/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2022 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #pragma once #include #include #include "ui_DEV9SettingsWidget.h" #include "DEV9UiCommon.h" #include "DEV9DnsHostDialog.h" #include "DEV9/net.h" class SettingsDialog; class DEV9SettingsWidget : public QWidget { Q_OBJECT private Q_SLOTS: void onEthEnabledChanged(int state); void onEthDeviceTypeChanged(int index); void onEthDeviceChanged(int index); void onEthDHCPInterceptChanged(int state); void onEthIPChanged(QLineEdit* sender, const char* section, const char* key); void onEthAutoChanged(QCheckBox* sender, int state, QLineEdit* input, const char* section, const char* key); void onEthDNSModeChanged(QComboBox* sender, int index, QLineEdit* input, const char* section, const char* key); void onEthHostAdd(); void onEthHostDel(); void onEthHostExport(); void onEthHostImport(); void onEthHostPerGame(); void onEthHostEdit(QStandardItem* item); void onHddEnabledChanged(int state); void onHddBrowseFileClicked(); void onHddFileEdit(); void onHddSizeSlide(int i); // Per game only. void onHddSizeSliderContext(const QPoint& pt); void onHddSizeSliderReset(bool checked = false); // void onHddSizeAccessorSpin(); void onHddCreateClicked(); public: DEV9SettingsWidget(SettingsDialog* dialog, QWidget* parent); ~DEV9SettingsWidget(); protected: void showEvent(QShowEvent* event); bool eventFilter(QObject* object, QEvent* event); private: void AddAdapter(const AdapterEntry& adapter); void RefreshHostList(); int CountHostsConfig(); std::optional> ListHostsConfig(); std::vector ListBaseHostsConfig(); void AddNewHostConfig(const HostEntryUi& host); void DeleteHostConfig(int index); SettingsDialog* m_dialog; Ui::DEV9SettingsWidget m_ui; QStandardItemModel* m_ethHost_model; QSortFilterProxyModel* m_ethHosts_proxy; std::vector m_api_list; std::vector m_api_namelist; std::vector m_api_valuelist; std::vector> m_adapter_list; AdapterOptions m_adapter_options{AdapterOptions::None}; //Use by per-game ui only Pcsx2Config::DEV9Options::NetApi m_global_api{Pcsx2Config::DEV9Options::NetApi::Unset}; };