/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2022 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #pragma once #include "PAD/Host/PAD.h" #include #include "gsl/span" #include "ui_ControllerBindingWidget.h" #include "ui_ControllerBindingWidget_DualShock2.h" #include "ui_ControllerMacroWidget.h" #include "ui_ControllerMacroEditWidget.h" #include "ui_USBDeviceWidget.h" class InputBindingWidget; class ControllerSettingsDialog; class ControllerCustomSettingsWidget; class ControllerMacroWidget; class ControllerMacroEditWidget; class ControllerBindingWidget_Base; class USBBindingWidget; class ControllerBindingWidget final : public QWidget { Q_OBJECT public: ControllerBindingWidget(QWidget* parent, ControllerSettingsDialog* dialog, u32 port); ~ControllerBindingWidget(); QIcon getIcon() const; __fi ControllerSettingsDialog* getDialog() const { return m_dialog; } __fi const std::string& getConfigSection() const { return m_config_section; } __fi const std::string& getControllerType() const { return m_controller_type; } __fi u32 getPortNumber() const { return m_port_number; } private Q_SLOTS: void onTypeChanged(); void onAutomaticBindingClicked(); void onClearBindingsClicked(); void onBindingsClicked(); void onSettingsClicked(); void onMacrosClicked(); private: void populateControllerTypes(); void updateHeaderToolButtons(); void doDeviceAutomaticBinding(const QString& device); Ui::ControllerBindingWidget m_ui; ControllerSettingsDialog* m_dialog; std::string m_config_section; std::string m_controller_type; u32 m_port_number; ControllerBindingWidget_Base* m_bindings_widget = nullptr; ControllerCustomSettingsWidget* m_settings_widget = nullptr; ControllerMacroWidget* m_macros_widget = nullptr; }; ////////////////////////////////////////////////////////////////////////// class ControllerMacroWidget : public QWidget { Q_OBJECT public: ControllerMacroWidget(ControllerBindingWidget* parent); ~ControllerMacroWidget(); void updateListItem(u32 index); private: static constexpr u32 NUM_MACROS = PAD::NUM_MACRO_BUTTONS_PER_CONTROLLER; void createWidgets(ControllerBindingWidget* parent); Ui::ControllerMacroWidget m_ui; ControllerSettingsDialog* m_dialog; std::array m_macros; }; ////////////////////////////////////////////////////////////////////////// class ControllerMacroEditWidget : public QWidget { Q_OBJECT public: ControllerMacroEditWidget(ControllerMacroWidget* parent, ControllerBindingWidget* bwidget, u32 index); ~ControllerMacroEditWidget(); QString getSummary() const; private Q_SLOTS: void onPressureChanged(); void onSetFrequencyClicked(); void updateBinds(); private: void modFrequency(s32 delta); void updateFrequency(); void updateFrequencyText(); Ui::ControllerMacroEditWidget m_ui; ControllerMacroWidget* m_parent; ControllerBindingWidget* m_bwidget; u32 m_index; std::vector m_binds; u32 m_frequency = 0; }; ////////////////////////////////////////////////////////////////////////// class ControllerCustomSettingsWidget : public QWidget { Q_OBJECT public: ControllerCustomSettingsWidget(gsl::span settings, std::string config_section, std::string config_prefix, const char* translation_ctx, ControllerSettingsDialog* dialog, QWidget* parent_widget); ~ControllerCustomSettingsWidget(); private Q_SLOTS: void restoreDefaults(); private: void createSettingWidgets(const char* translation_ctx, QWidget* widget_parent, QGridLayout* layout); gsl::span m_settings; std::string m_config_section; std::string m_config_prefix; ControllerSettingsDialog* m_dialog; }; ////////////////////////////////////////////////////////////////////////// class ControllerBindingWidget_Base : public QWidget { Q_OBJECT public: ControllerBindingWidget_Base(ControllerBindingWidget* parent); virtual ~ControllerBindingWidget_Base(); __fi ControllerSettingsDialog* getDialog() const { return static_cast(parent())->getDialog(); } __fi const std::string& getConfigSection() const { return static_cast(parent())->getConfigSection(); } __fi const std::string& getControllerType() const { return static_cast(parent())->getControllerType(); } __fi u32 getPortNumber() const { return static_cast(parent())->getPortNumber(); } virtual QIcon getIcon() const; protected: void initBindingWidgets(); }; class ControllerBindingWidget_DualShock2 final : public ControllerBindingWidget_Base { Q_OBJECT public: ControllerBindingWidget_DualShock2(ControllerBindingWidget* parent); ~ControllerBindingWidget_DualShock2(); QIcon getIcon() const override; static ControllerBindingWidget_Base* createInstance(ControllerBindingWidget* parent); private: Ui::ControllerBindingWidget_DualShock2 m_ui; }; ////////////////////////////////////////////////////////////////////////// class USBDeviceWidget final : public QWidget { Q_OBJECT public: USBDeviceWidget(QWidget* parent, ControllerSettingsDialog* dialog, u32 port); ~USBDeviceWidget(); QIcon getIcon() const; __fi ControllerSettingsDialog* getDialog() const { return m_dialog; } __fi const std::string& getConfigSection() const { return m_config_section; } __fi const std::string& getDeviceType() const { return m_device_type; } __fi u32 getPortNumber() const { return m_port_number; } private Q_SLOTS: void onTypeChanged(); void onSubTypeChanged(int new_index); void onAutomaticBindingClicked(); void onClearBindingsClicked(); void onBindingsClicked(); void onSettingsClicked(); private: void populateDeviceTypes(); void populatePages(); void updateHeaderToolButtons(); void doDeviceAutomaticBinding(const QString& device); Ui::USBDeviceWidget m_ui; ControllerSettingsDialog* m_dialog; std::string m_config_section; std::string m_device_type; u32 m_device_subtype; u32 m_port_number; USBBindingWidget* m_bindings_widget = nullptr; ControllerCustomSettingsWidget* m_settings_widget = nullptr; }; class USBBindingWidget : public QWidget { Q_OBJECT public: USBBindingWidget(USBDeviceWidget* parent); ~USBBindingWidget() override; __fi ControllerSettingsDialog* getDialog() const { return static_cast(parent())->getDialog(); } __fi const std::string& getConfigSection() const { return static_cast(parent())->getConfigSection(); } __fi const std::string& getDeviceType() const { return static_cast(parent())->getDeviceType(); } __fi u32 getPortNumber() const { return static_cast(parent())->getPortNumber(); } QIcon getIcon() const; static USBBindingWidget* createInstance(const std::string& type, u32 subtype, gsl::span bindings, USBDeviceWidget* parent); protected: std::string getBindingKey(const char* binding_name) const; void createWidgets(gsl::span bindings); void bindWidgets(gsl::span bindings); };