/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2022 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see .
*/
#pragma once
#include "PAD/Host/PAD.h"
#include
#include "gsl/span"
#include "ui_ControllerBindingWidget.h"
#include "ui_ControllerBindingWidget_DualShock2.h"
#include "ui_ControllerMacroWidget.h"
#include "ui_ControllerMacroEditWidget.h"
#include "ui_USBDeviceWidget.h"
class InputBindingWidget;
class ControllerSettingsDialog;
class ControllerCustomSettingsWidget;
class ControllerMacroWidget;
class ControllerMacroEditWidget;
class ControllerBindingWidget_Base;
class USBBindingWidget;
class ControllerBindingWidget final : public QWidget
{
Q_OBJECT
public:
ControllerBindingWidget(QWidget* parent, ControllerSettingsDialog* dialog, u32 port);
~ControllerBindingWidget();
QIcon getIcon() const;
__fi ControllerSettingsDialog* getDialog() const { return m_dialog; }
__fi const std::string& getConfigSection() const { return m_config_section; }
__fi const std::string& getControllerType() const { return m_controller_type; }
__fi u32 getPortNumber() const { return m_port_number; }
private Q_SLOTS:
void onTypeChanged();
void onAutomaticBindingClicked();
void onClearBindingsClicked();
void onBindingsClicked();
void onSettingsClicked();
void onMacrosClicked();
private:
void populateControllerTypes();
void updateHeaderToolButtons();
void doDeviceAutomaticBinding(const QString& device);
Ui::ControllerBindingWidget m_ui;
ControllerSettingsDialog* m_dialog;
std::string m_config_section;
std::string m_controller_type;
u32 m_port_number;
ControllerBindingWidget_Base* m_bindings_widget = nullptr;
ControllerCustomSettingsWidget* m_settings_widget = nullptr;
ControllerMacroWidget* m_macros_widget = nullptr;
};
//////////////////////////////////////////////////////////////////////////
class ControllerMacroWidget : public QWidget
{
Q_OBJECT
public:
ControllerMacroWidget(ControllerBindingWidget* parent);
~ControllerMacroWidget();
void updateListItem(u32 index);
private:
static constexpr u32 NUM_MACROS = PAD::NUM_MACRO_BUTTONS_PER_CONTROLLER;
void createWidgets(ControllerBindingWidget* parent);
Ui::ControllerMacroWidget m_ui;
ControllerSettingsDialog* m_dialog;
std::array m_macros;
};
//////////////////////////////////////////////////////////////////////////
class ControllerMacroEditWidget : public QWidget
{
Q_OBJECT
public:
ControllerMacroEditWidget(ControllerMacroWidget* parent, ControllerBindingWidget* bwidget, u32 index);
~ControllerMacroEditWidget();
QString getSummary() const;
private Q_SLOTS:
void onPressureChanged();
void onSetFrequencyClicked();
void updateBinds();
private:
void modFrequency(s32 delta);
void updateFrequency();
void updateFrequencyText();
Ui::ControllerMacroEditWidget m_ui;
ControllerMacroWidget* m_parent;
ControllerBindingWidget* m_bwidget;
u32 m_index;
std::vector m_binds;
u32 m_frequency = 0;
};
//////////////////////////////////////////////////////////////////////////
class ControllerCustomSettingsWidget : public QWidget
{
Q_OBJECT
public:
ControllerCustomSettingsWidget(gsl::span settings, std::string config_section, std::string config_prefix,
const char* translation_ctx, ControllerSettingsDialog* dialog, QWidget* parent_widget);
~ControllerCustomSettingsWidget();
private Q_SLOTS:
void restoreDefaults();
private:
void createSettingWidgets(const char* translation_ctx, QWidget* widget_parent, QGridLayout* layout);
gsl::span m_settings;
std::string m_config_section;
std::string m_config_prefix;
ControllerSettingsDialog* m_dialog;
};
//////////////////////////////////////////////////////////////////////////
class ControllerBindingWidget_Base : public QWidget
{
Q_OBJECT
public:
ControllerBindingWidget_Base(ControllerBindingWidget* parent);
virtual ~ControllerBindingWidget_Base();
__fi ControllerSettingsDialog* getDialog() const { return static_cast(parent())->getDialog(); }
__fi const std::string& getConfigSection() const { return static_cast(parent())->getConfigSection(); }
__fi const std::string& getControllerType() const { return static_cast(parent())->getControllerType(); }
__fi u32 getPortNumber() const { return static_cast(parent())->getPortNumber(); }
virtual QIcon getIcon() const;
protected:
void initBindingWidgets();
};
class ControllerBindingWidget_DualShock2 final : public ControllerBindingWidget_Base
{
Q_OBJECT
public:
ControllerBindingWidget_DualShock2(ControllerBindingWidget* parent);
~ControllerBindingWidget_DualShock2();
QIcon getIcon() const override;
static ControllerBindingWidget_Base* createInstance(ControllerBindingWidget* parent);
private:
Ui::ControllerBindingWidget_DualShock2 m_ui;
};
//////////////////////////////////////////////////////////////////////////
class USBDeviceWidget final : public QWidget
{
Q_OBJECT
public:
USBDeviceWidget(QWidget* parent, ControllerSettingsDialog* dialog, u32 port);
~USBDeviceWidget();
QIcon getIcon() const;
__fi ControllerSettingsDialog* getDialog() const { return m_dialog; }
__fi const std::string& getConfigSection() const { return m_config_section; }
__fi const std::string& getDeviceType() const { return m_device_type; }
__fi u32 getPortNumber() const { return m_port_number; }
private Q_SLOTS:
void onTypeChanged();
void onSubTypeChanged(int new_index);
void onAutomaticBindingClicked();
void onClearBindingsClicked();
void onBindingsClicked();
void onSettingsClicked();
private:
void populateDeviceTypes();
void populatePages();
void updateHeaderToolButtons();
void doDeviceAutomaticBinding(const QString& device);
Ui::USBDeviceWidget m_ui;
ControllerSettingsDialog* m_dialog;
std::string m_config_section;
std::string m_device_type;
u32 m_device_subtype;
u32 m_port_number;
USBBindingWidget* m_bindings_widget = nullptr;
ControllerCustomSettingsWidget* m_settings_widget = nullptr;
};
class USBBindingWidget : public QWidget
{
Q_OBJECT
public:
USBBindingWidget(USBDeviceWidget* parent);
~USBBindingWidget() override;
__fi ControllerSettingsDialog* getDialog() const { return static_cast(parent())->getDialog(); }
__fi const std::string& getConfigSection() const { return static_cast(parent())->getConfigSection(); }
__fi const std::string& getDeviceType() const { return static_cast(parent())->getDeviceType(); }
__fi u32 getPortNumber() const { return static_cast(parent())->getPortNumber(); }
QIcon getIcon() const;
static USBBindingWidget* createInstance(const std::string& type, u32 subtype, gsl::span bindings, USBDeviceWidget* parent);
protected:
std::string getBindingKey(const char* binding_name) const;
void createWidgets(gsl::span bindings);
void bindWidgets(gsl::span bindings);
};