/* ZeroSPU2 * Copyright (C) 2006-2010 zerofrog * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "zerospu2.h" #ifdef _WIN32 #include "svnrev.h" #endif #include "Targets/SoundTargets.h" #include #include #include "SoundTouch/SoundTouch.h" #include "SoundTouch/WavFile.h" char libraryName[256]; FILE *spu2Log; Config conf; ADMA adma[2]; u32 MemAddr[2]; u32 g_nSpuInit = 0; u16 interrupt = 0; s8 *spu2regs = NULL; u16* spu2mem = NULL; u16* pSpuIrq[2] = {NULL}; u32 dwNewChannel2[2] = {0}; // keeps track of what channels that have been turned on u32 dwEndChannel2[2] = {0}; // keeps track of what channels have ended u32 dwNoiseVal=1; // global noise generator bool g_bPlaySound = true; // if true, will output sound, otherwise no s32 iFMod[NSSIZE]; s32 s_buffers[NSSIZE][2]; // left and right buffers // mixer thread variables bool s_bThreadExit = true; s32 s_nDropPacket = 0; string s_strIniPath( "inis/" ); #ifdef _WIN32 LARGE_INTEGER g_counterfreq; extern HWND hWMain; HANDLE s_threadSPU2 = NULL; DWORD WINAPI SPU2ThreadProc(LPVOID); #else #include pthread_t s_threadSPU2; void* SPU2ThreadProc(void*); #endif AUDIOBUFFER s_pAudioBuffers[NSPACKETS]; s32 s_nCurBuffer = 0, s_nQueuedBuffers = 0; s16* s_pCurOutput = NULL; u32 g_startcount=0xffffffff; u32 g_packetcount=0; // time stretch variables soundtouch::SoundTouch* pSoundTouch=NULL; extern WavOutFile* g_pWavRecord; // used for recording u64 s_GlobalTimeStamp = 0; s32 s_nDurations[64]={0}; s32 s_nCurDuration=0; s32 s_nTotalDuration=0; s32 SPUCycles = 0, SPUWorkerCycles = 0; s32 SPUStartCycle[2]; s32 SPUTargetCycle[2]; int ADMASWrite(int c); void InitADSR(); // functions of main emu, called on spu irq void (*irqCallbackSPU2)()=0; #ifndef ENABLE_NEW_IOPDMA_SPU2 void (*irqCallbackDMA4)()=0; void (*irqCallbackDMA7)()=0; #endif uptr g_pDMABaseAddr=0; u32 RateTable[160]; // channels and voices VOICE_PROCESSED voices[SPU_NUMBER_VOICES+1]; // +1 for modulation static void InitLibraryName() { #ifdef _WIN32 #ifdef PUBLIC // Public Release! // Output a simplified string that's just our name: strcpy( libraryName, "ZeroSPU2" ); #elif defined( SVN_REV_UNKNOWN ) // Unknown revision. // Output a name that includes devbuild status but not // subversion revision tags: strcpy( libraryName, "ZeroSPU2" # ifdef PCSX2_DEBUG "-Debug" # elif defined( ZEROSPU2_DEVBUILD ) "-Dev" # endif ); #else // Use TortoiseSVN's SubWCRev utility's output // to label the specific revision: sprintf_s( libraryName, "ZeroSPU2 r%d%s" # ifdef PCSX2_DEBUG "-Debug" # elif defined( ZEROSPU2_DEVBUILD ) "-Dev" # endif ,SVN_REV, SVN_MODS ? "m" : "" ); #endif #else // I'll hook in svn version code later. --arcum42 strcpy( libraryName, "ZeroSPU2 Playground" # ifdef PCSX2_DEBUG "-Debug" # elif defined( ZEROSPU2_DEVBUILD ) "-Dev" # endif ); # endif } u32 CALLBACK PS2EgetLibType() { return PS2E_LT_SPU2; } char* CALLBACK PS2EgetLibName() { InitLibraryName(); return libraryName; } u32 CALLBACK PS2EgetLibVersion2(u32 type) { return (SPU2_MINOR<<24) | (SPU2_VERSION<<16) | (SPU2_REVISION<<8) | SPU2_BUILD; } void __Log(char *fmt, ...) { va_list list; if (!conf.Log || spu2Log == NULL) return; va_start(list, fmt); vfprintf(spu2Log, fmt, list); va_end(list); } void __LogToConsole(const char *fmt, ...) { va_list list; va_start(list, fmt); if (!conf.Log || spu2Log == NULL) vfprintf(spu2Log, fmt, list); printf("ZeroSPU2: "); vprintf(fmt, list); va_end(list); } void CALLBACK SPU2setSettingsDir(const char* dir) { s_strIniPath = (dir==NULL) ? "inis/" : dir; } void InitApi() { // This is a placeholder till there is actually some way to choose Apis. For the moment, just // Modify this so it does whichever one you want to use. #ifdef _WIN32 InitDSound(); #else #if defined(ZEROSPU2_ALSA) InitAlsa(); #elif defined(ZEROSPU2_OSS) InitOSS(); #elif defined(ZEROSPU2_PORTAUDIO) InitPortAudio(); #endif #endif } s32 CALLBACK SPU2init() { LOG_CALLBACK("SPU2init()\n"); spu2Log = fopen("logs/spu2.txt", "w"); if (spu2Log) setvbuf(spu2Log, NULL, _IONBF, 0); SPU2_LOG("Spu2 null version %d,%d\n",SPU2_REVISION,SPU2_BUILD); SPU2_LOG("SPU2init\n"); #ifdef _WIN32 QueryPerformanceFrequency(&g_counterfreq); #endif InitApi(); spu2regs = (s8*)malloc(0x10000); spu2mem = (u16*)malloc(0x200000); // 2Mb memset(spu2regs, 0, 0x10000); memset(spu2mem, 0, 0x200000); if ((spu2mem == NULL) || (spu2regs == NULL)) { SysMessage("Error allocating Memory\n"); return -1; } memset(dwEndChannel2, 0, sizeof(dwEndChannel2)); memset(dwNewChannel2, 0, sizeof(dwNewChannel2)); memset(iFMod, 0, sizeof(iFMod)); memset(s_buffers, 0, sizeof(s_buffers)); InitADSR(); memset(voices, 0, sizeof(voices)); // last 24 channels have higher mem offset for (s32 i = 0; i < 24; ++i) voices[i+24].memoffset = 0x400; // init each channel for (u32 i = 0; i < ArraySize(voices); ++i) { voices[i].init(i); } return 0; } s32 CALLBACK SPU2open(void *pDsp) { LOG_CALLBACK("SPU2open()\n"); #ifdef _WIN32 hWMain = pDsp == NULL ? NULL : *(HWND*)pDsp; if (!IsWindow(hWMain)) hWMain=GetActiveWindow(); #endif LoadConfig(); SPUCycles = SPUWorkerCycles = 0; interrupt = 0; SPUStartCycle[0] = SPUStartCycle[1] = 0; SPUTargetCycle[0] = SPUTargetCycle[1] = 0; s_nDropPacket = 0; if ( conf.options & OPTION_TIMESTRETCH ) { pSoundTouch = new soundtouch::SoundTouch(); pSoundTouch->setSampleRate(SAMPLE_RATE); pSoundTouch->setChannels(2); pSoundTouch->setTempoChange(0); pSoundTouch->setSetting(SETTING_USE_QUICKSEEK, 0); pSoundTouch->setSetting(SETTING_USE_AA_FILTER, 1); } //conf.Log = 1; g_bPlaySound = !(conf.options&OPTION_MUTE); if ( g_bPlaySound && SetupSound() != 0 ) { SysMessage("ZeroSPU2: Failed to initialize sound"); g_bPlaySound = false; } if ( g_bPlaySound ) { // initialize the audio buffers for (u32 i = 0; i < ArraySize(s_pAudioBuffers); ++i) { s_pAudioBuffers[i].pbuf = (u8*)_aligned_malloc(4 * NS_TOTAL_SIZE, 16); // 4 bytes for each sample s_pAudioBuffers[i].len = 0; } s_nCurBuffer = 0; s_nQueuedBuffers = 0; s_pCurOutput = (s16*)s_pAudioBuffers[0].pbuf; assert( s_pCurOutput != NULL); for (s32 i = 0; i < ArraySize(s_nDurations); ++i) { s_nDurations[i] = NSFRAMES*1000; } s_nTotalDuration = ArraySize(s_nDurations)*NSFRAMES*1000; s_nCurDuration = 0; // launch the thread s_bThreadExit = false; #ifdef _WIN32 s_threadSPU2 = CreateThread(NULL, 0, SPU2ThreadProc, NULL, 0, NULL); if ( s_threadSPU2 == NULL ) { return -1; } #else if ( pthread_create(&s_threadSPU2, NULL, SPU2ThreadProc, NULL) != 0 ) { SysMessage("ZeroSPU2: Failed to create spu2thread\n"); return -1; } #endif } g_nSpuInit = 1; return 0; } void CALLBACK SPU2close() { LOG_CALLBACK("SPU2close()\n"); g_nSpuInit = 0; if ( g_bPlaySound && !s_bThreadExit ) { s_bThreadExit = true; printf("ZeroSPU2: Waiting for thread... "); #ifdef _WIN32 WaitForSingleObject(s_threadSPU2, INFINITE); CloseHandle(s_threadSPU2); s_threadSPU2 = NULL; #else pthread_join(s_threadSPU2, NULL); #endif printf("done\n"); } RemoveSound(); delete g_pWavRecord; g_pWavRecord = NULL; delete pSoundTouch; pSoundTouch = NULL; for (u32 i = 0; i < ArraySize(s_pAudioBuffers); ++i) { _aligned_free(s_pAudioBuffers[i].pbuf); } memset(s_pAudioBuffers, 0, sizeof(s_pAudioBuffers)); } void CALLBACK SPU2shutdown() { LOG_CALLBACK("SPU2shutdown()\n"); free(spu2regs); spu2regs = NULL; free(spu2mem); spu2mem = NULL; if (spu2Log) fclose(spu2Log); } void CALLBACK SPU2async(u32 cycle) { //LOG_CALLBACK("SPU2async()\n"); SPUCycles += cycle; if (interrupt & (1<<2)) { if (SPUCycles - SPUStartCycle[1] >= SPUTargetCycle[1]) { interrupt &= ~(1<<2); #ifndef ENABLE_NEW_IOPDMA_SPU2 irqCallbackDMA7(); #endif } } if (interrupt & (1<<1)) { if (SPUCycles - SPUStartCycle[0] >= SPUTargetCycle[0]) { interrupt &= ~(1<<1); #ifndef ENABLE_NEW_IOPDMA_SPU2 irqCallbackDMA4(); #endif } } if ( g_nSpuInit ) { while((SPUCycles-SPUWorkerCycles > 0) && (CYCLES_PER_MS < (SPUCycles - SPUWorkerCycles))) { SPU2Worker(); SPUWorkerCycles += CYCLES_PER_MS; } } else SPUWorkerCycles = SPUCycles; } void InitADSR() // INIT ADSR { u32 r,rs,rd; s32 i; memset(RateTable,0,sizeof(u32)*160); // build the rate table according to Neill's rules (see at bottom of file) r=3;rs=1;rd=0; for (i=32;i<160;i++) // we start at pos 32 with the real values... everything before is 0 { if (r<0x3FFFFFFF) { r+=rs; rd++; if (rd==5) { rd=1; rs*=2; } } if (r>0x3FFFFFFF) r=0x3FFFFFFF; RateTable[i]=r; } } s32 MixADSR(VOICE_PROCESSED* pvoice) // MIX ADSR { u32 rateadd[8] = { 0, 4, 6, 8, 9, 10, 11, 12 }; if (pvoice->bStop) // should be stopped: { if (pvoice->ADSRX.ReleaseModeExp) // do release { s32 temp = ((pvoice->ADSRX.EnvelopeVol>>28)&0x7); pvoice->ADSRX.EnvelopeVol-=RateTable[(4*(pvoice->ADSRX.ReleaseRate^0x1F)) - 0x18 + rateadd[temp] + 32]; } else { pvoice->ADSRX.EnvelopeVol-=RateTable[(4*(pvoice->ADSRX.ReleaseRate^0x1F)) - 0x0C + 32]; } // bIgnoreLoop sets EnvelopeVol to 0 anyways, so we can use one if statement rather then two. if ((pvoice->ADSRX.EnvelopeVol<0) || (pvoice->bIgnoreLoop == 0)) { pvoice->ADSRX.EnvelopeVol=0; pvoice->bOn=false; pvoice->pStart= (u8*)(spu2mem+pvoice->iStartAddr); pvoice->pLoop= (u8*)(spu2mem+pvoice->iStartAddr); pvoice->pCurr= (u8*)(spu2mem+pvoice->iStartAddr); pvoice->bStop = true; pvoice->bIgnoreLoop = false; //pvoice->bReverb=0; //pvoice->bNoise=0; } pvoice->ADSRX.lVolume=pvoice->ADSRX.EnvelopeVol>>21; return pvoice->ADSRX.lVolume; } else // not stopped yet? { s32 temp = ((pvoice->ADSRX.EnvelopeVol>>28)&0x7); switch (pvoice->ADSRX.State) { case 0: // -> attack if (pvoice->ADSRX.AttackModeExp) { if (pvoice->ADSRX.EnvelopeVol<0x60000000) pvoice->ADSRX.EnvelopeVol += RateTable[(pvoice->ADSRX.AttackRate^0x7F) - 0x10 + 32]; else pvoice->ADSRX.EnvelopeVol += RateTable[(pvoice->ADSRX.AttackRate^0x7F) - 0x18 + 32]; } else { pvoice->ADSRX.EnvelopeVol += RateTable[(pvoice->ADSRX.AttackRate^0x7F) - 0x10 + 32]; } if (pvoice->ADSRX.EnvelopeVol<0) { pvoice->ADSRX.EnvelopeVol=0x7FFFFFFF; pvoice->ADSRX.State=1; } break; case 1: // -> decay pvoice->ADSRX.EnvelopeVol-=RateTable[(4*(pvoice->ADSRX.DecayRate^0x1F)) - 0x18+ rateadd[temp] + 32]; if (pvoice->ADSRX.EnvelopeVol<0) pvoice->ADSRX.EnvelopeVol=0; if (((pvoice->ADSRX.EnvelopeVol>>27)&0xF) <= pvoice->ADSRX.SustainLevel) pvoice->ADSRX.State=2; break; case 2: // -> sustain if (pvoice->ADSRX.SustainIncrease) { if ((pvoice->ADSRX.SustainModeExp) && (pvoice->ADSRX.EnvelopeVol>=0x60000000)) pvoice->ADSRX.EnvelopeVol+=RateTable[(pvoice->ADSRX.SustainRate^0x7F) - 0x18 + 32]; else pvoice->ADSRX.EnvelopeVol+=RateTable[(pvoice->ADSRX.SustainRate^0x7F) - 0x10 + 32]; if (pvoice->ADSRX.EnvelopeVol<0) pvoice->ADSRX.EnvelopeVol=0x7FFFFFFF; } else { if (pvoice->ADSRX.SustainModeExp) pvoice->ADSRX.EnvelopeVol-=RateTable[((pvoice->ADSRX.SustainRate^0x7F)) - 0x1B +rateadd[temp] + 32]; else pvoice->ADSRX.EnvelopeVol-=RateTable[((pvoice->ADSRX.SustainRate^0x7F)) - 0x0F + 32]; if (pvoice->ADSRX.EnvelopeVol<0) pvoice->ADSRX.EnvelopeVol=0; } break; default: // This should never happen. return 0; } pvoice->ADSRX.lVolume=pvoice->ADSRX.EnvelopeVol>>21; return pvoice->ADSRX.lVolume; } return 0; } void MixChannels(s32 channel) { // mix all channels s32 left_vol, right_vol; ADMA *Adma; if (channel == 0) { Adma = &adma[0]; left_vol = REG_C0_BVOLL; right_vol = REG_C0_BVOLR; } else { Adma = &adma[1]; left_vol = REG_C1_BVOLL; right_vol = REG_C1_BVOLR; } if ((spu2mmix(channel) & 0xF0) && spu2admas(channel)) { for (u32 ns = 0; ns < NSSIZE; ns++) { u16 left_reg = 0x2000 + c_offset(channel) + Adma->Index; u16 right_reg = left_reg + 0x200; if ((spu2mmix(channel) & 0x80)) s_buffers[ns][0] += (((s16*)spu2mem)[left_reg]*(s32)spu2Ru16(left_vol))>>16; if ((spu2mmix(channel) & 0x40)) s_buffers[ns][1] += (((s16*)spu2mem)[right_reg]*(s32)spu2Ru16(right_vol))>>16; Adma->Index +=1; MemAddr[channel] += 4; if (Adma->Index == 128 || Adma->Index == 384) { if (ADMASWrite(channel)) { if (interrupt & (0x2 * (channel + 1))) { interrupt &= ~(0x2 * (channel + 1)); WARN_LOG("Stopping double interrupt DMA7\n"); } #ifndef ENABLE_NEW_IOPDMA_SPU2 if (channel == 0) irqCallbackDMA4(); else irqCallbackDMA7(); #endif } if (channel == 1) Adma->Enabled = 2; } if (Adma->Index == 512) { if ( Adma->Enabled == 2 ) Adma->Enabled = 0; Adma->Index = 0; } } } } // resamples pStereoSamples void ResampleLinear(s16* pStereoSamples, s32 oldsamples, s16* pNewSamples, s32 newsamples) { for (s32 i = 0; i < newsamples; ++i) { s32 io = i * oldsamples; s32 old = io / newsamples; s32 rem = io - old * newsamples; old *= 2; s32 newsampL = pStereoSamples[old] * (newsamples - rem) + pStereoSamples[old+2] * rem; s32 newsampR = pStereoSamples[old+1] * (newsamples - rem) + pStereoSamples[old+3] * rem; pNewSamples[2 * i] = newsampL / newsamples; pNewSamples[2 * i + 1] = newsampR / newsamples; } } static __aligned16 s16 s_ThreadBuffer[NS_TOTAL_SIZE * 2 * 5]; // SoundTouch's INTEGER system is broken these days, so we'll need this to do float conversions... static __aligned16 float s_floatBuffer[NS_TOTAL_SIZE * 2 * 5]; static __forceinline u32 GetNewSamples(s32 nReadBuf) { u32 NewSamples = s_pAudioBuffers[nReadBuf].avgtime / 1000; s32 bytesbuf = SoundGetBytesBuffered() * 10; if (bytesbuf < MaxBuffer) { NewSamples += 1; } else if (bytesbuf > MaxBuffer * 5) { // check the current timestamp, if too far apart, speed up audio //WARN_LOG("making faster %d\n", timeGetTime() - s_pAudioBuffers[nReadBuf].timestamp); NewSamples = NewSamples - ((bytesbuf - 400000) / 100000); } if (s_nDropPacket > 0) { s_nDropPacket--; NewSamples -= 1; } return min(NewSamples * NSSIZE, NS_TOTAL_SIZE * 3); } static __forceinline void ExtractSamples() { // extract 2*NSFRAMES ms at a time s32 nOutSamples; do { nOutSamples = pSoundTouch->receiveSamples(s_floatBuffer, NS_TOTAL_SIZE * 5); if ( nOutSamples > 0 ) { for( s32 sx=0; sx 72000 ) { //Bytes buffered Sleep(1); if (s_bThreadExit) return NULL; } } else { while(s_nQueuedBuffers< 1 && !s_bThreadExit) { //Sleeping Sleep(1); } } if (conf.options & OPTION_TIMESTRETCH) { u32 NewSamples = GetNewSamples(nReadBuf); s32 OldSamples = s_pAudioBuffers[nReadBuf].len / 4; if ((nReadBuf & 3) == 0) // wow, this if statement makes the whole difference { //SPU2_LOG("OldSamples = %d; NewSamples = %d/n", OldSamples, NewSamples); float percent = ((float)OldSamples/(float)NewSamples - 1.0f) * 100.0f; pSoundTouch->setTempoChange(percent); } for( s32 sx = 0; sx < OldSamples * 2; sx++ ) s_floatBuffer[sx] = ((s16*)s_pAudioBuffers[nReadBuf].pbuf)[sx]/65536.0f; pSoundTouch->putSamples(s_floatBuffer, OldSamples); ExtractSamples(); } else { SoundFeedVoiceData(s_pAudioBuffers[nReadBuf].pbuf, s_pAudioBuffers[nReadBuf].len); } // don't go to the next buffer unless there is more data buffered nReadBuf = (nReadBuf+1)%ArraySize(s_pAudioBuffers); InterlockedExchangeAdd((long*)&s_nQueuedBuffers, -1); if ( s_bThreadExit ) break; } return NULL; } // turn channels on void SoundOn(s32 start,s32 end,u16 val) // SOUND ON PSX COMAND { for (s32 ch=start;ch>=1) // loop channels { if ((val&1) && voices[ch].pStart) // mmm... start has to be set before key on !?! { voices[ch].bNew=true; voices[ch].bIgnoreLoop = false; dwNewChannel2[ch/24]|=(1<<(ch%24)); // clear end channel bit } } } // turn channels off void SoundOff(s32 start,s32 end,u16 val) // SOUND OFF PSX COMMAND { for (s32 ch=start;ch>=1) // loop channels { if (val&1) voices[ch].bStop=true; // && s_chan[i].bOn) mmm... } } void FModOn(s32 start,s32 end,u16 val) // FMOD ON PSX COMMAND { s32 ch; for (ch=start;ch>=1) // loop channels { if (val&1) { // -> fmod on/off if (ch>0) { voices[ch].bFMod=1; // --> sound channel voices[ch-1].bFMod=2; // --> freq channel } } else voices[ch].bFMod=0; // --> turn off fmod } } void VolumeOn(s32 start,s32 end,u16 val,s32 iRight) // VOLUME ON PSX COMMAND { s32 ch; for (ch=start;ch>=1) // loop channels { if (val&1) { // -> reverb on/off if (iRight) voices[ch].bVolumeR = true; else voices[ch].bVolumeL = true; } else { if (iRight) voices[ch].bVolumeR = false; else voices[ch].bVolumeL = false; } } } void CALLBACK SPU2write(u32 mem, u16 value) { LOG_CALLBACK("SPU2write()\n"); u32 spuaddr; SPU2_LOG("SPU2 write mem %x value %x\n", mem, value); assert(C0_SPUADDR() < 0x100000); assert(C1_SPUADDR() < 0x100000); spu2Ru16(mem) = value; u32 r = mem & 0xffff; // channel info if ((r<0x0180) || (r>=0x0400 && r<0x0580)) // u32s are always >= 0. { s32 ch=0; if (r >= 0x400) ch = ((r - 0x400) >> 4) + 24; else ch = (r >> 4); VOICE_PROCESSED* pvoice = &voices[ch]; switch(r & 0x0f) { case 0: case 2: pvoice->SetVolume(mem & 0x2); break; case 4: { s32 NP; if (value> 0x3fff) NP=0x3fff; // get pitch val else NP=value; pvoice->pvoice->pitch = NP; NP = (SAMPLE_RATE * NP) / 4096L; // calc frequency if (NP<1) NP = 1; // some security pvoice->iActFreq = NP; // store frequency break; } case 6: { pvoice->ADSRX.AttackModeExp=(value&0x8000)?1:0; pvoice->ADSRX.AttackRate = ((value>>8) & 0x007f); pvoice->ADSRX.DecayRate = (((value>>4) & 0x000f)); pvoice->ADSRX.SustainLevel = (value & 0x000f); break; } case 8: pvoice->ADSRX.SustainModeExp = (value&0x8000)?1:0; pvoice->ADSRX.SustainIncrease= (value&0x4000)?0:1; pvoice->ADSRX.SustainRate = ((value>>6) & 0x007f); pvoice->ADSRX.ReleaseModeExp = (value&0x0020)?1:0; pvoice->ADSRX.ReleaseRate = ((value & 0x001f)); break; } return; } // more channel info if ((r>=0x01c0 && r<0x02E0)||(r>=0x05c0 && r<0x06E0)) { s32 ch=0; u32 rx=r; if (rx>=0x400) { ch=24; rx-=0x400; } ch += ((rx-0x1c0)/12); rx -= (ch%24)*12; VOICE_PROCESSED* pvoice = &voices[ch]; switch(rx) { case REG_VA_SSA: pvoice->iStartAddr=(((u32)value&0x3f)<<16)|(pvoice->iStartAddr&0xFFFF); pvoice->pStart=(u8*)(spu2mem+pvoice->iStartAddr); break; case REG_VA_SSA + 2: pvoice->iStartAddr=(pvoice->iStartAddr & 0x3f0000) | (value & 0xFFFF); pvoice->pStart=(u8*)(spu2mem+pvoice->iStartAddr); break; case REG_VA_LSAX: pvoice->iLoopAddr =(((u32)value&0x3f)<<16)|(pvoice->iLoopAddr&0xFFFF); pvoice->pLoop=(u8*)(spu2mem+pvoice->iLoopAddr); pvoice->bIgnoreLoop=pvoice->iLoopAddr>0; break; case REG_VA_LSAX + 2: pvoice->iLoopAddr=(pvoice->iLoopAddr& 0x3f0000) | (value & 0xFFFF); pvoice->pLoop=(u8*)(spu2mem+pvoice->iLoopAddr); pvoice->bIgnoreLoop=pvoice->iLoopAddr>0; break; case REG_VA_NAX: // unused... check if it gets written as well pvoice->iNextAddr=(((u32)value&0x3f)<<16)|(pvoice->iNextAddr&0xFFFF); break; case REG_VA_NAX + 2: // unused... check if it gets written as well pvoice->iNextAddr=(pvoice->iNextAddr & 0x3f0000) | (value & 0xFFFF); break; } return; } // process non-channel data switch(mem & 0xffff) { case REG_C0_SPUDATA: spuaddr = C0_SPUADDR(); spu2mem[spuaddr] = value; spuaddr++; if (spu2attr0.irq && (C0_IRQA() == spuaddr)) { IRQINFO |= 4; SPU2_LOG("SPU2write:C0_CPUDATA interrupt\n"); irqCallbackSPU2(); } if (spuaddr>0xFFFFE) spuaddr = 0x2800; C0_SPUADDR_SET(spuaddr); spu2stat_clear_80(0); spu2attr1.irq = 0; break; case REG_C1_SPUDATA: spuaddr = C1_SPUADDR(); spu2mem[spuaddr] = value; spuaddr++; if (spu2attr1.irq && (C1_IRQA() == spuaddr)) { IRQINFO |= 8; SPU2_LOG("SPU2write:C1_CPUDATA interrupt\n"); irqCallbackSPU2(); } if (spuaddr>0xFFFFE) spuaddr = 0x2800; C1_SPUADDR_SET(spuaddr); spu2stat_clear_80(1); spu2attr0.irq = 0; break; case REG_C0_IRQA_HI: case REG_C0_IRQA_LO: pSpuIrq[0] = spu2mem + C0_IRQA(); break; case REG_C1_IRQA_HI: case REG_C1_IRQA_LO: pSpuIrq[1] = spu2mem + C1_IRQA(); break; case REG_C0_SPUADDR_HI: case REG_C1_SPUADDR_HI: spu2Ru16(mem) = value&0xf; break; case REG_C0_CTRL: spu2Ru16(mem) = value; // clear interrupt if (!(value & 0x40)) IRQINFO &= ~0x4; break; case REG_C1_CTRL: spu2Ru16(mem) = value; // clear interrupt if (!(value & 0x40)) IRQINFO &= ~0x8; break; // Could probably simplify case REG_C0_SPUON1: SoundOn(0,16,value); break; case REG_C0_SPUON2: SoundOn(16,24,value); break; case REG_C1_SPUON1: SoundOn(24,40,value); break; case REG_C1_SPUON2: SoundOn(40,48,value); break; case REG_C0_SPUOFF1: SoundOff(0,16,value); break; case REG_C0_SPUOFF2: SoundOff(16,24,value); break; case REG_C1_SPUOFF1: SoundOff(24,40,value); break; case REG_C1_SPUOFF2: SoundOff(40,48,value); break; // According to manual all bits are cleared by writing an arbitary value case REG_C0_END1: dwEndChannel2[0] &= 0x00ff0000; break; case REG_C0_END2: dwEndChannel2[0] &= 0x0000ffff; break; case REG_C1_END1: dwEndChannel2[1] &= 0x00ff0000; break; case REG_C1_END2: dwEndChannel2[1] &= 0x0000ffff; break; case REG_C0_FMOD1: FModOn(0,16,value); break; case REG_C0_FMOD2: FModOn(16,24,value); break; case REG_C1_FMOD1: FModOn(24,40,value); break; case REG_C1_FMOD2: FModOn(40,48,value); break; case REG_C0_VMIXL1: VolumeOn(0,16,value,0); break; case REG_C0_VMIXL2: VolumeOn(16,24,value,0); break; case REG_C1_VMIXL1: VolumeOn(24,40,value,0); break; case REG_C1_VMIXL2: VolumeOn(40,48,value,0); break; case REG_C0_VMIXR1: VolumeOn(0,16,value,1); break; case REG_C0_VMIXR2: VolumeOn(16,24,value,1); break; case REG_C1_VMIXR1: VolumeOn(24,40,value,1); break; case REG_C1_VMIXR2: VolumeOn(40,48,value,1); break; } assert( C0_SPUADDR() < 0x100000); assert( C1_SPUADDR() < 0x100000); } u16 CALLBACK SPU2read(u32 mem) { LOG_CALLBACK("SPU2read()\n"); u32 spuaddr; u16 ret = 0; u32 r = mem & 0xffff; // register // channel info // if the register is any of the regs before core 0, or is somewhere between core 0 and 1... if ((r < 0x0180) || (r >= 0x0400 && r < 0x0580)) // u32s are always >= 0. { s32 ch = 0; if (r >= 0x400) ch=((r - 0x400) >> 4) + 24; else ch = (r >> 4); VOICE_PROCESSED* pvoice = &voices[ch]; if ((r&0x0f) == 10) return (u16)(pvoice->ADSRX.EnvelopeVol >> 16); } if ((r>=REG_VA_SSA && r=0x05c0 && r<0x06E0)) // some channel info? { s32 ch = 0; u32 rx = r; if (rx >= 0x400) { ch = 24; rx -= 0x400; } ch += ((rx - 0x1c0) / 12); rx -= (ch % 24) * 12; VOICE_PROCESSED* pvoice = &voices[ch]; switch(rx) { case REG_VA_SSA: ret = ((((uptr)pvoice->pStart-(uptr)spu2mem)>>17)&0x3F); break; case REG_VA_SSA + 2: ret = ((((uptr)pvoice->pStart-(uptr)spu2mem)>>1)&0xFFFF); break; case REG_VA_LSAX: ret = ((((uptr)pvoice->pLoop-(uptr)spu2mem)>>17)&0x3F); break; case REG_VA_LSAX + 2: ret = ((((uptr)pvoice->pLoop-(uptr)spu2mem)>>1)&0xFFFF); break; case REG_VA_NAX: ret = ((((uptr)pvoice->pCurr-(uptr)spu2mem)>>17)&0x3F); break; case REG_VA_NAX + 2: ret = ((((uptr)pvoice->pCurr-(uptr)spu2mem)>>1)&0xFFFF); break; } SPU2_LOG("SPU2 channel read mem %x: %x\n", mem, ret); return ret; } switch(mem & 0xffff) { case REG_C0_SPUDATA: spuaddr = C0_SPUADDR(); ret =spu2mem[spuaddr]; spuaddr++; if (spuaddr > 0xfffff) spuaddr=0; C0_SPUADDR_SET(spuaddr); break; case REG_C1_SPUDATA: spuaddr = C1_SPUADDR(); ret = spu2mem[spuaddr]; spuaddr++; if (spuaddr > 0xfffff) spuaddr=0; C1_SPUADDR_SET(spuaddr); break; case REG_C0_END1: ret = (dwEndChannel2[0]&0xffff); break; case REG_C1_END1: ret = (dwEndChannel2[1]&0xffff); break; case REG_C0_END2: ret = (dwEndChannel2[0]>>16); break; case REG_C1_END2: ret = (dwEndChannel2[1]>>16); break; case REG_IRQINFO: ret = IRQINFO; break; default: ret = spu2Ru16(mem); } SPU2_LOG("SPU2 read mem %x: %x\n", mem, ret); return ret; } void CALLBACK SPU2WriteMemAddr(int core, u32 value) { LOG_CALLBACK("SPU2WriteMemAddr(%d, %d)\n", core, value); MemAddr[core] = g_pDMABaseAddr + value; } u32 CALLBACK SPU2ReadMemAddr(int core) { LOG_CALLBACK("SPU2ReadMemAddr(%d)\n", core); return MemAddr[core] - g_pDMABaseAddr; } void CALLBACK SPU2setDMABaseAddr(uptr baseaddr) { LOG_CALLBACK("SPU2setDMABaseAddr()\n"); g_pDMABaseAddr = baseaddr; } #ifdef ENABLE_NEW_IOPDMA_SPU2 void CALLBACK SPU2irqCallback(void (*SPU2callback)()) { LOG_CALLBACK("SPU2irqCallback()\n"); irqCallbackSPU2 = SPU2callback; } #else void CALLBACK SPU2irqCallback(void (*SPU2callback)(),void (*DMA4callback)(),void (*DMA7callback)()) { LOG_CALLBACK("SPU2irqCallback()\n"); irqCallbackSPU2 = SPU2callback; irqCallbackDMA4 = DMA4callback; irqCallbackDMA7 = DMA7callback; } #endif s32 CALLBACK SPU2test() { LOG_CALLBACK("SPU2test()\n"); return 0; } int CALLBACK SPU2setupRecording(int start, void* pData) { LOG_CALLBACK("SPU2setupRecording()\n"); if ( start ) { conf.options |= OPTION_RECORDING; WARN_LOG("ZeroSPU2: started recording at %s\n", RECORD_FILENAME); } else { conf.options &= ~OPTION_RECORDING; WARN_LOG("ZeroSPU2: stopped recording\n"); } return 1; } void save_data(freezeData *data) { SPU2freezeData *spud; spud = (SPU2freezeData*)data->data; spud->version = 0x70000002; memcpy(spud->spu2regs, spu2regs, 0x10000); memcpy(spud->spu2mem, spu2mem, 0x200000); spud->nSpuIrq[0] = (s32)(pSpuIrq[0] - spu2mem); spud->nSpuIrq[1] = (s32)(pSpuIrq[1] - spu2mem); memcpy(spud->dwNewChannel2, dwNewChannel2, sizeof(dwNewChannel2)); memcpy(spud->dwEndChannel2, dwEndChannel2, sizeof(dwEndChannel2)); spud->dwNoiseVal = dwNoiseVal; spud->interrupt = interrupt; memcpy(spud->iFMod, iFMod, sizeof(iFMod)); memcpy(spud->MemAddr, MemAddr, sizeof(MemAddr)); spud->adma[0] = adma[0]; spud->adma[1] = adma[1]; spud->AdmaMemAddr[0] = (u32)((uptr)adma[0].MemAddr - g_pDMABaseAddr); spud->AdmaMemAddr[1] = (u32)((uptr)adma[1].MemAddr - g_pDMABaseAddr); spud->SPUCycles = SPUCycles; spud->SPUWorkerCycles = SPUWorkerCycles; memcpy(spud->SPUStartCycle, SPUStartCycle, sizeof(SPUStartCycle)); memcpy(spud->SPUTargetCycle, SPUTargetCycle, sizeof(SPUTargetCycle)); for (u32 i = 0; i < ArraySize(s_nDurations); ++i) { s_nDurations[i] = NSFRAMES*1000; } s_nTotalDuration = ArraySize(s_nDurations)*NSFRAMES*1000; s_nCurDuration = 0; spud->voicesize = SPU_VOICE_STATE_SIZE; for (u32 i = 0; i < ArraySize(voices); ++i) { memcpy(&spud->voices[i], &voices[i], SPU_VOICE_STATE_SIZE); spud->voices[i].pStart = (u8*)((uptr)voices[i].pStart-(uptr)spu2mem); spud->voices[i].pLoop = (u8*)((uptr)voices[i].pLoop-(uptr)spu2mem); spud->voices[i].pCurr = (u8*)((uptr)voices[i].pCurr-(uptr)spu2mem); } g_startcount=0xffffffff; s_GlobalTimeStamp = 0; s_nDropPacket = 0; } void load_data(freezeData *data) { SPU2freezeData *spud; spud = (SPU2freezeData*)data->data; if (spud->version != 0x70000002) { ERROR_LOG("zerospu2: Sound data either corrupted or from another plugin. Ignoring.\n"); return; } memcpy(spu2regs, spud->spu2regs, 0x10000); memcpy(spu2mem, spud->spu2mem, 0x200000); pSpuIrq[0] = spu2mem + spud->nSpuIrq[0]; pSpuIrq[1] = spu2mem + spud->nSpuIrq[1]; memcpy(dwNewChannel2, spud->dwNewChannel2, sizeof(dwNewChannel2)); memcpy(dwEndChannel2, spud->dwEndChannel2, sizeof(dwEndChannel2)); dwNoiseVal = spud->dwNoiseVal; interrupt = spud->interrupt; memcpy(iFMod, spud->iFMod, sizeof(iFMod)); memcpy(MemAddr, spud->MemAddr, sizeof(MemAddr)); adma[0] = spud->adma[0]; adma[1] = spud->adma[1]; adma[0].MemAddr = (u16*)(g_pDMABaseAddr+spud->AdmaMemAddr[0]); adma[1].MemAddr = (u16*)(g_pDMABaseAddr+spud->AdmaMemAddr[1]); SPUCycles = spud->SPUCycles; SPUWorkerCycles = spud->SPUWorkerCycles; memcpy(SPUStartCycle, spud->SPUStartCycle, sizeof(SPUStartCycle)); memcpy(SPUTargetCycle, spud->SPUTargetCycle, sizeof(SPUTargetCycle)); for (u32 i = 0; i < ArraySize(voices); ++i) { memcpy(&voices[i], &spud->voices[i], min((s32)SPU_VOICE_STATE_SIZE, spud->voicesize)); voices[i].pStart = (u8*)((uptr)spud->voices[i].pStart+(uptr)spu2mem); voices[i].pLoop = (u8*)((uptr)spud->voices[i].pLoop+(uptr)spu2mem); voices[i].pCurr = (u8*)((uptr)spud->voices[i].pCurr+(uptr)spu2mem); } s_GlobalTimeStamp = 0; g_startcount = 0xffffffff; for (u32 i = 0; i < ArraySize(s_nDurations); ++i) { s_nDurations[i] = NSFRAMES*1000; } s_nTotalDuration = ArraySize(s_nDurations)*NSFRAMES*1000; s_nCurDuration = 0; s_nQueuedBuffers = 0; s_nDropPacket = 0; } s32 CALLBACK SPU2freeze(int mode, freezeData *data) { LOG_CALLBACK("SPU2freeze()\n"); assert( g_pDMABaseAddr != 0 ); switch (mode) { case FREEZE_LOAD: load_data(data); break; case FREEZE_SAVE: save_data(data); break; case FREEZE_SIZE: data->size = sizeof(SPU2freezeData); break; default: break; } return 0; }