/* SPU2-X, A plugin for Emulating the Sound Processing Unit of the Playstation 2 * Developed and maintained by the Pcsx2 Development Team. * * Original portions from SPU2ghz are (c) 2008 by David Quintana [gigaherz] * * SPU2-X is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * SPU2-X is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with SPU2-X. If not, see . */ #include "Global.h" #include "Dma.h" #include "PS2E-spu2.h" // temporary until I resolve cyclePtr/TimeUpdate dependencies. extern u8 callirq; static FILE *DMA4LogFile = NULL; static FILE *DMA7LogFile = NULL; static FILE *ADMA4LogFile = NULL; static FILE *ADMA7LogFile = NULL; static FILE *ADMAOutLogFile = NULL; static FILE *REGWRTLogFile[2] = {0,0}; void DMALogOpen() { if(!DMALog()) return; DMA4LogFile = fopen( Unicode::Convert( DMA4LogFileName ).c_str(), "wb"); DMA7LogFile = fopen( Unicode::Convert( DMA7LogFileName ).c_str(), "wb"); ADMA4LogFile = fopen( "logs/adma4.raw", "wb" ); ADMA7LogFile = fopen( "logs/adma7.raw", "wb" ); ADMAOutLogFile = fopen( "logs/admaOut.raw", "wb" ); //REGWRTLogFile[0]=fopen("logs/RegWrite0.raw","wb"); //REGWRTLogFile[1]=fopen("logs/RegWrite1.raw","wb"); } void DMA4LogWrite(void *lpData, u32 ulSize) { if(!DMALog()) return; if (!DMA4LogFile) return; fwrite(lpData,ulSize,1,DMA4LogFile); } void DMA7LogWrite(void *lpData, u32 ulSize) { if(!DMALog()) return; if (!DMA7LogFile) return; fwrite(lpData,ulSize,1,DMA7LogFile); } void ADMAOutLogWrite(void *lpData, u32 ulSize) { if(!DMALog()) return; if (!ADMAOutLogFile) return; fwrite(lpData,ulSize,1,ADMAOutLogFile); } void RegWriteLog(u32 core,u16 value) { if(!DMALog()) return; if (!REGWRTLogFile[core]) return; fwrite(&value,2,1,REGWRTLogFile[core]); } void DMALogClose() { safe_fclose(DMA4LogFile); safe_fclose(DMA7LogFile); safe_fclose(REGWRTLogFile[0]); safe_fclose(REGWRTLogFile[1]); safe_fclose(ADMA4LogFile); safe_fclose(ADMA7LogFile); safe_fclose(ADMAOutLogFile); } void V_Core::LogAutoDMA( FILE* fp ) { if( !DMALog() || !fp ) return; fwrite( DMAPtr+InputDataProgress, 0x400, 1, fp ); } void V_Core::AutoDMAReadBuffer(int mode) //mode: 0= split stereo; 1 = do not split stereo { #ifndef ENABLE_NEW_IOPDMA_SPU2 int spos = ((InputPosRead+0xff)&0x100); //starting position of the free buffer LogAutoDMA( Index ? ADMA7LogFile : ADMA4LogFile ); // HACKFIX!! DMAPtr can be invalid after a savestate load, so the savestate just forces it // to NULL and we ignore it here. (used to work in old VM editions of PCSX2 with fixed // addressing, but new PCSX2s have dynamic memory addressing). if(mode) { if( DMAPtr != NULL ) memcpy((ADMATempBuffer+(spos<<1)),DMAPtr+InputDataProgress,0x400); MADR+=0x400; InputDataLeft-=0x200; InputDataProgress+=0x200; } else { if( DMAPtr != NULL ) memcpy((ADMATempBuffer+spos),DMAPtr+InputDataProgress,0x200); //memcpy((spu2mem+0x2000+(core<<10)+spos),DMAPtr+InputDataProgress,0x200); MADR+=0x200; InputDataLeft-=0x100; InputDataProgress+=0x100; if( DMAPtr != NULL ) memcpy((ADMATempBuffer+spos+0x200),DMAPtr+InputDataProgress,0x200); //memcpy((spu2mem+0x2200+(core<<10)+spos),DMAPtr+InputDataProgress,0x200); MADR+=0x200; InputDataLeft-=0x100; InputDataProgress+=0x100; } // See ReadInput at mixer.cpp for explanation on the commented out lines // #endif } void V_Core::StartADMAWrite(u16 *pMem, u32 sz) { #ifndef ENABLE_NEW_IOPDMA_SPU2 int size = (sz)&(~511); if(MsgAutoDMA()) ConLog(" * SPU2: DMA%c AutoDMA Transfer of %d bytes to %x (%02x %x %04x).\n", GetDmaIndexChar(), size<<1, TSA, DMABits, AutoDMACtrl, (~Regs.ATTR)&0x7fff); InputDataProgress = 0; if((AutoDMACtrl&(Index+1))==0) { TSA = 0x2000 + (Index<<10); DMAICounter = size; } else if(size>=512) { InputDataLeft = size; if(AdmaInProgress==0) { #ifdef PCM24_S1_INTERLEAVE if((Index==1)&&((PlayMode&8)==8)) { AutoDMAReadBuffer(Index,1); } else { AutoDMAReadBuffer(Index,0); } #else if( ((PlayMode&4)==4) && (Index==0) ) Cores[0].InputPosRead=0; AutoDMAReadBuffer(0); #endif if(size==512) DMAICounter = size; } AdmaInProgress = 1; } else { InputDataLeft = 0; DMAICounter = 1; } TADR = MADR + (size<<1); #endif } // HACKFIX: The BIOS breaks if we check the IRQA for both cores when issuing DMA writes. The // breakage is a null psxRegs.pc being loaded form some memory address (haven't traced it deeper // yet). We get around it by only checking the current core's IRQA, instead of doing the // *correct* thing and checking both. This might break some games, but having a working BIOS // is more important for now, until a proper fix can be uncovered. // // This problem might be caused by bad DMA timings in the IOP or a lack of proper IRQ // handling by the Effects Processor. After those are implemented, let's hope it gets // magically fixed? // // Note: This appears to affect DMA Writes only, so DMA Read DMAs are left intact (both core // IRQAs are tested). Very few games use DMA reads tho, so it could just be a case of "works // by the grace of not being used." // // Update: This hack is no longer needed when we don't do a core reset. Guess the null pc was in spu2 memory? #define NO_BIOS_HACKFIX 1 // set to 1 to disable the hackfix void V_Core::PlainDMAWrite(u16 *pMem, u32 size) { // Perform an alignment check. // Not really important. Everything should work regardless, // but it could be indicative of an emulation foopah elsewhere. #if 0 uptr pa = ((uptr)pMem)&7; uptr pm = TSA&0x7; if( pa ) { fprintf(stderr, "* SPU2 DMA Write > Missaligned SOURCE! Core: %d TSA: 0x%x TDA: 0x%x Size: 0x%x\n", core, TSA, TDA, size); } if( pm ) { fprintf(stderr, "* SPU2 DMA Write > Missaligned TARGET! Core: %d TSA: 0x%x TDA: 0x%x Size: 0x%x\n", core, TSA, TDA, size ); } #endif if(Index==0) DMA4LogWrite(pMem,size<<1); else DMA7LogWrite(pMem,size<<1); TSA &= 0xfffff; u32 buff1end = TSA + size; u32 buff2end=0; if( buff1end > 0x100000 ) { buff2end = buff1end - 0x100000; buff1end = 0x100000; } const int cacheIdxStart = TSA / pcm_WordsPerBlock; const int cacheIdxEnd = (buff1end+pcm_WordsPerBlock-1) / pcm_WordsPerBlock; PcmCacheEntry* cacheLine = &pcm_cache_data[cacheIdxStart]; PcmCacheEntry& cacheEnd = pcm_cache_data[cacheIdxEnd]; do { cacheLine->Validated = false; cacheLine++; } while ( cacheLine != &cacheEnd ); //ConLog( " * SPU2 : Cache Clear Range! TSA=0x%x, TDA=0x%x (low8=0x%x, high8=0x%x, len=0x%x)\n", // TSA, buff1end, flagTSA, flagTDA, clearLen ); // First Branch needs cleared: // It starts at TSA and goes to buff1end. const u32 buff1size = (buff1end-TSA); memcpy( GetMemPtr( TSA ), pMem, buff1size*2 ); if( buff2end > 0 ) { // second branch needs copied: // It starts at the beginning of memory and moves forward to buff2end // endpoint cache should be irrelevant, since it's almost certainly dynamic // memory below 0x2800 (registers and such) //const u32 endpt2 = (buff2end + roundUp) / indexer_scalar; //memset( pcm_cache_flags, 0, endpt2 ); // Emulation Grayarea: Should addresses wrap around to zero, or wrap around to // 0x2800? Hard to know for sure (almost no games depend on this) memcpy( GetMemPtr( 0 ), &pMem[buff1size], buff2end*2 ); TDA = (buff2end+1) & 0xfffff; // Flag interrupt? If IRQA occurs between start and dest, flag it. // Important: Test both core IRQ settings for either DMA! // Note: Because this buffer wraps, we use || instead of && #if NO_BIOS_HACKFIX for( int i=0; i<2; i++ ) { // Note: (start is inclusive, dest exclusive -- fixes DMC1 FMVs) if ((Cores[i].IRQEnable && (Cores[i].IRQA >= TSA)) || (Cores[i].IRQA < TDA)) { ConLog("DMAwrite Core %d: IRQ Called (IRQ passed). IRQA = %x Cycles = %d\n", i, Cores[i].IRQA, Cycles ); Spdif.Info |= 4 << i; SetIrqCall(); } } #else if ((IRQEnable && (IRQA >= TSA)) || (IRQA < TDA)) { Spdif.Info |= 4 << Index; SetIrqCall(); } #endif } else { // Buffer doesn't wrap/overflow! // Just set the TDA and check for an IRQ... TDA = buff1end; // Flag interrupt? If IRQA occurs between start and dest, flag it. // Important: Test both core IRQ settings for either DMA! #if NO_BIOS_HACKFIX for( int i=0; i<2; i++ ) { // Note: (start is inclusive, dest exclusive -- fixes DMC1 FMVs) if( Cores[i].IRQEnable && (Cores[i].IRQA >= TSA) && (Cores[i].IRQA < TDA) ) { ConLog("DMAwrite Core %d: IRQ Called (IRQ passed). IRQA = %x Cycles = %d\n", i, Cores[i].IRQA, Cycles ); Spdif.Info |= 4 << i; SetIrqCall(); } } #else if( IRQEnable && (IRQA >= TSA) && (IRQA < TDA) ) { Spdif.Info |= 4 << Index; SetIrqCall(); } #endif } TSA = TDA & 0xFFFF0; DMAICounter = size; TADR = MADR + (size<<1); } void V_Core::DoDMAread(u16* pMem, u32 size) { #ifndef ENABLE_NEW_IOPDMA_SPU2 TSA &= 0xffff8; u32 buff1end = TSA + size; u32 buff2end = 0; if( buff1end > 0x100000 ) { buff2end = buff1end - 0x100000; buff1end = 0x100000; } const u32 buff1size = (buff1end-TSA); memcpy( pMem, GetMemPtr( TSA ), buff1size*2 ); // Note on TSA's position after our copy finishes: // IRQA should be measured by the end of the writepos+0x20. But the TDA // should be written back at the precise endpoint of the xfer. if( buff2end > 0 ) { // second branch needs cleared: // It starts at the beginning of memory and moves forward to buff2end memcpy( &pMem[buff1size], GetMemPtr( 0 ), buff2end*2 ); TDA = (buff2end+0x20) & 0xfffff; // Flag interrupt? If IRQA occurs between start and dest, flag it. // Important: Test both core IRQ settings for either DMA! // Note: Because this buffer wraps, we use || instead of && for( int i=0; i<2; i++ ) { if ((Cores[i].IRQEnable && (Cores[i].IRQA >= TSA)) || (Cores[i].IRQA < TDA)) { Spdif.Info |= 4 << i; SetIrqCall(); } } } else { // Buffer doesn't wrap/overflow! // Just set the TDA and check for an IRQ... TDA = (buff1end + 0x20) & 0xfffff; // Flag interrupt? If IRQA occurs between start and dest, flag it. // Important: Test both core IRQ settings for either DMA! for( int i=0; i<2; i++ ) { if( Cores[i].IRQEnable && (Cores[i].IRQA >= TSA) && (Cores[i].IRQA < TDA) ) { Spdif.Info |= 4 << i; SetIrqCall(); } } } TSA = TDA & 0xFFFFF; DMAICounter = size; Regs.STATX &= ~0x80; //Regs.ATTR |= 0x30; TADR = MADR + (size<<1); #endif } void V_Core::DoDMAwrite(u16* pMem, u32 size) { #ifndef ENABLE_NEW_IOPDMA_SPU2 DMAPtr = pMem; if(size<2) { //if(dma7callback) dma7callback(); Regs.STATX &= ~0x80; //Regs.ATTR |= 0x30; DMAICounter=1; return; } if( IsDevBuild ) DebugCores[Index].lastsize = size; TSA &= ~7; bool adma_enable = ((AutoDMACtrl&(Index+1))==(Index+1)); if(adma_enable) { TSA&=0x1fff; StartADMAWrite(pMem,size); } else { if(MsgDMA()) ConLog(" * SPU2: DMA%c Transfer of %d bytes to %x (%02x %x %04x). IRQE = %d IRQA = %x \n", GetDmaIndexChar(),size<<1,TSA,DMABits,AutoDMACtrl,(~Regs.ATTR)&0x7fff, Cores[0].IRQEnable, Cores[0].IRQA); PlainDMAWrite(pMem,size); } Regs.STATX &= ~0x80; //Regs.ATTR |= 0x30; #endif } s32 V_Core::NewDmaRead(u32* data, u32 bytesLeft, u32* bytesProcessed) { #ifdef ENABLE_NEW_IOPDMA_SPU2 bool DmaStarting = !DmaStarted; DmaStarted = true; TSA &= 0xffff8; u16* pMem = (u16*)data; u32 buff1end = TSA + bytesLeft; u32 buff2end = 0; if( buff1end > 0x100000 ) { buff2end = buff1end - 0x100000; buff1end = 0x100000; } const u32 buff1size = (buff1end-TSA); memcpy( pMem, GetMemPtr( TSA ), buff1size*2 ); // Note on TSA's position after our copy finishes: // IRQA should be measured by the end of the writepos+0x20. But the TDA // should be written back at the precise endpoint of the xfer. if( buff2end > 0 ) { // second branch needs cleared: // It starts at the beginning of memory and moves forward to buff2end memcpy( &pMem[buff1size], GetMemPtr( 0 ), buff2end*2 ); TDA = (buff2end+0x20) & 0xfffff; // Flag interrupt? If IRQA occurs between start and dest, flag it. // Important: Test both core IRQ settings for either DMA! // Note: Because this buffer wraps, we use || instead of && for( int i=0; i<2; i++ ) { if( Cores[i].IRQEnable && (Cores[i].IRQA >= TSA) || (Cores[i].IRQA < TDA) ) { Spdif.Info |= 4 << i; SetIrqCall(); } } } else { // Buffer doesn't wrap/overflow! // Just set the TDA and check for an IRQ... TDA = (buff1end + 0x20) & 0xfffff; // Flag interrupt? If IRQA occurs between start and dest, flag it. // Important: Test both core IRQ settings for either DMA! for( int i=0; i<2; i++ ) { if( Cores[i].IRQEnable && (Cores[i].IRQA >= TSA) && (Cores[i].IRQA < TDA) ) { Spdif.Info |= 4 << i; SetIrqCall(); } } } TSA = TDA & 0xFFFFF; Regs.STATX &= ~0x80; Regs.STATX |= 0x400; #endif *bytesProcessed = bytesLeft; return 0; } s32 V_Core::NewDmaWrite(u32* data, u32 bytesLeft, u32* bytesProcessed) { #ifdef ENABLE_NEW_IOPDMA_SPU2 bool DmaStarting = !DmaStarted; DmaStarted = true; if(bytesLeft<2) { // execute interrupt code early NewDmaInterrupt(); *bytesProcessed = bytesLeft; return 0; } if( IsDevBuild ) DebugCores[Index].lastsize = bytesLeft; TSA &= ~7; bool adma_enable = ((AutoDMACtrl&(Index+1))==(Index+1)); if(adma_enable) { TSA&=0x1fff; //Console.Error(" * SPU2: AutoDMA transfers not supported yet! (core %d)\n", Index); if(MsgAutoDMA() && DmaStarting) ConLog(" * SPU2: DMA%c AutoDMA Transfer of %d bytes to %x (%02x %x %04x).\n", GetDmaIndexChar(), bytesLeft<<1, TSA, DMABits, AutoDMACtrl, (~Regs.ATTR)&0x7fff); u32 processed = 0; while((AutoDmaFree>0)&&(bytesLeft>=0x400)) { // copy block LogAutoDMA( Index ? ADMA7LogFile : ADMA4LogFile ); // HACKFIX!! DMAPtr can be invalid after a savestate load, so the savestate just forces it // to NULL and we ignore it here. (used to work in old VM editions of PCSX2 with fixed // addressing, but new PCSX2s have dynamic memory addressing). s16* mptr = (s16*)data; if(false)//(mode) { memcpy((ADMATempBuffer+(InputPosWrite<<1)),mptr,0x400); mptr+=0x200; // Flag interrupt? If IRQA occurs between start and dest, flag it. // Important: Test both core IRQ settings for either DMA! u32 dummyTSA = 0x2000+(Index<<10)+InputPosWrite; u32 dummyTDA = 0x2000+(Index<<10)+InputPosWrite+0x200; for( int i=0; i<2; i++ ) { if( Cores[i].IRQEnable && (Cores[i].IRQA >= dummyTSA) && (Cores[i].IRQA < dummyTDA) ) { Spdif.Info |= 4 << i; SetIrqCall(); } } } else { memcpy((ADMATempBuffer+InputPosWrite),mptr,0x200); //memcpy((spu2mem+0x2000+(Index<<10)+InputPosWrite),mptr,0x200); mptr+=0x100; // Flag interrupt? If IRQA occurs between start and dest, flag it. // Important: Test both core IRQ settings for either DMA! u32 dummyTSA = 0x2000+(Index<<10)+InputPosWrite; u32 dummyTDA = 0x2000+(Index<<10)+InputPosWrite+0x100; for( int i=0; i<2; i++ ) { if( Cores[i].IRQEnable && (Cores[i].IRQA >= dummyTSA) && (Cores[i].IRQA < dummyTDA) ) { Spdif.Info |= 4 << i; SetIrqCall(); } } memcpy((ADMATempBuffer+InputPosWrite+0x200),mptr,0x200); //memcpy((spu2mem+0x2200+(Index<<10)+InputPosWrite),mptr,0x200); mptr+=0x100; // Flag interrupt? If IRQA occurs between start and dest, flag it. // Important: Test both core IRQ settings for either DMA! dummyTSA = 0x2200+(Index<<10)+InputPosWrite; dummyTDA = 0x2200+(Index<<10)+InputPosWrite+0x100; for( int i=0; i<2; i++ ) { if( Cores[i].IRQEnable && (Cores[i].IRQA >= dummyTSA) && (Cores[i].IRQA < dummyTDA) ) { Spdif.Info |= 4 << i; SetIrqCall(); } } } // See ReadInput at mixer.cpp for explanation on the commented out lines // InputPosWrite = (InputPosWrite + 0x100) & 0x1ff; AutoDmaFree -= 0x200; processed += 0x400; bytesLeft -= 0x400; } if(processed==0) { *bytesProcessed = 0; return 768*15; // pause a bit } else { *bytesProcessed = processed; return 0; // auto pause } } else { if(MsgDMA() && DmaStarting) ConLog(" * SPU2: DMA%c Transfer of %d bytes to %x (%02x %x %04x).\n", GetDmaIndexChar(),bytesLeft,TSA,DMABits,AutoDMACtrl,(~Regs.ATTR)&0x7fff); if(bytesLeft> 2048) bytesLeft = 2048; // TODO: Sliced transfers? PlainDMAWrite((u16*)data,bytesLeft/2); } Regs.STATX &= ~0x80; Regs.STATX |= 0x400; #endif *bytesProcessed = bytesLeft; return 0; } void V_Core::NewDmaInterrupt() { #ifdef ENABLE_NEW_IOPDMA_SPU2 FileLog("[%10d] SPU2 interruptDMA4\n",Cycles); Regs.STATX |= 0x80; Regs.STATX &= ~0x400; //Regs.ATTR &= ~0x30; DmaStarted = false; #endif }