#ifndef CONFIG_H #define CONFIG_H #include "InputManager.h" #include "PS2Etypes.h" extern u8 ps2e; enum PadType { DisabledPad, Dualshock2Pad, GuitarPad }; struct PadConfig { PadType type; u8 autoAnalog; }; struct GeneralConfig { public: PadConfig padConfigs[2][4]; u8 closeHacks; DeviceAPI keyboardApi; DeviceAPI mouseApi; // Derived value, calculated by GetInput(). u8 ignoreKeys; union { struct { u8 forceHide; u8 mouseUnfocus; u8 background; u8 multipleBinding; struct { u8 directInput; u8 xInput; u8 dualShock3; } gameApis; u8 multitap[2]; u8 GSThreadUpdates; u8 escapeFullscreenHack; u8 disableScreenSaver; u8 debug; u8 saveStateTitle; u8 GH2; u8 vistaVolume; }; u8 bools[1]; }; int volume; // Unlike the others, not a changeable value. DWORD osVersion; wchar_t lastSaveConfigPath[MAX_PATH+1]; wchar_t lastSaveConfigFileName[MAX_PATH+1]; }; extern GeneralConfig config; void UnloadConfigs(); void AddIgnore(LPARAM k); void SetVolume(int volume); int LoadSettings(int force = 0, wchar_t *file = 0); void CALLBACK PADconfigure(); // Refreshes the set of enabled devices. void RefreshEnabledDevices(int updateDeviceList = 0); #endif