/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA. * http://www.gnu.org/copyleft/gpl.html * */ #pragma once #include "GSScanlineEnvironment.h" #include "GSFunctionMap.h" using namespace Xbyak; class GSDrawScanlineCodeGenerator : public GSCodeGenerator { void operator = (const GSDrawScanlineCodeGenerator&); GSScanlineSelector m_sel; GSScanlineLocalData& m_local; void Generate(); #if _M_SSE >= 0x501 void Init(); void Step(); void TestZ(const Ymm& temp1, const Ymm& temp2); void SampleTexture(); void Wrap(const Ymm& uv0); void Wrap(const Ymm& uv0, const Ymm& uv1); void SampleTextureLOD(); void WrapLOD(const Ymm& uv0); void WrapLOD(const Ymm& uv0, const Ymm& uv1); void AlphaTFX(); void ReadMask(); void TestAlpha(); void ColorTFX(); void Fog(); void ReadFrame(); void TestDestAlpha(); void WriteMask(); void WriteZBuf(); void AlphaBlend(); void WriteFrame(); #if defined(_M_AMD64) || defined(_WIN64) void ReadPixel(const Ymm& dst, const Ymm& temp, const Reg64& addr); void WritePixel(const Ymm& src, const Ymm& temp, const Reg64& addr, const Reg32& mask, bool fast, int psm, int fz); void WritePixel(const Xmm& src, const Reg64& addr, uint8 i, uint8 j, int psm); #else void ReadPixel(const Ymm& dst, const Ymm& temp, const Reg32& addr); void WritePixel(const Ymm& src, const Ymm& temp, const Reg32& addr, const Reg32& mask, bool fast, int psm, int fz); void WritePixel(const Xmm& src, const Reg32& addr, uint8 i, uint8 j, int psm); #endif void ReadTexel(int pixels, int mip_offset = 0); void ReadTexel(const Ymm& dst, const Ymm& addr, uint8 i); void modulate16(const Ymm& a, const Operand& f, int shift); void lerp16(const Ymm& a, const Ymm& b, const Ymm& f, int shift); void lerp16_4(const Ymm& a, const Ymm& b, const Ymm& f); void mix16(const Ymm& a, const Ymm& b, const Ymm& temp); void clamp16(const Ymm& a, const Ymm& temp); void alltrue(); void blend(const Ymm& a, const Ymm& b, const Ymm& mask); void blendr(const Ymm& b, const Ymm& a, const Ymm& mask); void blend8(const Ymm& a, const Ymm& b); void blend8r(const Ymm& b, const Ymm& a); #else void Init(); void Step(); void TestZ(const Xmm& temp1, const Xmm& temp2); void SampleTexture(); void Wrap(const Xmm& uv0); void Wrap(const Xmm& uv0, const Xmm& uv1); void SampleTextureLOD(); void WrapLOD(const Xmm& uv0); void WrapLOD(const Xmm& uv0, const Xmm& uv1); void AlphaTFX(); void ReadMask(); void TestAlpha(); void ColorTFX(); void Fog(); void ReadFrame(); void TestDestAlpha(); void WriteMask(); void WriteZBuf(); void AlphaBlend(); void WriteFrame(); #if defined(_M_AMD64) || defined(_WIN64) void ReadPixel(const Xmm& dst, const Reg64& addr); void WritePixel(const Xmm& src, const Reg64& addr, const Reg8& mask, bool fast, int psm, int fz); void WritePixel(const Xmm& src, const Reg64& addr, uint8 i, int psm); #else void ReadPixel(const Xmm& dst, const Reg32& addr); void WritePixel(const Xmm& src, const Reg32& addr, const Reg8& mask, bool fast, int psm, int fz); void WritePixel(const Xmm& src, const Reg32& addr, uint8 i, int psm); #endif void ReadTexel(int pixels, int mip_offset = 0); void ReadTexel(const Xmm& dst, const Xmm& addr, uint8 i); void modulate16(const Xmm& a, const Operand& f, int shift); void lerp16(const Xmm& a, const Xmm& b, const Xmm& f, int shift); void lerp16_4(const Xmm& a, const Xmm& b, const Xmm& f); void mix16(const Xmm& a, const Xmm& b, const Xmm& temp); void clamp16(const Xmm& a, const Xmm& temp); void alltrue(); void blend(const Xmm& a, const Xmm& b, const Xmm& mask); void blendr(const Xmm& b, const Xmm& a, const Xmm& mask); void blend8(const Xmm& a, const Xmm& b); void blend8r(const Xmm& b, const Xmm& a); #endif public: GSDrawScanlineCodeGenerator(void* param, uint64 key, void* code, size_t maxsize); #if _M_SSE >= 0x501 static __aligned(const uint8, 8) m_test[16][8]; static const GSVector8 m_log2_coef[4]; #else static const GSVector4i m_test[8]; static const GSVector4 m_log2_coef[4]; #endif };