/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA. * http://www.gnu.org/copyleft/gpl.html * */ #pragma once #include "GSSetting.h" class GSdxApp { std::string m_ini; std::string m_section; std::map< std::string, std::string > m_default_configuration; #if defined(__unix__) std::map< std::string, std::string > m_configuration_map; #endif public: GSdxApp(); void Init(); void* GetModuleHandlePtr(); #ifdef _WIN32 HMODULE GetModuleHandle() {return (HMODULE)GetModuleHandlePtr();} #endif #if defined(__unix__) void BuildConfigurationMap(const char* lpFileName); void ReloadConfig(); size_t GetPrivateProfileString(const char* lpAppName, const char* lpKeyName, const char* lpDefault, char* lpReturnedString, size_t nSize, const char* lpFileName); bool WritePrivateProfileString(const char* lpAppName, const char* lpKeyName, const char* pString, const char* lpFileName); int GetPrivateProfileInt(const char* lpAppName, const char* lpKeyName, int nDefault, const char* lpFileName); #endif bool LoadResource(int id, vector& buff, const char* type = NULL); void SetConfig(const char* entry, const char* value); void SetConfig(const char* entry, int value); // Avoid issue with overloading int GetConfigI(const char* entry); bool GetConfigB(const char* entry); string GetConfigS(const char* entry); void SetConfigDir(const char* dir); vector m_gs_renderers; vector m_gs_interlace; vector m_gs_aspectratio; vector m_gs_upscale_multiplier; vector m_gs_max_anisotropy; vector m_gs_filter; vector m_gs_gl_ext; vector m_gs_hack; vector m_gs_offset_hack; vector m_gs_hw_mipmapping; vector m_gs_crc_level; vector m_gs_acc_blend_level; vector m_gs_tv_shaders; vector m_gpu_renderers; vector m_gpu_filter; vector m_gpu_dithering; vector m_gpu_aspectratio; vector m_gpu_scale; }; struct GSDXError {}; struct GSDXRecoverableError : GSDXError {}; extern GSdxApp theApp;