#include "Global.h" #include #include "InputManager.h" #include "VKey.h" #include "DirectInput.h" #include "DeviceEnumerator.h" #include "PS2Etypes.h" // All for getting GUIDs of XInput devices.... #include #include // MS's code imports wmsstd.h, thus requiring the entire windows // media SDK also be installed for a simple macro. This is // simpler and less silly. #ifndef SAFE_RELEASE #define SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } } #endif // Aka htons, without the winsock dependency. inline static u16 flipShort(u16 s) { return (s>>8) | (s<<8); } // Aka htonl, without the winsock dependency. inline static u32 flipLong(u32 l) { return (((u32)flipShort((u16)l))<<16) | flipShort((u16)(l>>16)); } static void GUIDtoString(wchar_t *data, const GUID *pg) { wsprintfW(data, L"%08X-%04X-%04X-%04X-%04X%08X", pg->Data1, (u32)pg->Data2, (u32)pg->Data3, flipShort(((u16*)pg->Data4)[0]), flipShort(((u16*)pg->Data4)[1]), flipLong(((u32*)pg->Data4)[1])); } struct DirectInput8Data { IDirectInput8* lpDI8; int refCount; int deviceCount; }; DirectInput8Data di8d = {0,0,0}; IDirectInput8* GetDirectInput() { if (!di8d.lpDI8) { if (FAILED(DirectInput8Create(hInst, 0x800, IID_IDirectInput8, (void**) &di8d.lpDI8, 0))) return 0; } di8d.refCount++; return di8d.lpDI8; } void ReleaseDirectInput() { if (di8d.refCount) { di8d.refCount--; if (!di8d.refCount) { di8d.lpDI8->Release(); di8d.lpDI8 = 0; } } } static int StringToGUID(GUID *pg, wchar_t *dataw) { char data[100]; if (wcslen(dataw) > 50) return 0; int w = 0; while (dataw[w]) { data[w] = (char) dataw[w]; w++; } data[w] = 0; u32 temp[5]; sscanf(data, "%08X-%04X-%04X-%04X-%04X%08X", &pg->Data1, temp, temp+1, temp+2, temp+3, temp+4); pg->Data2 = (u16) temp[0]; pg->Data3 = (u16) temp[1]; ((u16*)pg->Data4)[0] = flipShort((u16)temp[2]); ((u16*)pg->Data4)[1] = flipShort((u16)temp[3]); ((u32*)pg->Data4)[1] = flipLong(temp[4]); return 1; } struct DI8Effect { IDirectInputEffect *die; int scale; }; BOOL CALLBACK EnumDeviceObjectsCallback (LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef); BOOL CALLBACK EnumEffectsCallback(LPCDIEFFECTINFOW pdei, LPVOID pvRef); class DirectInputDevice : public Device { public: DI8Effect *diEffects; IDirectInputDevice8 *did; GUID guidInstance; DirectInputDevice(DeviceType type, IDirectInputDevice8* did, wchar_t *displayName, wchar_t *instanceID, wchar_t *productID, GUID guid) : Device(DI, type, displayName, instanceID, productID) { diEffects = 0; guidInstance = guid; this->did = 0; did->EnumEffects(EnumEffectsCallback, this, DIEFT_ALL); did->EnumObjects(EnumDeviceObjectsCallback, this, DIDFT_ALL); did->Release(); } void SetEffect(ForceFeedbackBinding *binding, unsigned char force) { int index = 0; if (!diEffects) { return; } for (int port=0; port<2; port++) { for (int slot=0; slot<4; slot++) { unsigned int diff = binding - pads[port][slot].ffBindings; if (diff < (unsigned int)pads[port][slot].numFFBindings) { index += diff; port = 2; break; } index += pads[port][slot].numFFBindings; } } IDirectInputEffect *die = diEffects[index].die; if (die) { DIEFFECT dieffect; memset(&dieffect, 0, sizeof(dieffect)); union { DIPERIODIC periodic; DIRAMPFORCE ramp; DICONSTANTFORCE constant; }; dieffect.dwSize = sizeof(dieffect); dieffect.lpvTypeSpecificParams = &periodic; int magnitude = abs((int)((force*10000*(__int64)diEffects[index].scale)/BASE_SENSITIVITY/255)); if (magnitude > 10000) magnitude = 10000; int type = ffEffectTypes[binding->effectIndex].type; if (type == EFFECT_CONSTANT) { dieffect.cbTypeSpecificParams = sizeof(DICONSTANTFORCE); constant.lMagnitude = magnitude; } else if (type == EFFECT_PERIODIC) { dieffect.cbTypeSpecificParams = sizeof(DIPERIODIC); periodic.dwMagnitude = 0; periodic.lOffset = magnitude; periodic.dwPhase = 0; periodic.dwPeriod = 2000000; } else if (type == EFFECT_RAMP) { dieffect.cbTypeSpecificParams = sizeof(DIRAMPFORCE); ramp.lEnd = ramp.lStart = magnitude; } dieffect.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTIDS; dieffect.dwDuration = 2000000; die->SetParameters(&dieffect, DIEP_TYPESPECIFICPARAMS | DIEP_START); } } int Activate(InitInfo *initInfo) { int i; IDirectInput8 *di8 = GetDirectInput(); Deactivate(); if (!di8) return 0; if (DI_OK != di8->CreateDevice(guidInstance, &did, 0)) { ReleaseDirectInput(); did = 0; return 0; } { DIOBJECTDATAFORMAT *formats = (DIOBJECTDATAFORMAT*)calloc(numPhysicalControls, sizeof(DIOBJECTDATAFORMAT)); for (i=0; iSetDataFormat(&format); for (i=0; iSetProperty(DIPROP_RANGE, &prop.diph); // May do something like this again, if there's any need. /* if (FAILED(DI->did->SetProperty(DIPROP_RANGE, &prop.diph))) { if (FAILED(DI->did->GetProperty(DIPROP_RANGE, &prop.diph))) { // ???? DI->objects[i].min = prop.lMin; DI->objects[i].max = prop.lMax; continue; } } DI->objects[i].min = prop.lMin; DI->objects[i].max = prop.lMax; //*/ } } free(formats); } // Note: Have to use hWndTop to properly hide cursor for mouse device. if (type == OTHER) { did->SetCooperativeLevel(initInfo->hWndTop, DISCL_BACKGROUND | DISCL_EXCLUSIVE); } else if (type == KEYBOARD) { did->SetCooperativeLevel(initInfo->hWndTop, DISCL_FOREGROUND); } else { did->SetCooperativeLevel(initInfo->hWndTop, DISCL_FOREGROUND | DISCL_EXCLUSIVE); } if (did->Acquire() != DI_OK) { did->Release(); did = 0; ReleaseDirectInput(); return 0; } AllocState(); int count = GetFFBindingCount(); diEffects = (DI8Effect*) calloc(count, sizeof(DI8Effect)); i = 0; for (int port=0; port<2; port++) { for (int slot=0; slot<4; slot++) { int subIndex = i; for (int j=0; jeffectIndex; GUID guid; if (!StringToGUID(&guid, eff->effectID)) continue; DIEFFECT dieffect; memset(&dieffect, 0, sizeof(dieffect)); dieffect.dwSize = sizeof(dieffect); dieffect.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTIDS; dieffect.dwDuration = 1000000; dieffect.dwGain = 10000; dieffect.dwTriggerButton = DIEB_NOTRIGGER; union { DIPERIODIC pediodic; DIRAMPFORCE ramp; DICONSTANTFORCE constant; } stuff = {0,0,0,0}; if (eff->type == EFFECT_CONSTANT) { dieffect.cbTypeSpecificParams = sizeof(DICONSTANTFORCE); } else if (eff->type == EFFECT_PERIODIC) { dieffect.cbTypeSpecificParams = sizeof(DIPERIODIC); } else if (eff->type == EFFECT_RAMP) { dieffect.cbTypeSpecificParams = sizeof(DIRAMPFORCE); } dieffect.lpvTypeSpecificParams = &stuff; int maxForce = 0; int numAxes = 0; int *axes = (int*) malloc(sizeof(int) * 3 * numFFAxes); DWORD *axisIDs = (DWORD*)(axes + numFFAxes); LONG *dirList = (LONG*)(axisIDs + numFFAxes); dieffect.rgdwAxes = axisIDs; dieffect.rglDirection = dirList; for (int k=0; kaxes[k].force) { int force = abs(b->axes[k].force); if (force > maxForce) { maxForce = force; } axes[numAxes] = k; axisIDs[numAxes] = ffAxes[k].id; dirList[numAxes] = b->axes[k].force; numAxes++; } } if (!numAxes) { free(axes); continue; } dieffect.cAxes = numAxes; diEffects[i].scale = maxForce; if (!SUCCEEDED(did->CreateEffect(guid, &dieffect, &diEffects[i].die, 0))) { diEffects[i].die = 0; diEffects[i].scale = 0; } free(axes); axes = 0; i++; } } } active = 1; return 1; } int Update() { if (!active) return 0; if (numPhysicalControls) { HRESULT res = did->Poll(); // ?? if ((res != DI_OK && res != DI_NOEFFECT) || DI_OK != did->GetDeviceState(4*numPhysicalControls, physicalControlState)) { Deactivate(); return 0; } for (int i=0; iStop(); diEffects[i].die->Release(); } } free(diEffects); diEffects = 0; } if (active) { did->Unacquire(); did->Release(); ReleaseDirectInput(); did = 0; active = 0; } } ~DirectInputDevice() { } }; BOOL CALLBACK EnumEffectsCallback(LPCDIEFFECTINFOW pdei, LPVOID pvRef) { DirectInputDevice * did = (DirectInputDevice*) pvRef; EffectType type; int diType = DIEFT_GETTYPE(pdei->dwEffType); if (diType == DIEFT_CONSTANTFORCE) { type = EFFECT_CONSTANT; } else if (diType == DIEFT_RAMPFORCE) { type = EFFECT_RAMP; } else if (diType == DIEFT_PERIODIC) { type = EFFECT_PERIODIC; } else { return DIENUM_CONTINUE; } wchar_t guidString[50]; GUIDtoString(guidString, &pdei->guid); did->AddFFEffectType(pdei->tszName, guidString, type); return DIENUM_CONTINUE; } BOOL CALLBACK EnumDeviceObjectsCallback (LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef) { DirectInputDevice * did = (DirectInputDevice*) pvRef; if (lpddoi->dwType & DIDFT_FFACTUATOR) { did->AddFFAxis(lpddoi->tszName, lpddoi->dwType); } ControlType type; if (lpddoi->dwType & DIDFT_POV) type = POV; else if (lpddoi->dwType & DIDFT_ABSAXIS) type = ABSAXIS; else if (lpddoi->dwType & DIDFT_RELAXIS) type = RELAXIS; else if (lpddoi->dwType & DIDFT_PSHBUTTON) type = PSHBTN; else if (lpddoi->dwType & DIDFT_TGLBUTTON) type = TGLBTN; else return DIENUM_CONTINUE; // If too many objects, ignore extra buttons. if ((did->numPhysicalControls > 255 && DIDFT_GETINSTANCE(lpddoi->dwType) > 255) && (type & (DIDFT_PSHBUTTON | DIDFT_TGLBUTTON))) { int i; for (i = did->numPhysicalControls-1; i>did->numPhysicalControls-4; i--) { if (!lpddoi->tszName[0]) break; const wchar_t *s1 = lpddoi->tszName; const wchar_t *s2 = did->physicalControls[i].name; while (*s1 && *s1 == *s2) { s1++; s2++; } // If perfect match with one of last 4 names, break. if (!*s1 && !*s2) break; while (s1 != lpddoi->tszName && (s1[-1] >= '0' && s1[-1] <= '9')) s1--; int check = 0; while (*s1 >= '0' && *s1 <= '9') { check = check*10 + *s1 - '0'; s1++; } while (*s2 >= '0' && *s2 <= '9') { s2++; } // If perfect match other than final number > 30, then break. // takes care of "button xx" case without causing issues with F keys. if (!*s1 && !*s2 && check > 30) break; } if (i != did->numPhysicalControls-4) { return DIENUM_CONTINUE; } } int vkey = 0; if (lpddoi->tszName[0] && did->type == KEYBOARD) { for (u32 i = 0; i<256; i++) { wchar_t *t = GetVKStringW((u8)i); if (!wcsicmp(lpddoi->tszName, t)) { vkey = i; break; } } } did->AddPhysicalControl(type, DIDFT_GETINSTANCE(lpddoi->dwType), vkey, lpddoi->tszName); return DIENUM_CONTINUE; } // Evil code from MS's site. If only they'd just made a way to get // an XInput device's GUID directly in the first place... BOOL IsXInputDevice( const GUID* pGuidProductFromDirectInput ) { IWbemLocator* pIWbemLocator = NULL; IEnumWbemClassObject* pEnumDevices = NULL; IWbemClassObject* pDevices[20] = {0}; IWbemServices* pIWbemServices = NULL; BSTR bstrNamespace = NULL; BSTR bstrDeviceID = NULL; BSTR bstrClassName = NULL; DWORD uReturned = 0; bool bIsXinputDevice= false; UINT iDevice = 0; VARIANT var; HRESULT hr; // CoInit if needed hr = CoInitialize(NULL); bool bCleanupCOM = SUCCEEDED(hr); // Create WMI hr = CoCreateInstance( __uuidof(WbemLocator), NULL, CLSCTX_INPROC_SERVER, __uuidof(IWbemLocator), (LPVOID*) &pIWbemLocator); if( FAILED(hr) || pIWbemLocator == NULL ) goto LCleanup; bstrNamespace = SysAllocString( L"\\\\.\\root\\cimv2" );if( bstrNamespace == NULL ) goto LCleanup; bstrClassName = SysAllocString( L"Win32_PNPEntity" ); if( bstrClassName == NULL ) goto LCleanup; bstrDeviceID = SysAllocString( L"DeviceID" ); if( bstrDeviceID == NULL ) goto LCleanup; // Connect to WMI hr = pIWbemLocator->ConnectServer( bstrNamespace, NULL, NULL, 0L, 0L, NULL, NULL, &pIWbemServices ); if( FAILED(hr) || pIWbemServices == NULL ) goto LCleanup; // Switch security level to IMPERSONATE. CoSetProxyBlanket( pIWbemServices, RPC_C_AUTHN_WINNT, RPC_C_AUTHZ_NONE, NULL, RPC_C_AUTHN_LEVEL_CALL, RPC_C_IMP_LEVEL_IMPERSONATE, NULL, EOAC_NONE ); hr = pIWbemServices->CreateInstanceEnum( bstrClassName, 0, NULL, &pEnumDevices ); if( FAILED(hr) || pEnumDevices == NULL ) goto LCleanup; // Loop over all devices for( ;; ) { // Get 20 at a time hr = pEnumDevices->Next( 10000, 20, pDevices, &uReturned ); if( FAILED(hr) ) goto LCleanup; if( uReturned == 0 ) break; for( iDevice=0; iDeviceGet( bstrDeviceID, 0L, &var, NULL, NULL ); if( SUCCEEDED( hr ) && var.vt == VT_BSTR && var.bstrVal != NULL ) { // Check if the device ID contains "IG_". If it does, then it's an XInput device // This information can not be found from DirectInput if( wcsstr( var.bstrVal, L"IG_" ) ) { // If it does, then get the VID/PID from var.bstrVal DWORD dwPid = 0, dwVid = 0; WCHAR* strVid = wcsstr( var.bstrVal, L"VID_" ); if (strVid) { dwVid = wcstoul(strVid+4, 0, 16); } WCHAR* strPid = wcsstr( var.bstrVal, L"PID_" ); if (strPid) { dwPid = wcstoul(strPid+4, 0, 16); } // Compare the VID/PID to the DInput device DWORD dwVidPid = MAKELONG( dwVid, dwPid ); if( dwVidPid == pGuidProductFromDirectInput->Data1 ) { bIsXinputDevice = true; goto LCleanup; } } } SAFE_RELEASE( pDevices[iDevice] ); } } LCleanup: if(bstrNamespace) SysFreeString(bstrNamespace); if(bstrDeviceID) SysFreeString(bstrDeviceID); if(bstrClassName) SysFreeString(bstrClassName); for( iDevice=0; iDevice<20; iDevice++ ) SAFE_RELEASE( pDevices[iDevice] ); SAFE_RELEASE( pEnumDevices ); SAFE_RELEASE( pIWbemLocator ); SAFE_RELEASE( pIWbemServices ); if( bCleanupCOM ) CoUninitialize(); return bIsXinputDevice; } struct DeviceEnumInfo { IDirectInput8 *di8; int ignoreXInput; }; BOOL CALLBACK EnumCallback (LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef) { IDirectInput8* di8 = ((DeviceEnumInfo*)pvRef)->di8; const wchar_t *name; wchar_t temp[40]; //if (((DeviceEnumInfo*)pvRef)->ignoreXInput && lpddi-> if (lpddi->tszInstanceName[0]) { name = lpddi->tszInstanceName; } else if (lpddi->tszProductName[0]) { name = lpddi->tszProductName; } else { wsprintfW (temp, L"Device %i", di8d.deviceCount); name = temp; } di8d.deviceCount++; wchar_t *fullName = (wchar_t *) malloc((wcslen(name) + 4) * sizeof(wchar_t)); wsprintf(fullName, L"DX %s", name); wchar_t instanceID[100]; wchar_t productID[100]; GUIDtoString(instanceID, &lpddi->guidInstance); GUIDtoString(productID, &lpddi->guidProduct); DeviceType type = OTHER; if ((lpddi->dwDevType & 0xFF) == DI8DEVTYPE_KEYBOARD) { type = KEYBOARD; } else if ((lpddi->dwDevType & 0xFF) == DI8DEVTYPE_MOUSE) { type = MOUSE; } IDirectInputDevice8 *did; if (DI_OK == di8->CreateDevice(lpddi->guidInstance, &did, 0)) { DirectInputDevice *dev = new DirectInputDevice(type, did, fullName, instanceID, productID, lpddi->guidInstance); if (dev->numPhysicalControls || dev->numFFAxes) { dm->AddDevice(dev); } else { delete dev; } } free(fullName); return DIENUM_CONTINUE; } void EnumDirectInputDevices(int ignoreXInput) { DeviceEnumInfo enumInfo; enumInfo.di8 = GetDirectInput(); if (!enumInfo.di8) return; enumInfo.ignoreXInput = ignoreXInput; di8d.deviceCount = 0; enumInfo.di8->EnumDevices(DI8DEVCLASS_ALL, EnumCallback, &enumInfo, DIEDFL_ATTACHEDONLY); ReleaseDirectInput(); }