/* ZZ Open GL graphics plugin * Copyright (c)2009-2010 zeydlitz@gmail.com, arcum42@gmail.com * Based on Zerofrog's ZeroGS KOSMOS (c)2005-2008 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef GLWIN_H_INCLUDED #define GLWIN_H_INCLUDED #ifdef _WIN32 #define GL_WIN32_WINDOW #else #define USE_GSOPEN2 #define GL_X11_WINDOW #endif #undef CreateWindow // Undo Windows.h global namespace pollution extern void SetDeviceSize(int nNewWidth, int nNewHeight); extern void OnFKey(int key, int shift); class GLWindow { private: #ifdef GL_X11_WINDOW Display *glDisplay; GLXContext context; XVisualInfo *vi; Window glWindow; XSetWindowAttributes attr; bool CreateVisual(); void GetGLXVersion(); void GetWindowSize(); void UpdateGrabKey(); void Force43Ratio(); void CreateContextGL(); #endif bool fullScreen, doubleBuffered; u32 width, height, depth; public: char title[256]; Size backbuffer; void SwapGLBuffers(); bool ReleaseContext(); #ifdef GL_X11_WINDOW void ToggleFullscreen(); #endif bool CreateWindow(void *pDisplay); void CloseWindow(); bool DisplayWindow(int _width, int _height); void SetTitle(char *strtitle); void ResizeCheck(); void ProcessEvents(); void UpdateWindowSize(int nNewWidth, int nNewHeight) { FUNCLOG backbuffer.w = std::max(nNewWidth, 16); backbuffer.h = std::max(nNewHeight, 16); if (!(conf.fullscreen())) { conf.width = nNewWidth; conf.height = nNewHeight; } } }; extern GLWindow GLWin; #endif // GLWIN_H_INCLUDED