/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2022 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #include "PrecompiledHeader.h" #include #include #include "ControllerBindingWidgets.h" #include "ControllerSettingsDialog.h" #include "EmuThread.h" #include "QtUtils.h" #include "SettingWidgetBinder.h" #include "SettingsDialog.h" #include "common/StringUtil.h" #include "pcsx2/PAD/Host/PAD.h" ControllerBindingWidget::ControllerBindingWidget(QWidget* parent, ControllerSettingsDialog* dialog, u32 port) : QWidget(parent) , m_dialog(dialog) , m_config_section(StringUtil::StdStringFromFormat("Pad%u", port + 1u)) , m_port_number(port) { m_ui.setupUi(this); populateControllerTypes(); onTypeChanged(); SettingWidgetBinder::BindWidgetToStringSetting(nullptr, m_ui.controllerType, m_config_section, "Type", "None"); connect(m_ui.controllerType, QOverload::of(&QComboBox::currentIndexChanged), this, &ControllerBindingWidget::onTypeChanged); } ControllerBindingWidget::~ControllerBindingWidget() { } void ControllerBindingWidget::populateControllerTypes() { m_ui.controllerType->addItem(tr("None (Not Connected)"), QStringLiteral("None")); for (const std::string& type : PAD::GetControllerTypeNames()) m_ui.controllerType->addItem(QString::fromStdString(type), QString::fromStdString(type)); } void ControllerBindingWidget::onTypeChanged() { if (m_current_widget) { m_ui.verticalLayout->removeWidget(m_current_widget); delete m_current_widget; m_current_widget = nullptr; } m_controller_type = QtHost::GetBaseStringSettingValue(m_config_section.c_str(), "Type"); const int index = m_ui.controllerType->findData(QString::fromStdString(m_controller_type)); if (index >= 0 && index != m_ui.controllerType->currentIndex()) { QSignalBlocker sb(m_ui.controllerType); m_ui.controllerType->setCurrentIndex(index); } if (m_controller_type == "DualShock2") m_current_widget = ControllerBindingWidget_DualShock2::createInstance(this); else m_current_widget = new ControllerBindingWidget_Base(this); m_ui.verticalLayout->addWidget(m_current_widget, 1); } ////////////////////////////////////////////////////////////////////////// ControllerBindingWidget_Base::ControllerBindingWidget_Base(ControllerBindingWidget* parent) : QWidget(parent) { } ControllerBindingWidget_Base::~ControllerBindingWidget_Base() { } void ControllerBindingWidget_Base::initBindingWidgets() { const std::string& type = getControllerType(); const std::string& config_section = getConfigSection(); std::vector bindings(PAD::GetControllerBinds(type)); for (std::string& binding : bindings) { InputBindingWidget* widget = findChild(QString::fromStdString(binding)); if (!widget) { Console.Error("(ControllerBindingWidget_Base) No widget found for '%s' (%*s)", binding.c_str(), static_cast(type.size()), type.data()); continue; } widget->setKey(config_section, std::move(binding)); } const PAD::VibrationCapabilities vibe_caps = PAD::GetControllerVibrationCapabilities(type); switch (vibe_caps) { case PAD::VibrationCapabilities::LargeSmallMotors: { InputVibrationBindingWidget* widget = findChild(QStringLiteral("LargeMotor")); if (widget) widget->setKey(getDialog(), config_section, "LargeMotor"); widget = findChild(QStringLiteral("SmallMotor")); if (widget) widget->setKey(getDialog(), config_section, "SmallMotor"); } break; case PAD::VibrationCapabilities::SingleMotor: { InputVibrationBindingWidget* widget = findChild(QStringLiteral("Motor")); if (widget) widget->setKey(getDialog(), config_section, "Motor"); } break; case PAD::VibrationCapabilities::NoVibration: default: break; } } ControllerBindingWidget_DualShock2::ControllerBindingWidget_DualShock2(ControllerBindingWidget* parent) : ControllerBindingWidget_Base(parent) { m_ui.setupUi(this); initBindingWidgets(); } ControllerBindingWidget_DualShock2::~ControllerBindingWidget_DualShock2() { } ControllerBindingWidget_Base* ControllerBindingWidget_DualShock2::createInstance(ControllerBindingWidget* parent) { return new ControllerBindingWidget_DualShock2(parent); } //////////////////////////////////////////////////////////////////////////