/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #pragma once #include "GSRenderer.h" class GSTextureCache { public: class GSSurface : public GSAlignedClass<16> { protected: GSRenderer* m_renderer; public: GSTexture* m_texture; GSTexture* m_palette; bool m_initpalette; int m_age; GSDirtyRectList m_dirty; GIFRegTEX0 m_TEX0; explicit GSSurface(GSRenderer* r); virtual ~GSSurface(); virtual void Update(); }; class GSRenderTarget : public GSSurface { public: bool m_used; explicit GSRenderTarget(GSRenderer* r); virtual bool Create(int w, int h); virtual void Read(const GSVector4i& r) = 0; }; class GSDepthStencil : public GSSurface { public: bool m_used; explicit GSDepthStencil(GSRenderer* renderer); virtual bool Create(int w, int h); }; class GSCachedTexture : public GSSurface { protected: bool GetDirtyRect(GSVector4i& r); public: GIFRegCLAMP m_CLAMP; uint32* m_clut; // * GSVector4i m_valid; int m_bpp; int m_bpp2; bool m_rendered; explicit GSCachedTexture(GSRenderer* renderer); virtual ~GSCachedTexture(); void Update(); virtual bool Create() = 0; virtual bool Create(GSRenderTarget* rt) = 0; virtual bool Create(GSDepthStencil* ds) = 0; }; protected: GSRenderer* m_renderer; list m_rt; list m_ds; list m_tex; template void RecycleByAge(list& l, int maxage = 60) { for(list::iterator i = l.begin(); i != l.end(); ) { list::iterator j = i++; T* t = *j; if(++t->m_age > maxage) { l.erase(j); delete t; } } } virtual GSRenderTarget* CreateRenderTarget() = 0; virtual GSDepthStencil* CreateDepthStencil() = 0; virtual GSCachedTexture* CreateTexture() = 0; public: GSTextureCache(GSRenderer* r); virtual ~GSTextureCache(); void RemoveAll(); GSRenderTarget* GetRenderTarget(const GIFRegTEX0& TEX0, int w, int h, bool fb = false); GSDepthStencil* GetDepthStencil(const GIFRegTEX0& TEX0, int w, int h); GSCachedTexture* GetTexture(); void InvalidateTextures(const GIFRegFRAME& FRAME, const GIFRegZBUF& ZBUF); void InvalidateVideoMem(const GIFRegBITBLTBUF& BITBLTBUF, const GSVector4i& r); void InvalidateLocalMem(const GIFRegBITBLTBUF& BITBLTBUF, const GSVector4i& r); void IncAge(); };