/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #pragma once #include "GPUState.h" #include "GSVertexList.h" struct GPURendererSettings { int m_filter; int m_dither; int m_aspectratio; bool m_vsync; CSize m_scale; }; class GPURendererBase : public GPUState, protected GPURendererSettings { protected: HWND m_hWnd; WNDPROC m_wndproc; static CAtlMap m_wnd2gpu; static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { if(CAtlMap::CPair* pair = m_wnd2gpu.Lookup(hWnd)) { return pair->m_value->OnMessage(message, wParam, lParam); } ASSERT(0); return 0; } LRESULT OnMessage(UINT message, WPARAM wParam, LPARAM lParam) { if(message == WM_KEYUP) { if(wParam == VK_DELETE) { m_filter = (m_filter + 1) % 3; return 0; } if(wParam == VK_END) { m_dither = m_dither ? 0 : 1; return 0; } if(wParam == VK_NEXT) { m_aspectratio = (m_aspectratio + 1) % 3; return 0; } } return m_wndproc(m_hWnd, message, wParam, lParam); } public: GPURendererBase(const GPURendererSettings& rs) : GPUState(rs.m_scale) , m_hWnd(NULL) , m_wndproc(NULL) { m_filter = rs.m_filter; m_dither = rs.m_dither; m_aspectratio = rs.m_aspectratio; m_vsync = rs.m_vsync; m_scale = m_mem.GetScale(); } virtual ~GPURendererBase() { if(m_wndproc) { SetWindowLongPtr(m_hWnd, GWLP_WNDPROC, (LONG_PTR)m_wndproc); m_wnd2gpu.RemoveKey(m_hWnd); } } virtual bool Create(HWND hWnd) { m_hWnd = hWnd; m_wndproc = (WNDPROC)GetWindowLongPtr(hWnd, GWLP_WNDPROC); SetWindowLongPtr(hWnd, GWLP_WNDPROC, (LONG_PTR)WndProc); m_wnd2gpu.SetAt(hWnd, this); DWORD style = GetWindowLong(hWnd, GWL_STYLE); style |= WS_OVERLAPPEDWINDOW; SetWindowLong(hWnd, GWL_STYLE, style); UpdateWindow(hWnd); ShowWindow(hWnd, SW_SHOWNORMAL); return true; } virtual void VSync() = 0; virtual bool MakeSnapshot(LPCTSTR path) = 0; }; template class GPURenderer : public GPURendererBase { protected: typedef typename Device::Texture Texture; Vertex* m_vertices; int m_count; int m_maxcount; GSVertexList m_vl; void Reset() { m_count = 0; m_vl.RemoveAll(); __super::Reset(); } void VertexKick() { if(m_vl.GetCount() < m_env.PRIM.VTX) { return; } if(m_count > m_maxcount) { m_maxcount = max(10000, m_maxcount * 3/2); m_vertices = (Vertex*)_aligned_realloc(m_vertices, sizeof(Vertex) * m_maxcount, 16); m_maxcount -= 100; } Vertex* v = &m_vertices[m_count]; int count = 0; switch(m_env.PRIM.TYPE) { case GPU_POLYGON: m_vl.GetAt(0, v[0]); m_vl.GetAt(1, v[1]); m_vl.GetAt(2, v[2]); m_vl.RemoveAll(); count = 3; break; case GPU_LINE: m_vl.GetAt(0, v[0]); m_vl.GetAt(1, v[1]); m_vl.RemoveAll(); count = 2; break; case GPU_SPRITE: m_vl.GetAt(0, v[0]); m_vl.GetAt(1, v[1]); m_vl.RemoveAll(); count = 2; break; default: ASSERT(0); m_vl.RemoveAll(); count = 0; break; } (this->*m_fpDrawingKickHandlers[m_env.PRIM.TYPE])(v, count); m_count += count; } typedef void (GPURenderer::*DrawingKickHandler)(Vertex* v, int& count); DrawingKickHandler m_fpDrawingKickHandlers[4]; void DrawingKickNull(Vertex* v, int& count) { ASSERT(0); } void ResetPrim() { m_vl.RemoveAll(); } void FlushPrim() { if(m_count > 0) { /* Dump(_T("db")); if(m_env.PRIM.TME) { CRect r; r.left = m_env.STATUS.TX << 6; r.top = m_env.STATUS.TY << 8; r.right = r.left + 256; r.bottom = r.top + 256; CString str; str.Format(_T("da_%d_%d_%d_%d_%d"), m_env.STATUS.TP, r); Dump(str, m_env.STATUS.TP, r, false); } */ Draw(); m_count = 0; //Dump(_T("dc"), false); } } virtual void ResetDevice() {} virtual void Draw() = 0; virtual bool GetOutput(Texture& t) = 0; bool Merge() { Texture st[2]; if(!GetOutput(st[0])) { return false; } CSize s; s.cx = st[0].GetWidth(); s.cy = st[0].GetHeight(); GSVector4 sr[2]; sr[0].x = 0; sr[0].y = 0; sr[0].z = 1.0f; sr[0].w = 1.0f; GSVector4 dr[2]; dr[0].x = 0; dr[0].y = 0; dr[0].z = (float)s.cx; dr[0].w = (float)s.cy; GSVector4 c(0, 0, 0, 1); m_dev.Merge(st, sr, dr, s, 1, 1, c); return true; } public: Device m_dev; public: GPURenderer(const GPURendererSettings& rs) : GPURendererBase(rs) , m_count(0) , m_maxcount(10000) { m_vertices = (Vertex*)_aligned_malloc(sizeof(Vertex) * m_maxcount, 16); m_maxcount -= 100; for(int i = 0; i < countof(m_fpDrawingKickHandlers); i++) { m_fpDrawingKickHandlers[i] = &GPURenderer::DrawingKickNull; } } virtual ~GPURenderer() { if(m_vertices) _aligned_free(m_vertices); } virtual bool Create(HWND hWnd) { if(!__super::Create(hWnd)) { return false; } if(!m_dev.Create(hWnd, m_vsync)) { return false; } Reset(); return true; } virtual void VSync() { GSPerfMonAutoTimer pmat(m_perfmon); // m_env.STATUS.LCF = ~m_env.STATUS.LCF; // ? if(!IsWindow(m_hWnd)) { return; } Flush(); m_perfmon.Put(GSPerfMon::Frame); if(!Merge()) { return; } // osd static UINT64 s_frame = 0; static CString s_stats; if(m_perfmon.GetFrame() - s_frame >= 30) { m_perfmon.Update(); s_frame = m_perfmon.GetFrame(); double fps = 1000.0f / m_perfmon.Get(GSPerfMon::Frame); CRect r = m_env.GetDisplayRect(); int w = r.Width() << m_scale.cx; int h = r.Height() << m_scale.cy; s_stats.Format( _T("%I64d | %d x %d | %.2f fps (%d%%) | %d/%d | %d%% CPU | %.2f | %.2f"), m_perfmon.GetFrame(), w, h, fps, (int)(100.0 * fps / m_env.GetFPS()), (int)m_perfmon.Get(GSPerfMon::Prim), (int)m_perfmon.Get(GSPerfMon::Draw), m_perfmon.CPU(), m_perfmon.Get(GSPerfMon::Swizzle) / 1024, m_perfmon.Get(GSPerfMon::Unswizzle) / 1024 ); double fillrate = m_perfmon.Get(GSPerfMon::Fillrate); if(fillrate > 0) { s_stats.Format(_T("%s | %.2f mpps"), CString(s_stats), fps * fillrate / (1024 * 1024)); } SetWindowText(m_hWnd, s_stats); } if(m_dev.IsLost()) { ResetDevice(); } CRect r; GetClientRect(m_hWnd, &r); GSUtil::FitRect(r, m_aspectratio); m_dev.Present(r); } virtual bool MakeSnapshot(LPCTSTR path) { CString fn; fn.Format(_T("%s_%s"), path, CTime::GetCurrentTime().Format(_T("%Y%m%d%H%M%S"))); return m_dev.SaveCurrent(fn + _T(".bmp")); } };