# This file should be run with cmake -DPCSX2_BUNDLE_PATH=path -P Pcsx2PostprocessBundle.cmake get_filename_component(PCSX2_BUNDLE_PATH "${PCSX2_BUNDLE_PATH}" ABSOLUTE) # Fixup plugins too file(GLOB_RECURSE plugins "${PCSX2_BUNDLE_PATH}/Contents/MacOS/*.dylib") include(BundleUtilities) set(BU_CHMOD_BUNDLE_ITEMS ON) fixup_bundle("${PCSX2_BUNDLE_PATH}" "${plugins}" "")