/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA. * http://www.gnu.org/copyleft/gpl.html * */ #pragma once class CRC { public: enum Title { NoTitle, ArTonelico2, MetalSlug6, TomoyoAfter, Clannad, Lamune, KyuuketsuKitanMoonties, PiaCarroteYoukosoGPGakuenPrincess, KazokuKeikakuKokoroNoKizuna, DuelSaviorDestiny, FFX, FFX2, FFXII, HauntingGround, ShadowHearts, Okami, MetalGearSolid3, DBZBT2, DBZBT3, SFEX3, Bully, BullyCC, SoTC, OnePieceGrandAdventure, OnePieceGrandBattle, ICO, GT4, GT3, GTConcept, WildArms5, WildArms4, Manhunt2, CrashBandicootWoC, ResidentEvil4, Spartan, AceCombat4, Tekken5, IkkiTousen, GodOfWar, GodOfWar2, JackieChanAdv, HarvestMoon, NamcoXCapcom, GiTS, Onimusha3, MajokkoALaMode2, TalesOfAbyss, SonicUnleashed, SimpsonsGame, Genji, StarOcean3, ValkyrieProfile2, RadiataStories, SMTNocturne, SMTDDS1, SMTDDS2, RozenMaidenGebetGarden, EvangelionJo, SuikodenTactics, CaptainTsubasa, Oneechanbara2Special, NarutimateAccel, Naruto, EternalPoison, LegoBatman, XE3, TenchuWoH, TenchuFS, Sly3, Sly2, ShadowofRome, DemonStone, BigMuthaTruckers, TimeSplitters2, LordOfTheRingsTwoTowers, LordOfTheRingsThirdAge, RedDeadRevolver, SpidermanWoS, HeavyMetalThunder, SilentHill3, SilentHill2, BleachBladeBattlers, CastlevaniaCoD, CastlevaniaLoI, FinalFightStreetwise, CrashNburn, TombRaiderUnderworld, TombRaiderAnniversary, TombRaiderLegend, SSX3, Black, VF4, TyTasmanianTiger, TyTasmanianTiger2, FFVIIDoC, DigimonRumbleArena2, StarWarsForceUnleashed, StarWarsBattlefront, StarWarsBattlefront2, BlackHawkDown, DevilMayCry3, BurnoutTakedown, BurnoutRevenge, BurnoutDominator, MidnightClub3, XmenOriginsWolverine, CallofDutyFinalFronts, SpyroNewBeginning, SpyroEternalNight, TalesOfLegendia, NanoBreaker, Kunoichi, Yakuza, Yakuza2, SkyGunner, JamesBondEverythingOrNothing, Siren, ZettaiZetsumeiToshi2, VF4EVO, Dororo, ShinOnimusha, GetaWay, GetaWayBlackMonday, SakuraTaisen, SakuraWarsSoLongMyLove, FightingBeautyWulong, TouristTrophy, GTASanAndreas, FrontMission5, GodHand, KnightsOfTheTemple2, UltramanFightingEvolution, DeathByDegreesTekkenNinaWilliams, AlpineRacer3, HummerBadlands, SengokuBasara, Grandia3, TalesofSymphonia, TalesofDestiny, SDGundamGGeneration, SoulCalibur2, SoulCalibur3, Simple2000Vol114, SeintoSeiya, UrbanReign, SteambotChronicles, SacredBlaze, SuperManReturns, ItadakiStreet, Jak1, Jak2, Jak3, JakX, TitleCount, }; enum Region { NoRegion, US, EU, JP, JPUNDUB, RU, FR, DE, IT, ES, CH, ASIA, KO, RegionCount, }; enum Flags { PointListPalette = 1, ZWriteMustNotClear = 2, }; struct Game { uint32 crc; Title title; Region region; uint32 flags; }; private: static Game m_games[]; static map m_map; public: static Game Lookup(uint32 crc); };