# Try to find GLESV2 # Once done, this will define # # GLESV2_FOUND - system has GLESV2 # GLESV2_INCLUDE_DIR - the GLESV2 include directories # GLESV2_LIBRARIES - link these to use GLESV2 if(GLESV2_INCLUDE_DIR AND GLESV2_LIBRARIES) set(GLESV2_FIND_QUIETLY TRUE) endif(GLESV2_INCLUDE_DIR AND GLESV2_LIBRARIES) INCLUDE(CheckCXXSymbolExists) # include dir find_path(GLESV2_INCLUDE_DIR GLES3/gl3ext.h) # finally the library itself find_library(libGLESV2 NAMES GLESv2) set(GLESV2_LIBRARIES ${libGLESV2}) # handle the QUIETLY and REQUIRED arguments and set GLESV2_FOUND to TRUE if # all listed variables are TRUE include(FindPackageHandleStandardArgs) find_package_handle_standard_args(GLESV2 DEFAULT_MSG GLESV2_LIBRARIES GLESV2_INCLUDE_DIR) mark_as_advanced(GLESV2_LIBRARIES GLESV2_INCLUDE_DIR)