# Check that people use the good file if(NOT TOP_CMAKE_WAS_SOURCED) message(FATAL_ERROR " You did not 'cmake' the good CMakeLists.txt file. Use the one in the top dir. It is advice to delete all wrongly generated cmake stuff => CMakeFiles & CMakeCache.txt") endif(NOT TOP_CMAKE_WAS_SOURCED) add_library(common) # x86emitter sources target_sources(common PRIVATE AlignedMalloc.cpp VirtualMemory.cpp EventSource.inl SafeArray.inl Console.cpp CrashHandler.cpp DynamicLibrary.cpp EventSource.cpp Exceptions.cpp FastJmp.cpp FileSystem.cpp Image.cpp HTTPDownloader.cpp MemorySettingsInterface.cpp Misc.cpp MD5Digest.cpp PrecompiledHeader.cpp Perf.cpp ProgressCallback.cpp ReadbackSpinManager.cpp Semaphore.cpp SettingsWrapper.cpp StringUtil.cpp Timer.cpp ThreadPool.cpp WAVWriter.cpp WindowInfo.cpp emitter/avx.cpp emitter/bmi.cpp emitter/cpudetect.cpp emitter/fpu.cpp emitter/groups.cpp emitter/jmp.cpp emitter/legacy.cpp emitter/legacy_sse.cpp emitter/movs.cpp emitter/simd.cpp emitter/LnxCpuDetect.cpp emitter/WinCpuDetect.cpp emitter/x86emitter.cpp Darwin/DarwinThreads.cpp Darwin/DarwinMisc.cpp Darwin/DarwinSemaphore.cpp Linux/LnxHostSys.cpp Linux/LnxThreads.cpp Linux/LnxMisc.cpp Windows/WinThreads.cpp Windows/WinHostSys.cpp Windows/WinMisc.cpp ) # x86emitter headers target_sources(common PRIVATE Align.h AlignedMalloc.h Assertions.h boost_spsc_queue.hpp Console.h CrashHandler.h DynamicLibrary.h Easing.h EnumOps.h EventSource.h Exceptions.h FastJmp.h FileSystem.h General.h HashCombine.h HeterogeneousContainers.h Image.h LRUCache.h HeapArray.h HTTPDownloader.h MemcpyFast.h MemorySettingsInterface.h MemsetFast.inl MD5Digest.h MRCHelpers.h Path.h PageFaultSource.h PrecompiledHeader.h ProgressCallback.h ReadbackSpinManager.h RedtapeWilCom.h RedtapeWindows.h SafeArray.h ScopedGuard.h SettingsInterface.h SettingsWrapper.h StringUtil.h Timer.h Threading.h ThreadPool.h TraceLog.h WAVWriter.h WindowInfo.h emitter/cpudetect_internal.h emitter/implement/dwshift.h emitter/implement/group1.h emitter/implement/group2.h emitter/implement/group3.h emitter/implement/helpers.h emitter/implement/incdec.h emitter/implement/jmpcall.h emitter/implement/movs.h emitter/implement/simd_arithmetic.h emitter/implement/simd_comparisons.h emitter/implement/simd_helpers.h emitter/implement/simd_moremovs.h emitter/implement/simd_shufflepack.h emitter/implement/simd_templated_helpers.h emitter/implement/test.h emitter/implement/xchg.h emitter/instructions.h emitter/internal.h emitter/legacy_instructions.h emitter/legacy_internal.h emitter/legacy_types.h emitter/tools.h emitter/x86emitter.h emitter/x86types.h ) if(USE_OPENGL) target_sources(common PRIVATE GL/Context.cpp GL/Program.cpp GL/ShaderCache.cpp GL/StreamBuffer.cpp ) target_sources(common PRIVATE GL/Context.h GL/Program.h GL/ShaderCache.h GL/StreamBuffer.h ) target_link_libraries(common PUBLIC glad) endif() if(USE_VULKAN) target_link_libraries(common PUBLIC Vulkan-Headers glslang ) target_sources(common PRIVATE Vulkan/ShaderCache.cpp Vulkan/Texture.cpp Vulkan/Loader.cpp Vulkan/ShaderCompiler.cpp Vulkan/Util.cpp Vulkan/SwapChain.cpp Vulkan/StreamBuffer.cpp Vulkan/Context.cpp Vulkan/Builders.cpp Vulkan/vk_mem_alloc.cpp Vulkan/Context.h Vulkan/Texture.h Vulkan/ShaderCompiler.h Vulkan/SwapChain.h Vulkan/Builders.h Vulkan/StreamBuffer.h Vulkan/ShaderCache.h Vulkan/EntryPoints.h Vulkan/Loader.h Vulkan/Util.h ) endif() if(USE_VTUNE) target_link_libraries(common PUBLIC Vtune::Vtune) endif() if(WIN32) enable_language(ASM_MASM) target_sources(common PRIVATE FastJmp.asm) target_link_libraries(common PUBLIC WIL::WIL D3D12MemAlloc winmm) target_sources(common PRIVATE CrashHandler.cpp CrashHandler.h FastJmp.asm HTTPDownloaderWinHTTP.cpp HTTPDownloaderWinHTTP.h StackWalker.cpp StackWalker.h D3D11/ShaderCache.cpp D3D11/ShaderCache.h D3D11/ShaderCompiler.cpp D3D11/ShaderCompiler.h D3D12/Builders.cpp D3D12/Builders.h D3D12/Context.cpp D3D12/Context.h D3D12/DescriptorHeapManager.cpp D3D12/DescriptorHeapManager.h D3D12/ShaderCache.cpp D3D12/ShaderCache.h D3D12/StreamBuffer.cpp D3D12/StreamBuffer.h D3D12/Texture.cpp D3D12/Texture.h D3D12/Util.cpp D3D12/Util.h ) endif() if(APPLE) target_sources(common PRIVATE CocoaTools.mm CocoaTools.h ) target_compile_options(common PRIVATE -fobjc-arc) target_link_options(common PRIVATE -fobjc-link-runtime) endif() if(USE_OPENGL) if(WIN32) target_sources(common PRIVATE GL/ContextWGL.cpp GL/ContextWGL.h ) target_link_libraries(common PUBLIC opengl32.lib) elseif(APPLE) target_sources(common PRIVATE GL/ContextAGL.mm GL/ContextAGL.h ) else() if(X11_API OR WAYLAND_API) target_sources(common PRIVATE GL/ContextEGL.cpp GL/ContextEGL.h ) target_link_libraries(common PRIVATE PkgConfig::EGL) endif() if(X11_API) target_sources(common PRIVATE GL/ContextEGLX11.cpp GL/ContextEGLX11.h ) if(TARGET PkgConfig::XRANDR) target_link_libraries(common PRIVATE PkgConfig::XRANDR) target_compile_definitions(common PRIVATE "HAS_XRANDR=1") endif() endif() if(WAYLAND_API) target_sources(common PRIVATE GL/ContextEGLWayland.cpp GL/ContextEGLWayland.h ) endif() endif() endif() if(USE_VULKAN) if(APPLE) # Needed for Metal surface creation. target_compile_options(common PRIVATE -fobjc-arc) target_link_options(common PRIVATE -fobjc-link-runtime) elseif(NOT WIN32) if(X11_API) target_compile_definitions(common PUBLIC "VULKAN_USE_X11=1") endif() if(WAYLAND_API) target_compile_definitions(common PUBLIC "VULKAN_USE_WAYLAND=1") endif() endif() endif() if (USE_GCC AND CMAKE_INTERPROCEDURAL_OPTIMIZATION) # GCC LTO doesn't work with asm statements set_source_files_properties(FastJmp.cpp PROPERTIES COMPILE_FLAGS -fno-lto) endif() if(NOT WIN32 AND (QT_BUILD OR NOGUI_BUILD)) # libcurl-based HTTPDownloader target_sources(common PRIVATE HTTPDownloaderCurl.cpp HTTPDownloaderCurl.h ) target_link_libraries(common PRIVATE CURL::libcurl) endif() target_link_libraries(common PRIVATE ${LIBC_LIBRARIES} PNG::PNG jpgd ) target_link_libraries(common PUBLIC fmt::fmt fast_float ) fixup_file_properties(common) target_compile_features(common PUBLIC cxx_std_17) target_include_directories(common PUBLIC ../3rdparty/include ../) target_compile_definitions(common PUBLIC "${PCSX2_DEFS}") target_compile_options(common PRIVATE "${PCSX2_WARNINGS}") if(COMMAND target_precompile_headers) target_precompile_headers(common PRIVATE PrecompiledHeader.h) endif()