/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA. * http://www.gnu.org/copyleft/gpl.html * */ #pragma once #include "Window/GSSetting.h" #include "GS.h" class GSdxApp { std::string m_ini; std::string m_section; std::map< std::string, std::string > m_default_configuration; std::map< std::string, std::string > m_configuration_map; GSRendererType m_current_renderer_type; public: GSdxApp(); void Init(); void* GetModuleHandlePtr(); #ifdef _WIN32 HMODULE GetModuleHandle() {return (HMODULE)GetModuleHandlePtr();} #endif void BuildConfigurationMap(const char* lpFileName); void ReloadConfig(); size_t GetIniString(const char* lpAppName, const char* lpKeyName, const char* lpDefault, char* lpReturnedString, size_t nSize, const char* lpFileName); bool WriteIniString(const char* lpAppName, const char* lpKeyName, const char* pString, const char* lpFileName); int GetIniInt(const char* lpAppName, const char* lpKeyName, int nDefault, const char* lpFileName); #ifdef _WIN32 bool LoadResource(int id, std::vector& buff, const wchar_t* type = nullptr); #else bool LoadResource(int id, std::vector& buff, const char* type = nullptr); #endif void SetConfig(const char* entry, const char* value); void SetConfig(const char* entry, int value); // Avoid issue with overloading template T GetConfigT(const char* entry) { return static_cast(GetConfigI(entry)); } int GetConfigI(const char* entry); bool GetConfigB(const char* entry); std::string GetConfigS(const char* entry); void SetCurrentRendererType(GSRendererType type); GSRendererType GetCurrentRendererType() const; void SetConfigDir(const char* dir); std::vector m_gs_renderers; std::vector m_gs_interlace; std::vector m_gs_aspectratio; std::vector m_gs_upscale_multiplier; std::vector m_gs_max_anisotropy; std::vector m_gs_dithering; std::vector m_gs_bifilter; std::vector m_gs_trifilter; std::vector m_gs_hack; std::vector m_gs_generic_list; std::vector m_gs_offset_hack; std::vector m_gs_hw_mipmapping; std::vector m_gs_crc_level; std::vector m_gs_acc_blend_level; std::vector m_gs_acc_blend_level_d3d11; std::vector m_gs_tv_shaders; }; struct GSDXError {}; struct GSDXRecoverableError : GSDXError {}; struct GSDXErrorGlVertexArrayTooSmall : GSDXError {}; extern GSdxApp theApp;