/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2014 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #pragma once #include // -------------------------------------------------------------------------------------- // Pcsx2AppTraits // -------------------------------------------------------------------------------------- // Overrides and customizes some default wxWidgets behaviors. This class is instanized by // calls to Pcsx2App::CreateTraits(), which is called from wxWidgets as-needed. wxWidgets // does cache an instance of the traits, so the object construction need not be trivial // (translation: it can be complicated-ish -- it won't affect performance). // class Pcsx2AppTraits : public wxGUIAppTraits { typedef wxGUIAppTraits _parent; public: virtual ~Pcsx2AppTraits() {} wxMessageOutput* CreateMessageOutput(); #ifdef wxUSE_STDPATHS wxStandardPaths& GetStandardPaths(); #endif };