// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team // SPDX-License-Identifier: GPL-3.0+ #pragma once #include #include #include "DebugTools/DebugInterface.h" #include "DebugTools/BiosDebugData.h" #include class ThreadModel : public QAbstractTableModel { Q_OBJECT public: enum ThreadColumns : int { ID = 0, PC, ENTRY, PRIORITY, STATE, WAIT_TYPE, COLUMN_COUNT }; static constexpr QHeaderView::ResizeMode HeaderResizeModes[ThreadColumns::COLUMN_COUNT] = { QHeaderView::ResizeMode::ResizeToContents, QHeaderView::ResizeMode::ResizeToContents, QHeaderView::ResizeMode::ResizeToContents, QHeaderView::ResizeMode::ResizeToContents, QHeaderView::ResizeMode::Stretch, QHeaderView::ResizeMode::Stretch, }; explicit ThreadModel(DebugInterface& cpu, QObject* parent = nullptr); int rowCount(const QModelIndex& parent = QModelIndex()) const override; int columnCount(const QModelIndex& parent = QModelIndex()) const override; QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override; QVariant headerData(int section, Qt::Orientation orientation, int role) const override; void refreshData(); private: const std::map ThreadStateStrings{ //ADDING I18N comments here because the context string added by QtLinguist does not mention that these are thread states. //: Refers to a Thread State in the Debugger. {ThreadStatus::THS_BAD, tr("BAD")}, //: Refers to a Thread State in the Debugger. {ThreadStatus::THS_RUN, tr("RUN")}, //: Refers to a Thread State in the Debugger. {ThreadStatus::THS_READY, tr("READY")}, //: Refers to a Thread State in the Debugger. {ThreadStatus::THS_WAIT, tr("WAIT")}, //: Refers to a Thread State in the Debugger. {ThreadStatus::THS_SUSPEND, tr("SUSPEND")}, //: Refers to a Thread State in the Debugger. {ThreadStatus::THS_WAIT_SUSPEND, tr("WAIT SUSPEND")}, //: Refers to a Thread State in the Debugger. {ThreadStatus::THS_DORMANT, tr("DORMANT")}, }; const std::map ThreadWaitStrings{ //ADDING I18N comments here because the context string added by QtLinguist does not mention that these are thread wait states. //: Refers to a Thread Wait State in the Debugger. {WaitState::NONE, tr("NONE")}, //: Refers to a Thread Wait State in the Debugger. {WaitState::WAKEUP_REQ, tr("WAKEUP REQUEST")}, //: Refers to a Thread Wait State in the Debugger. {WaitState::SEMA, tr("SEMAPHORE")}, //: Refers to a Thread Wait State in the Debugger. {WaitState::SLEEP, tr("SLEEP")}, //: Refers to a Thread Wait State in the Debugger. {WaitState::DELAY, tr("DELAY")}, //: Refers to a Thread Wait State in the Debugger. {WaitState::EVENTFLAG, tr("EVENTFLAG")}, //: Refers to a Thread Wait State in the Debugger. {WaitState::MBOX, tr("MBOX")}, //: Refers to a Thread Wait State in the Debugger. {WaitState::VPOOL, tr("VPOOL")}, //: Refers to a Thread Wait State in the Debugger. {WaitState::FIXPOOL, tr("FIXPOOL")}, }; DebugInterface& m_cpu; };