/* OnePAD - author: arcum42(@gmail.com) * Copyright (C) 2009 * * Based on ZeroPAD, author zerofrog@gmail.com * Copyright (C) 2006-2007 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include "GamePad.h" #include "onepad.h" #include "keyboard.h" #include "state_management.h" #include #include #include "dialog.h" Display *GSdsp; Window GSwin; void SysMessage(const char *fmt, ...) { va_list list; char msg[512]; va_start(list, fmt); vsprintf(msg, fmt, list); va_end(list); if (msg[strlen(msg) - 1] == '\n') msg[strlen(msg) - 1] = 0; GtkWidget *dialog; dialog = gtk_message_dialog_new(NULL, GTK_DIALOG_DESTROY_WITH_PARENT, GTK_MESSAGE_INFO, GTK_BUTTONS_OK, "%s", msg); gtk_dialog_run(GTK_DIALOG(dialog)); gtk_widget_destroy(dialog); } EXPORT_C_(void) PADabout() { SysMessage("OnePad is a rewrite of Zerofrog's ZeroPad, done by arcum42."); } EXPORT_C_(s32) PADtest() { return 0; } s32 _PADopen(void *pDsp) { GSdsp = *(Display **)pDsp; GSwin = (Window) * (((u32 *)pDsp) + 1); return 0; } void _PADclose() { s_vgamePad.clear(); } void PollForJoystickInput(int cpad) { int index = GamePad::uid_to_index(cpad); if (index < 0) return; auto &gamePad = s_vgamePad[index]; gamePad->UpdateGamePadState(); for (int i = 0; i < MAX_KEYS; i++) { s32 value = gamePad->GetInput((gamePadValues)i); if (value != 0) g_key_status.press(cpad, i, value); else g_key_status.release(cpad, i); } } EXPORT_C_(void) PADupdate(int pad) { // Gamepad inputs don't count as an activity. Therefore screensaver will // be fired after a couple of minute. // Emulate an user activity static int count = 0; count++; if ((count & 0xFFF) == 0) { // 1 call every 4096 Vsync is enough XResetScreenSaver(GSdsp); } // Actually PADupdate is always call with pad == 0. So you need to update both // pads -- Gregory // Poll keyboard/mouse event. There is currently no way to separate pad0 from pad1 event. // So we will populate both pad in the same time for (int cpad = 0; cpad < GAMEPAD_NUMBER; cpad++) { g_key_status.keyboard_state_acces(cpad); } PollForX11KeyboardInput(); // Get joystick state + Commit for (int cpad = 0; cpad < GAMEPAD_NUMBER; cpad++) { g_key_status.joystick_state_acces(cpad); PollForJoystickInput(cpad); g_key_status.commit_status(cpad); } Pad::rumble_all(); } EXPORT_C_(void) PADconfigure() { LoadConfig(); DisplayDialog(); return; }