# Check that people use the good file if(NOT TOP_CMAKE_WAS_SOURCED) message(FATAL_ERROR " You did not 'cmake' the good CMakeLists.txt file. Use the one in the top dir. It is advice to delete all wrongly generated cmake stuff => CMakeFiles & CMakeCache.txt") endif(NOT TOP_CMAKE_WAS_SOURCED) add_library(common) # x86emitter sources target_sources(common PRIVATE AlignedMalloc.cpp VirtualMemory.cpp EventSource.inl SafeArray.inl Console.cpp CrashHandler.cpp EventSource.cpp Exceptions.cpp FastJmp.cpp FileSystem.cpp Misc.cpp MD5Digest.cpp PrecompiledHeader.cpp Perf.cpp ProgressCallback.cpp Semaphore.cpp SettingsWrapper.cpp StringUtil.cpp Timer.cpp WindowInfo.cpp emitter/bmi.cpp emitter/cpudetect.cpp emitter/fpu.cpp emitter/groups.cpp emitter/jmp.cpp emitter/legacy.cpp emitter/legacy_sse.cpp emitter/movs.cpp emitter/simd.cpp emitter/LnxCpuDetect.cpp emitter/WinCpuDetect.cpp emitter/x86emitter.cpp Darwin/DarwinThreads.cpp Darwin/DarwinMisc.cpp Darwin/DarwinSemaphore.cpp Linux/LnxHostSys.cpp Linux/LnxThreads.cpp Linux/LnxMisc.cpp Windows/WinThreads.cpp Windows/WinHostSys.cpp Windows/WinMisc.cpp ) # x86emitter headers target_sources(common PRIVATE Align.h AlignedMalloc.h Assertions.h boost_spsc_queue.hpp Console.h CrashHandler.h EnumOps.h EventSource.h Exceptions.h FastJmp.h FileSystem.h General.h HashCombine.h MemcpyFast.h MemsetFast.inl MD5Digest.h MRCHelpers.h Path.h PageFaultSource.h PrecompiledHeader.h ProgressCallback.h RedtapeWindows.h SafeArray.h ScopedGuard.h SettingsInterface.h SettingsWrapper.h StringUtil.h Timer.h Threading.h TraceLog.h WindowInfo.h emitter/cpudetect_internal.h emitter/implement/dwshift.h emitter/implement/group1.h emitter/implement/group2.h emitter/implement/group3.h emitter/implement/helpers.h emitter/implement/incdec.h emitter/implement/jmpcall.h emitter/implement/movs.h emitter/implement/simd_arithmetic.h emitter/implement/simd_comparisons.h emitter/implement/simd_helpers.h emitter/implement/simd_moremovs.h emitter/implement/simd_shufflepack.h emitter/implement/simd_templated_helpers.h emitter/implement/test.h emitter/implement/xchg.h emitter/instructions.h emitter/internal.h emitter/legacy_instructions.h emitter/legacy_internal.h emitter/legacy_types.h emitter/tools.h emitter/x86emitter.h emitter/x86types.h ) if(USE_OPENGL) target_sources(common PRIVATE GL/Context.cpp GL/Program.cpp GL/ShaderCache.cpp GL/StreamBuffer.cpp ) target_sources(common PRIVATE GL/Context.h GL/Program.h GL/ShaderCache.h GL/StreamBuffer.h ) target_link_libraries(common PUBLIC glad) endif() if(USE_VULKAN) target_link_libraries(common PUBLIC Vulkan-Headers glslang ) target_sources(common PRIVATE Vulkan/ShaderCache.cpp Vulkan/Texture.cpp Vulkan/Loader.cpp Vulkan/ShaderCompiler.cpp Vulkan/Util.cpp Vulkan/SwapChain.cpp Vulkan/StreamBuffer.cpp Vulkan/Context.cpp Vulkan/Builders.cpp Vulkan/vk_mem_alloc.cpp Vulkan/Context.h Vulkan/Texture.h Vulkan/ShaderCompiler.h Vulkan/SwapChain.h Vulkan/Builders.h Vulkan/StreamBuffer.h Vulkan/ShaderCache.h Vulkan/EntryPoints.h Vulkan/Loader.h Vulkan/Util.h ) endif() if(USE_VTUNE) target_link_libraries(common PUBLIC Vtune::Vtune) endif() if(WIN32) enable_language(ASM_MASM) target_sources(common PRIVATE FastJmp.asm) target_link_libraries(common PUBLIC WIL::WIL D3D12MemAlloc Winmm.lib) target_sources(common PRIVATE CrashHandler.cpp CrashHandler.h FastJmp.asm StackWalker.cpp StackWalker.h D3D11/ShaderCache.cpp D3D11/ShaderCache.h D3D11/ShaderCompiler.cpp D3D11/ShaderCompiler.h D3D12/Builders.cpp D3D12/Builders.h D3D12/Context.cpp D3D12/Context.h D3D12/DescriptorHeapManager.cpp D3D12/DescriptorHeapManager.h D3D12/ShaderCache.cpp D3D12/ShaderCache.h D3D12/StreamBuffer.cpp D3D12/StreamBuffer.h D3D12/Texture.cpp D3D12/Texture.h D3D12/Util.cpp D3D12/Util.h ) endif() if(APPLE) target_sources(common PRIVATE CocoaTools.mm CocoaTools.h ) target_compile_options(common PRIVATE -fobjc-arc) target_link_options(common PRIVATE -fobjc-link-runtime) endif() if(USE_OPENGL) if(WIN32) target_sources(common PRIVATE GL/ContextWGL.cpp GL/ContextWGL.h ) target_link_libraries(common PUBLIC opengl32.lib) elseif(APPLE) target_sources(common PRIVATE GL/ContextAGL.mm GL/ContextAGL.h ) else() if(X11_API OR WAYLAND_API) target_sources(common PRIVATE GL/ContextEGL.cpp GL/ContextEGL.h ) target_link_libraries(common PRIVATE PkgConfig::EGL) endif() if(X11_API) target_sources(common PRIVATE GL/ContextEGLX11.cpp GL/ContextEGLX11.h ) if(TARGET PkgConfig::XRANDR) target_link_libraries(common PRIVATE PkgConfig::XRANDR) target_compile_definitions(common PRIVATE "HAS_XRANDR=1") endif() endif() if(WAYLAND_API) target_sources(common PRIVATE GL/ContextEGLWayland.cpp GL/ContextEGLWayland.h ) endif() endif() endif() if(USE_VULKAN) if(APPLE) # Needed for Metal surface creation. target_compile_options(common PRIVATE -fobjc-arc) target_link_options(common PRIVATE -fobjc-link-runtime) elseif(NOT WIN32) if(X11_API) target_compile_definitions(common PUBLIC "VULKAN_USE_X11=1") endif() if(WAYLAND_API) target_compile_definitions(common PUBLIC "VULKAN_USE_WAYLAND=1") endif() endif() endif() if (USE_GCC AND CMAKE_INTERPROCEDURAL_OPTIMIZATION) # GCC LTO doesn't work with asm statements set_source_files_properties(FastJmp.cpp PROPERTIES COMPILE_FLAGS -fno-lto) endif() target_link_libraries(common PRIVATE ${LIBC_LIBRARIES} ) target_link_libraries(common PUBLIC fmt::fmt ) fixup_file_properties(common) target_compile_features(common PUBLIC cxx_std_17) target_include_directories(common PUBLIC ../3rdparty/include ../) target_compile_definitions(common PUBLIC "${PCSX2_DEFS}") target_compile_options(common PRIVATE "${PCSX2_WARNINGS}") if(COMMAND target_precompile_headers) target_precompile_headers(common PRIVATE PrecompiledHeader.h) endif()