/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #include "stdafx.h" #include "GSdx.h" #include "GSSettingsDlg.h" #include "GSUtil.h" #include "resource.h" GSSetting GSSettingsDlg::g_renderers[] = { {0, "Direct3D9 (Hardware)", NULL}, {1, "Direct3D9 (Software)", NULL}, {2, "Direct3D9 (Null)", NULL}, {3, "Direct3D10 (Hardware)", NULL}, {4, "Direct3D10 (Software)", NULL}, {5, "Direct3D10 (Null)", NULL}, #if 0 {6, "Direct3D11 (Hardware)", NULL}, {7, "Direct3D11 (Software)", NULL}, {8, "Direct3D11 (Null)", NULL}, {9, "OpenGL (Hardware)", NULL}, {10, "OpenGL (Software)", NULL}, {11, "OpenGL (Null)", NULL}, #endif {12, "Null (Software)", NULL}, {13, "Null (Null)", NULL}, }; GSSetting GSSettingsDlg::g_interlace[] = { {0, "None", NULL}, {1, "Weave tff", "saw-tooth"}, {2, "Weave bff", "saw-tooth"}, {3, "Bob tff", "use blend if shaking"}, {4, "Bob bff", "use blend if shaking"}, {5, "Blend tff", "slight blur, 1/2 fps"}, {6, "Blend bff", "slight blur, 1/2 fps"}, }; GSSetting GSSettingsDlg::g_aspectratio[] = { {0, "Stretch", NULL}, {1, "4:3", NULL}, {2, "16:9", NULL}, }; GSSetting GSSettingsDlg::g_upscale_multiplier[] = { {1, "1x (Use D3D internal Res)", NULL}, {2, "2x", NULL}, {3, "3x", NULL}, {4, "4x", NULL}, }; GSSettingsDlg::GSSettingsDlg() : GSDialog(IDD_CONFIG) { } void GSSettingsDlg::OnInit() { __super::OnInit(); m_modes.clear(); { D3DDISPLAYMODE mode; memset(&mode, 0, sizeof(mode)); m_modes.push_back(mode); ComboBoxAppend(IDC_RESOLUTION, "Please select...", (LPARAM)&m_modes.back(), true); if(CComPtr d3d = Direct3DCreate9(D3D_SDK_VERSION)) { uint32 w = theApp.GetConfig("ModeWidth", 0); uint32 h = theApp.GetConfig("ModeHeight", 0); uint32 hz = theApp.GetConfig("ModeRefreshRate", 0); uint32 n = d3d->GetAdapterModeCount(D3DADAPTER_DEFAULT, D3DFMT_R5G6B5); for(uint32 i = 0; i < n; i++) { if(S_OK == d3d->EnumAdapterModes(D3DADAPTER_DEFAULT, D3DFMT_R5G6B5, i, &mode)) { m_modes.push_back(mode); string str = format("%dx%d %dHz", mode.Width, mode.Height, mode.RefreshRate); ComboBoxAppend(IDC_RESOLUTION, str.c_str(), (LPARAM)&m_modes.back(), w == mode.Width && h == mode.Height && hz == mode.RefreshRate); } } } } bool isdx10avail = GSUtil::IsDirect3D10Available(); bool isdx11avail = false; //GSUtil::IsDirect3D11Available(); vector renderers; for(size_t i = 0; i < countof(g_renderers); i++) { if(i >= 3 && i <= 5 && !isdx10avail) continue; if(i >= 6 && i <= 8 && !isdx11avail) continue; renderers.push_back(g_renderers[i]); } ComboBoxInit(IDC_RENDERER, &renderers[0], renderers.size(), theApp.GetConfig("Renderer", 0)); ComboBoxInit(IDC_INTERLACE, g_interlace, countof(g_interlace), theApp.GetConfig("Interlace", 0)); ComboBoxInit(IDC_ASPECTRATIO, g_aspectratio, countof(g_aspectratio), theApp.GetConfig("AspectRatio", 1)); ComboBoxInit(IDC_UPSCALE_MULTIPLIER, g_upscale_multiplier, countof(g_upscale_multiplier), theApp.GetConfig("upscale_multiplier", 1)); CheckDlgButton(m_hWnd, IDC_WINDOWED, theApp.GetConfig("windowed", 1)); CheckDlgButton(m_hWnd, IDC_FILTER, theApp.GetConfig("filter", 2)); CheckDlgButton(m_hWnd, IDC_PALTEX, theApp.GetConfig("paltex", 0)); CheckDlgButton(m_hWnd, IDC_VSYNC, theApp.GetConfig("vsync", 0)); CheckDlgButton(m_hWnd, IDC_LOGZ, theApp.GetConfig("logz", 1)); CheckDlgButton(m_hWnd, IDC_FBA, theApp.GetConfig("fba", 1)); CheckDlgButton(m_hWnd, IDC_AA1, theApp.GetConfig("aa1", 0)); CheckDlgButton(m_hWnd, IDC_BLUR, theApp.GetConfig("blur", 0)); CheckDlgButton(m_hWnd, IDC_NATIVERES, theApp.GetConfig("nativeres", 0)); SendMessage(GetDlgItem(m_hWnd, IDC_RESX), UDM_SETRANGE, 0, MAKELPARAM(8192, 256)); SendMessage(GetDlgItem(m_hWnd, IDC_RESX), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("resx", 1024), 0)); SendMessage(GetDlgItem(m_hWnd, IDC_RESY), UDM_SETRANGE, 0, MAKELPARAM(8192, 256)); SendMessage(GetDlgItem(m_hWnd, IDC_RESY), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("resy", 1024), 0)); SendMessage(GetDlgItem(m_hWnd, IDC_SWTHREADS), UDM_SETRANGE, 0, MAKELPARAM(16, 1)); SendMessage(GetDlgItem(m_hWnd, IDC_SWTHREADS), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("swthreads", 1), 0)); UpdateControls(); } bool GSSettingsDlg::OnCommand(HWND hWnd, UINT id, UINT code) { if(id == IDC_RENDERER && code == CBN_SELCHANGE) { UpdateControls(); } else if(id == IDC_NATIVERES && code == BN_CLICKED) { UpdateControls(); } else if(id == IDOK) { INT_PTR data; if(ComboBoxGetSelData(IDC_RESOLUTION, data)) { const D3DDISPLAYMODE* mode = (D3DDISPLAYMODE*)data; theApp.SetConfig("ModeWidth", (int)mode->Width); theApp.SetConfig("ModeHeight", (int)mode->Height); theApp.SetConfig("ModeRefreshRate", (int)mode->RefreshRate); } if(ComboBoxGetSelData(IDC_RENDERER, data)) { theApp.SetConfig("Renderer", (int)data); } if(ComboBoxGetSelData(IDC_INTERLACE, data)) { theApp.SetConfig("Interlace", (int)data); } if(ComboBoxGetSelData(IDC_ASPECTRATIO, data)) { theApp.SetConfig("AspectRatio", (int)data); } if(ComboBoxGetSelData(IDC_UPSCALE_MULTIPLIER, data)) { theApp.SetConfig("upscale_multiplier", (int)data); } else { theApp.SetConfig("upscale_multiplier", 1); } theApp.SetConfig("windowed", (int)IsDlgButtonChecked(m_hWnd, IDC_WINDOWED)); theApp.SetConfig("filter", (int)IsDlgButtonChecked(m_hWnd, IDC_FILTER)); theApp.SetConfig("paltex", (int)IsDlgButtonChecked(m_hWnd, IDC_PALTEX)); theApp.SetConfig("vsync", (int)IsDlgButtonChecked(m_hWnd, IDC_VSYNC)); theApp.SetConfig("logz", (int)IsDlgButtonChecked(m_hWnd, IDC_LOGZ)); theApp.SetConfig("fba", (int)IsDlgButtonChecked(m_hWnd, IDC_FBA)); theApp.SetConfig("aa1", (int)IsDlgButtonChecked(m_hWnd, IDC_AA1)); theApp.SetConfig("blur", (int)IsDlgButtonChecked(m_hWnd, IDC_BLUR)); theApp.SetConfig("nativeres", (int)IsDlgButtonChecked(m_hWnd, IDC_NATIVERES)); theApp.SetConfig("resx", (int)SendMessage(GetDlgItem(m_hWnd, IDC_RESX), UDM_GETPOS, 0, 0)); theApp.SetConfig("resy", (int)SendMessage(GetDlgItem(m_hWnd, IDC_RESY), UDM_GETPOS, 0, 0)); theApp.SetConfig("swthreads", (int)SendMessage(GetDlgItem(m_hWnd, IDC_SWTHREADS), UDM_GETPOS, 0, 0)); //theApp.SetConfig("gamefix_skipdraw", 0); } return __super::OnCommand(hWnd, id, code); } void GSSettingsDlg::UpdateControls() { INT_PTR i; if(ComboBoxGetSelData(IDC_RENDERER, i)) { bool dx9 = i >= 0 && i <= 2; bool dx10 = i >= 3 && i <= 5; bool dx11 = i >= 6 && i <= 8; bool ogl = i >= 9 && i <= 12; bool hw = i == 0 || i == 3 || i == 6 || i == 9; bool sw = i == 1 || i == 4 || i == 7 || i == 10; bool native = !!IsDlgButtonChecked(m_hWnd, IDC_NATIVERES); ShowWindow(GetDlgItem(m_hWnd, IDC_LOGO9), dx9 ? SW_SHOW : SW_HIDE); ShowWindow(GetDlgItem(m_hWnd, IDC_LOGO10), dx10 ? SW_SHOW : SW_HIDE); // TODO: ShowWindow(GetDlgItem(m_hWnd, IDC_LOGO11), dx11 ? SW_SHOW : SW_HIDE); // TODO: ShowWindow(GetDlgItem(m_hWnd, IDC_LOGO_OGL), ogl ? SW_SHOW : SW_HIDE); EnableWindow(GetDlgItem(m_hWnd, IDC_WINDOWED), dx9); EnableWindow(GetDlgItem(m_hWnd, IDC_RESX), hw && !native); EnableWindow(GetDlgItem(m_hWnd, IDC_RESX_EDIT), hw && !native); EnableWindow(GetDlgItem(m_hWnd, IDC_RESY), hw && !native); EnableWindow(GetDlgItem(m_hWnd, IDC_RESY_EDIT), hw && !native); EnableWindow(GetDlgItem(m_hWnd, IDC_UPSCALE_MULTIPLIER), hw && !native); EnableWindow(GetDlgItem(m_hWnd, IDC_NATIVERES), hw); EnableWindow(GetDlgItem(m_hWnd, IDC_FILTER), hw && !native); EnableWindow(GetDlgItem(m_hWnd, IDC_PALTEX), hw); EnableWindow(GetDlgItem(m_hWnd, IDC_LOGZ), dx9 && hw); EnableWindow(GetDlgItem(m_hWnd, IDC_FBA), dx9 && hw); EnableWindow(GetDlgItem(m_hWnd, IDC_AA1), sw); EnableWindow(GetDlgItem(m_hWnd, IDC_SWTHREADS_EDIT), sw); EnableWindow(GetDlgItem(m_hWnd, IDC_SWTHREADS), sw); } }