/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2022 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #include "PrecompiledHeader.h" #include "Frontend/InputManager.h" #include "Settings/ControllerGlobalSettingsWidget.h" #include "Settings/ControllerSettingsDialog.h" #include "Settings/ControllerSettingWidgetBinder.h" #include "QtUtils.h" #include "SettingWidgetBinder.h" #ifdef SDL_BUILD #include "pcsx2/Frontend/SDLInputSource.h" #endif ControllerGlobalSettingsWidget::ControllerGlobalSettingsWidget(QWidget* parent, ControllerSettingsDialog* dialog) : QWidget(parent) , m_dialog(dialog) { m_ui.setupUi(this); SettingsInterface* sif = dialog->getProfileSettingsInterface(); #ifdef SDL_BUILD SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableSDLSource, "InputSources", "SDL", true); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableSDLEnhancedMode, "InputSources", "SDLControllerEnhancedMode", false); connect(m_ui.enableSDLSource, &QCheckBox::stateChanged, this, &ControllerGlobalSettingsWidget::updateSDLOptionsEnabled); connect(m_ui.ledSettings, &QToolButton::clicked, this, &ControllerGlobalSettingsWidget::ledSettingsClicked); #else m_ui.enableSDLSource->setEnabled(false); m_ui.ledSettings->setEnabled(false); #endif SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableMouseMapping, "UI", "EnableMouseMapping", false); connect(m_ui.mouseSettings, &QToolButton::clicked, this, &ControllerGlobalSettingsWidget::mouseSettingsClicked); ControllerSettingWidgetBinder::BindWidgetToInputProfileBool(sif, m_ui.multitapPort1, "Pad", "MultitapPort1", false); ControllerSettingWidgetBinder::BindWidgetToInputProfileBool(sif, m_ui.multitapPort2, "Pad", "MultitapPort2", false); #ifdef _WIN32 SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableXInputSource, "InputSources", "XInput", false); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableDInputSource, "InputSources", "DInput", false); #else m_ui.mainLayout->removeWidget(m_ui.xinputGroup); m_ui.xinputGroup->deleteLater(); m_ui.xinputGroup = nullptr; m_ui.mainLayout->removeWidget(m_ui.dinputGroup); m_ui.dinputGroup->deleteLater(); m_ui.dinputGroup = nullptr; #endif if (dialog->isEditingProfile()) { m_ui.useProfileHotkeyBindings->setChecked(m_dialog->getBoolValue("Pad", "UseProfileHotkeyBindings", false)); connect(m_ui.useProfileHotkeyBindings, &QCheckBox::stateChanged, this, [this](int new_state) { m_dialog->setBoolValue("Pad", "UseProfileHotkeyBindings", (new_state == Qt::Checked)); emit bindingSetupChanged(); }); } else { // remove profile options from the UI. m_ui.mainLayout->removeWidget(m_ui.profileSettings); m_ui.profileSettings->deleteLater(); m_ui.profileSettings = nullptr; } for (QCheckBox* cb : {m_ui.multitapPort1, m_ui.multitapPort2}) connect(cb, &QCheckBox::stateChanged, this, [this]() { emit bindingSetupChanged(); }); updateSDLOptionsEnabled(); } ControllerGlobalSettingsWidget::~ControllerGlobalSettingsWidget() = default; void ControllerGlobalSettingsWidget::addDeviceToList(const QString& identifier, const QString& name) { QListWidgetItem* item = new QListWidgetItem(); item->setText(QStringLiteral("%1: %2").arg(identifier).arg(name)); item->setData(Qt::UserRole, identifier); m_ui.deviceList->addItem(item); } void ControllerGlobalSettingsWidget::removeDeviceFromList(const QString& identifier) { const int count = m_ui.deviceList->count(); for (int i = 0; i < count; i++) { QListWidgetItem* item = m_ui.deviceList->item(i); if (item->data(Qt::UserRole) != identifier) continue; delete m_ui.deviceList->takeItem(i); break; } } void ControllerGlobalSettingsWidget::updateSDLOptionsEnabled() { const bool enabled = m_ui.enableSDLSource->isChecked(); m_ui.enableSDLEnhancedMode->setEnabled(enabled); m_ui.ledSettings->setEnabled(enabled); } void ControllerGlobalSettingsWidget::ledSettingsClicked() { ControllerLEDSettingsDialog dialog(this, m_dialog); dialog.exec(); } void ControllerGlobalSettingsWidget::mouseSettingsClicked() { ControllerMouseSettingsDialog dialog(this, m_dialog); dialog.exec(); } ControllerLEDSettingsDialog::ControllerLEDSettingsDialog(QWidget* parent, ControllerSettingsDialog* dialog) : QDialog(parent) , m_dialog(dialog) { m_ui.setupUi(this); linkButton(m_ui.SDL0LED, 0); linkButton(m_ui.SDL1LED, 1); linkButton(m_ui.SDL2LED, 2); linkButton(m_ui.SDL3LED, 3); connect(m_ui.buttonBox->button(QDialogButtonBox::Close), &QPushButton::clicked, this, &QDialog::accept); } ControllerLEDSettingsDialog::~ControllerLEDSettingsDialog() = default; void ControllerLEDSettingsDialog::linkButton(ColorPickerButton* button, u32 player_id) { #ifdef SDL_BUILD std::string key(fmt::format("Player{}LED", player_id)); const u32 current_value = SDLInputSource::ParseRGBForPlayerId(m_dialog->getStringValue("SDLExtra", key.c_str(), ""), player_id); button->setColor(current_value); connect(button, &ColorPickerButton::colorChanged, this, [this, key = std::move(key)](u32 new_rgb) { m_dialog->setStringValue("SDLExtra", key.c_str(), fmt::format("{:06X}", new_rgb).c_str()); }); #endif } ControllerMouseSettingsDialog::ControllerMouseSettingsDialog(QWidget* parent, ControllerSettingsDialog* dialog) : QDialog(parent) { m_ui.setupUi(this); SettingsInterface* sif = dialog->getProfileSettingsInterface(); m_ui.icon->setPixmap(QIcon::fromTheme(QStringLiteral("mouse-line")).pixmap(32, 32)); ControllerSettingWidgetBinder::BindWidgetToInputProfileFloat(sif, m_ui.pointerXSpeedSlider, "Pad", "PointerXSpeed", 40.0f); ControllerSettingWidgetBinder::BindWidgetToInputProfileFloat(sif, m_ui.pointerYSpeedSlider, "Pad", "PointerYSpeed", 40.0f); ControllerSettingWidgetBinder::BindWidgetToInputProfileFloat(sif, m_ui.pointerXDeadZoneSlider, "Pad", "PointerXDeadZone", 20.0f); ControllerSettingWidgetBinder::BindWidgetToInputProfileFloat(sif, m_ui.pointerYDeadZoneSlider, "Pad", "PointerYDeadZone", 20.0f); ControllerSettingWidgetBinder::BindWidgetToInputProfileFloat(sif, m_ui.pointerInertiaSlider, "Pad", "PointerInertia", 10.0f); connect(m_ui.pointerXSpeedSlider, &QSlider::valueChanged, this, [this](int value) { m_ui.pointerXSpeedVal->setText(QStringLiteral("%1").arg(value)); }); connect(m_ui.pointerYSpeedSlider, &QSlider::valueChanged, this, [this](int value) { m_ui.pointerYSpeedVal->setText(QStringLiteral("%1").arg(value)); }); connect(m_ui.pointerXDeadZoneSlider, &QSlider::valueChanged, this, [this](int value) { m_ui.pointerXDeadZoneVal->setText(QStringLiteral("%1").arg(value)); }); connect(m_ui.pointerYDeadZoneSlider, &QSlider::valueChanged, this, [this](int value) { m_ui.pointerYDeadZoneVal->setText(QStringLiteral("%1").arg(value)); }); connect(m_ui.pointerInertiaSlider, &QSlider::valueChanged, this, [this](int value) { m_ui.pointerInertiaVal->setText(QStringLiteral("%1").arg(value)); }); m_ui.pointerXSpeedVal->setText(QStringLiteral("%1").arg(m_ui.pointerXSpeedSlider->value())); m_ui.pointerYSpeedVal->setText(QStringLiteral("%1").arg(m_ui.pointerYSpeedSlider->value())); m_ui.pointerXDeadZoneVal->setText(QStringLiteral("%1").arg(m_ui.pointerXDeadZoneSlider->value())); m_ui.pointerYDeadZoneVal->setText(QStringLiteral("%1").arg(m_ui.pointerYDeadZoneSlider->value())); m_ui.pointerInertiaVal->setText(QStringLiteral("%1").arg(m_ui.pointerInertiaSlider->value())); connect(m_ui.buttonBox->button(QDialogButtonBox::Close), &QPushButton::clicked, this, &QDialog::accept); } ControllerMouseSettingsDialog::~ControllerMouseSettingsDialog() = default;