/* ZZ Open GL graphics plugin * Copyright (c)2009 zeydlitz@gmail.com * Based on Zerofrog's ZeroGS KOSMOS (c)2005-2006 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ // Save and Load. //------------------ Includes #include "zerogs.h" #include "targets.h" //----------------------- Defines #define VBSAVELIMIT ((u32)((u8*)&vb[0].nNextFrameHeight-(u8*)&vb[0])) #define ZEROGS_SAVEVER 0xaa000005 //------------------ Variables // Hack for save game compatible! #ifdef _DEBUG char *libraryNameX = "ZeroGS-Pg OpenGL (Debug) "; #elif defined(RELEASE_TO_PUBLIC) char *libraryNameX = "ZeroGS Playground OpenGL "; #else char *libraryNameX = "ZeroGS-Pg OpenGL (Dev) "; #endif //------------------ Code extern char *libraryName; extern u32 s_uTex1Data[2][2], s_uClampData[2]; int ZeroGS::Save(s8* pbydata) { if( pbydata == NULL ) return 40 + 0x00400000 + sizeof(gs) + 2*VBSAVELIMIT + 2*sizeof(frameInfo) + 4 + 256*4; s_RTs.ResolveAll(); s_DepthRTs.ResolveAll(); strcpy((char*)pbydata, libraryNameX); *(u32*)(pbydata+16) = ZEROGS_SAVEVER; pbydata += 32; *(int*)pbydata = icurctx; pbydata += 4; *(int*)pbydata = VBSAVELIMIT; pbydata += 4; memcpy(pbydata, g_pbyGSMemory, 0x00400000); pbydata += 0x00400000; memcpy(pbydata, g_pbyGSClut, 256*4); pbydata += 256*4; *(int*)pbydata = sizeof(gs); pbydata += 4; memcpy(pbydata, &gs, sizeof(gs)); pbydata += sizeof(gs); for(int i = 0; i < 2; ++i) { memcpy(pbydata, &vb[i], VBSAVELIMIT); pbydata += VBSAVELIMIT; } return 0; } bool ZeroGS::Load(s8* pbydata) { memset(s_uTex1Data, 0, sizeof(s_uTex1Data)); memset(s_uClampData, 0, sizeof(s_uClampData)); g_nCurVBOIndex = 0; // first 32 bytes are the id u32 savever = *(u32*)(pbydata+16); if( strncmp((char*)pbydata, libraryNameX, 6) == 0 && (savever == ZEROGS_SAVEVER || savever == 0xaa000004) ) { g_MemTargs.Destroy(); GSStateReset(); pbydata += 32; //int context = *(int*)pbydata; pbydata += 4; u32 savelimit = VBSAVELIMIT; savelimit = *(u32*)pbydata; pbydata += 4; memcpy(g_pbyGSMemory, pbydata, 0x00400000); pbydata += 0x00400000; memcpy(g_pbyGSClut, pbydata, 256*4); pbydata += 256*4; memset(&gs, 0, sizeof(gs)); int savedgssize; if( savever == 0xaa000004 ) savedgssize = 0x1d0; else { savedgssize = *(int*)pbydata; pbydata += 4; } memcpy(&gs, pbydata, savedgssize); pbydata += savedgssize; prim = &gs._prim[gs.prac]; vb[0].Destroy(); memcpy(&vb[0], pbydata, min(savelimit, VBSAVELIMIT)); pbydata += savelimit; vb[0].pBufferData = NULL; vb[1].Destroy(); memcpy(&vb[1], pbydata, min(savelimit, VBSAVELIMIT)); pbydata += savelimit; vb[1].pBufferData = NULL; for(int i = 0; i < 2; ++i) { vb[i].Init(VB_BUFFERSIZE); vb[i].bNeedZCheck = vb[i].bNeedFrameCheck = 1; vb[i].bSyncVars = 0; vb[i].bNeedTexCheck = 1; memset(vb[i].uCurTex0Data, 0, sizeof(vb[i].uCurTex0Data)); } icurctx = -1; glBindFramebufferEXT( GL_FRAMEBUFFER_EXT, s_uFramebuffer ); // switch to the backbuffer SetFogColor(gs.fogcol); GL_REPORT_ERRORD(); return true; } return false; }