/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2022 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see .
*/
#pragma once
#include "common/WindowInfo.h"
#include
#include
#include
#include
class DisplayWidget final : public QWidget
{
Q_OBJECT
public:
explicit DisplayWidget(QWidget* parent);
~DisplayWidget();
QPaintEngine* paintEngine() const override;
int scaledWindowWidth() const;
int scaledWindowHeight() const;
qreal devicePixelRatioFromScreen() const;
std::optional getWindowInfo() const;
void setRelativeMode(bool enabled);
Q_SIGNALS:
void windowFocusEvent();
void windowResizedEvent(int width, int height, float scale);
void windowRestoredEvent();
void windowKeyEvent(int key_code, bool pressed);
void windowMouseMoveEvent(int x, int y);
void windowMouseButtonEvent(int button, bool pressed);
void windowMouseWheelEvent(const QPoint& angle_delta);
protected:
bool event(QEvent* event) override;
private:
QPoint m_relative_mouse_start_position{};
QPoint m_relative_mouse_last_position{};
bool m_relative_mouse_enabled = false;
std::vector m_keys_pressed_with_modifiers;
};
class DisplayContainer final : public QStackedWidget
{
Q_OBJECT
public:
DisplayContainer();
~DisplayContainer();
static bool IsNeeded(bool fullscreen, bool render_to_main);
void setDisplayWidget(DisplayWidget* widget);
DisplayWidget* removeDisplayWidget();
protected:
bool event(QEvent* event) override;
private:
DisplayWidget* m_display_widget = nullptr;
};