/* * Copyright (C) 2011-2014 Gregory hainaut * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA. * http://www.gnu.org/copyleft/gpl.html * */ #include "stdafx.h" #include "GSWnd.h" void GSWndGL::PopulateGlFunction() { // Load mandatory function pointer #define GL_EXT_LOAD(ext) *(void**)&(ext) = GetProcAddress(#ext, false) // Load extra function pointer #define GL_EXT_LOAD_OPT(ext) *(void**)&(ext) = GetProcAddress(#ext, true) #include "PFN_WND.h" // GL1.X mess *(void**)&(gl_BlendColor) = GetProcAddress("glBlendColor"); GL_EXT_LOAD(glBlendFuncSeparate); #ifdef _WIN32 *(void**)&(gl_ActiveTexture) = GetProcAddress("glActiveTexture"); #endif // Check openGL requirement as soon as possible so we can switch to another // renderer/device GLLoader::check_gl_requirements(); } void GSWndGL::FullContextInit() { CreateContext(3, 3); AttachContext(); PopulateGlFunction(); PopulateWndGlFunction(); } void GSWndGL::SetVSync(int vsync) { if (!HasLateVsyncSupport() && vsync < 0) m_vsync = -vsync; // Late vsync not supported, fallback to standard vsync else m_vsync = vsync; // The WGL/GLX/EGL swap interval function must be called on the rendering // thread or else the change won't be properly applied. m_vsync_change_requested = true; }