/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #pragma once #include "GSState.h" #include "GSRasterizer.h" #include "GSScanlineEnvironment.h" #include "GSSetupPrimCodeGenerator.h" #include "GSDrawScanlineCodeGenerator.h" class GSDrawScanline : public IDrawScanline { GSScanlineGlobalData m_global; GSScanlineLocalData m_local; GSCodeGeneratorFunctionMap m_sp_map; GSCodeGeneratorFunctionMap m_ds_map; template void DrawRectT(const int* RESTRICT row, const int* RESTRICT col, const GSVector4i& r, uint32 c, uint32 m); template __forceinline void FillRect(const int* RESTRICT row, const int* RESTRICT col, const GSVector4i& r, uint32 c, uint32 m); template __forceinline void FillBlock(const int* RESTRICT row, const int* RESTRICT col, const GSVector4i& r, const GSVector4i& c, const GSVector4i& m); public: GSDrawScanline(); virtual ~GSDrawScanline(); // IDrawScanline void BeginDraw(const void* param); void EndDraw(const GSRasterizerStats& stats, uint64 frame); void PrintStats(); void DrawRect(const GSVector4i& r, const GSVertexSW& v); #ifndef ENABLE_JIT_RASTERIZER void SetupPrim(const GSVertexSW* vertices, const GSVertexSW& dscan); void DrawScanline(int pixels, int left, int top, const GSVertexSW& scan); void DrawEdge(int pixels, int left, int top, const GSVertexSW& scan); bool IsEdge() const {return m_global.sel.aa1;} bool IsRect() const {return m_global.sel.IsSolidRect();} bool TestAlpha(GSVector4i& test, GSVector4i& fm, GSVector4i& zm, const GSVector4i& ga); void WritePixel(const GSVector4i& src, int addr, int i, uint32 psm); #endif };