///////////////////////////////////////////////////////////////////////////// // Name: wx/motif/checkbox.h // Purpose: wxCheckBox class // Author: Julian Smart // Modified by: // Created: 17/09/98 // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_CHECKBOX_H_ #define _WX_CHECKBOX_H_ // Checkbox item (single checkbox) class WXDLLIMPEXP_CORE wxCheckBox: public wxCheckBoxBase { DECLARE_DYNAMIC_CLASS(wxCheckBox) public: inline wxCheckBox() { Init(); } inline wxCheckBox(wxWindow *parent, wxWindowID id, const wxString& label, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxCheckBoxNameStr) { Init(); Create(parent, id, label, pos, size, style, validator, name); } bool Create(wxWindow *parent, wxWindowID id, const wxString& label, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxCheckBoxNameStr); virtual void SetValue(bool); virtual bool GetValue() const ; virtual void Command(wxCommandEvent& event); // Implementation virtual void ChangeBackgroundColour(); private: // common part of all constructors void Init() { m_evtType = wxEVT_CHECKBOX; } virtual void DoSet3StateValue(wxCheckBoxState state); virtual wxCheckBoxState DoGet3StateValue() const; // public for the callback public: // either wxEVT_CHECKBOX or ..._TOGGLEBUTTON wxEventType m_evtType; }; #endif // _WX_CHECKBOX_H_