///////////////////////////////////////////////////////////////////////////// // Name: wx/gtk1/dcmemory.h // Purpose: // Author: Robert Roebling // Copyright: (c) 1998 Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __GTKDCMEMORYH__ #define __GTKDCMEMORYH__ #include "wx/dcmemory.h" #include "wx/gtk1/dcclient.h" //----------------------------------------------------------------------------- // classes //----------------------------------------------------------------------------- class WXDLLIMPEXP_FWD_CORE wxMemoryDCImpl; //----------------------------------------------------------------------------- // wxMemoryDCImpl //----------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxMemoryDCImpl : public wxWindowDCImpl { public: wxMemoryDCImpl(wxMemoryDC *owner) : wxWindowDCImpl(owner) { Init(); } wxMemoryDCImpl(wxMemoryDC *owner, wxBitmap& bitmap) : wxWindowDCImpl(owner) { Init(); DoSelect(bitmap); } wxMemoryDCImpl(wxMemoryDC *owner, wxDC *dc); virtual ~wxMemoryDCImpl(); virtual void DoSelect(const wxBitmap& bitmap); virtual void DoGetSize( int *width, int *height ) const; // these get reimplemented for mono-bitmaps to behave // more like their Win32 couterparts. They now interpret // wxWHITE, wxWHITE_BRUSH and wxWHITE_PEN as drawing 0 // and everything else as drawing 1. virtual void SetPen( const wxPen &pen ); virtual void SetBrush( const wxBrush &brush ); virtual void SetBackground( const wxBrush &brush ); virtual void SetTextForeground( const wxColour &col ); virtual void SetTextBackground( const wxColour &col ); // implementation wxBitmap m_selected; private: void Init(); DECLARE_DYNAMIC_CLASS(wxMemoryDCImpl) }; #endif // __GTKDCMEMORYH__