///////////////////////////////////////////////////////////////////////////// // Name: wx/dfb/font.h // Author: Vaclav Slavik // Purpose: wxFont declaration // Created: 2006-08-08 // Copyright: (c) 2006 REA Elektronik GmbH // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_DFB_FONT_H_ #define _WX_DFB_FONT_H_ #include "wx/dfb/dfbptr.h" wxDFB_DECLARE_INTERFACE(IDirectFBFont); // ---------------------------------------------------------------------------- // wxFont // ---------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxFont : public wxFontBase { public: wxFont() {} wxFont(const wxFontInfo& info) { Create(info.GetPointSize(), info.GetFamily(), info.GetStyle(), info.GetWeight(), info.IsUnderlined(), info.GetFaceName(), info.GetEncoding()); if ( info.IsUsingSizeInPixels() ) SetPixelSize(info.GetPixelSize()); } wxFont(const wxNativeFontInfo& info) { Create(info); } #if FUTURE_WXWIN_COMPATIBILITY_3_0 wxFont(int size, int family, int style, int weight, bool underlined = false, const wxString& face = wxEmptyString, wxFontEncoding encoding = wxFONTENCODING_DEFAULT) { (void)Create(size, (wxFontFamily)family, (wxFontStyle)style, (wxFontWeight)weight, underlined, face, encoding); } #endif wxFont(int size, wxFontFamily family, wxFontStyle style, wxFontWeight weight, bool underlined = false, const wxString& face = wxEmptyString, wxFontEncoding encoding = wxFONTENCODING_DEFAULT) { Create(size, family, style, weight, underlined, face, encoding); } wxFont(const wxSize& pixelSize, wxFontFamily family, wxFontStyle style, wxFontWeight weight, bool underlined = false, const wxString& face = wxEmptyString, wxFontEncoding encoding = wxFONTENCODING_DEFAULT) { Create(10, family, style, weight, underlined, face, encoding); SetPixelSize(pixelSize); } bool Create(int size, wxFontFamily family, wxFontStyle style, wxFontWeight weight, bool underlined = false, const wxString& face = wxEmptyString, wxFontEncoding encoding = wxFONTENCODING_DEFAULT); bool Create(const wxNativeFontInfo& fontinfo); // implement base class pure virtuals virtual int GetPointSize() const; virtual wxFontStyle GetStyle() const; virtual wxFontWeight GetWeight() const; virtual wxString GetFaceName() const; virtual bool GetUnderlined() const; virtual wxFontEncoding GetEncoding() const; virtual bool IsFixedWidth() const; virtual const wxNativeFontInfo *GetNativeFontInfo() const; virtual void SetPointSize(int pointSize); virtual void SetFamily(wxFontFamily family); virtual void SetStyle(wxFontStyle style); virtual void SetWeight(wxFontWeight weight); virtual bool SetFaceName(const wxString& faceName); virtual void SetUnderlined(bool underlined); virtual void SetEncoding(wxFontEncoding encoding); wxDECLARE_COMMON_FONT_METHODS(); // implementation from now on: wxIDirectFBFontPtr GetDirectFBFont(bool antialiased) const; protected: virtual wxGDIRefData *CreateGDIRefData() const; virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const; virtual wxFontFamily DoGetFamily() const; private: DECLARE_DYNAMIC_CLASS(wxFont) }; #endif // _WX_DFB_FONT_H_