/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2010 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #ifndef __PS2EDEFS_H__ #define __PS2EDEFS_H__ // Global enable/disable flag, disables all the parts if off //#define ENABLE_NEW_IOPDMA // Parts of the dmac, each one can be turned on independently #ifdef ENABLE_NEW_IOPDMA //#define ENABLE_NEW_IOPDMA_SPU2 /* working */ //#define ENABLE_NEW_IOPDMA_SIO /* working */ //#define ENABLE_NEW_IOPDMA_CDVD /* NOT IMPLEMENTED */ //#define ENABLE_NEW_IOPDMA_SIF /* NOT IMPLEMENTED */ //#define ENABLE_NEW_IOPDMA_DEV9 /* untested (no plugins) */ #endif /* * PS2E Definitions v0.6.2 (beta) * * Author: linuzappz@hotmail.com * shadowpcsx2@yahoo.gr * florinsasu@hotmail.com */ /* Notes: * Since this is still beta things may change. * OSflags: __LINUX__ (linux OS) _WIN32 (win32 OS) * common return values (for ie. GSinit): 0 - success -1 - error * reserved keys: F1 to F10 are reserved for the emulator * plugins should NOT change the current working directory. (on win32, add flag OFN_NOCHANGEDIR for GetOpenFileName) */ #include "Pcsx2Defs.h" /////////////////////////////////////////////////////////////////////// // freeze modes: #define FREEZE_LOAD 0 #define FREEZE_SAVE 1 #define FREEZE_SIZE 2 // event values: #define KEYPRESS 1 #define KEYRELEASE 2 typedef struct { int size; s8 *data; } freezeData; typedef struct _keyEvent { u32 key; u32 evt; } keyEvent; /////////////////////////////////////////////////////////////////////// #if defined(GSdefs) || defined(PADdefs) || defined(SIOdefs) || \ defined(SPU2defs) || defined(CDVDdefs) || defined(DEV9defs) || \ defined(USBdefs) || defined(FWdefs) #define COMMONdefs #endif // PS2EgetLibType returns (may be OR'd) #define PS2E_LT_GS 0x01 #define PS2E_LT_PAD 0x02 // -=[ OBSOLETE ]=- #define PS2E_LT_SPU2 0x04 #define PS2E_LT_CDVD 0x08 #define PS2E_LT_DEV9 0x10 #define PS2E_LT_USB 0x20 #define PS2E_LT_FW 0x40 #define PS2E_LT_SIO 0x80 // PS2EgetLibVersion2 (high 16 bits) #define PS2E_GS_VERSION 0x0006 #define PS2E_PAD_VERSION 0x0002 // -=[ OBSOLETE ]=- #ifdef ENABLE_NEW_IOPDMA_SPU2 # define PS2E_SPU2_VERSION 0x0006 #else # define PS2E_SPU2_VERSION 0x0005 #endif #define PS2E_CDVD_VERSION 0x0005 #ifdef ENABLE_NEW_IOPDMA_DEV9 # define PS2E_DEV9_VERSION 0x0004 #else # define PS2E_DEV9_VERSION 0x0003 #endif #define PS2E_USB_VERSION 0x0003 #define PS2E_FW_VERSION 0x0002 #define PS2E_SIO_VERSION 0x0001 #ifdef COMMONdefs #ifdef __cplusplus extern "C" { #endif u32 CALLBACK PS2EgetLibType(void); u32 CALLBACK PS2EgetLibVersion2(u32 type); char* CALLBACK PS2EgetLibName(void); #ifdef __cplusplus } #endif #endif // key values: /* key values must be OS dependant: win32: the VK_XXX will be used (WinUser) linux: the XK_XXX will be used (XFree86) */ // for 64bit compilers typedef char __keyEvent_Size__[(sizeof(keyEvent) == 8)?1:-1]; // plugin types #define SIO_TYPE_PAD 0x00000001 #define SIO_TYPE_MTAP 0x00000004 #define SIO_TYPE_RM 0x00000040 #define SIO_TYPE_MC 0x00000100 typedef int (CALLBACK * SIOchangeSlotCB)(int slot); typedef struct _cdvdSubQ { u8 ctrl:4; // control and mode bits u8 mode:4; // control and mode bits u8 trackNum; // current track number (1 to 99) u8 trackIndex; // current index within track (0 to 99) u8 trackM; // current minute location on the disc (BCD encoded) u8 trackS; // current sector location on the disc (BCD encoded) u8 trackF; // current frame location on the disc (BCD encoded) u8 pad; // unused u8 discM; // current minute offset from first track (BCD encoded) u8 discS; // current sector offset from first track (BCD encoded) u8 discF; // current frame offset from first track (BCD encoded) } cdvdSubQ; typedef struct _cdvdTD { // NOT bcd coded u32 lsn; u8 type; } cdvdTD; typedef struct _cdvdTN { u8 strack; //number of the first track (usually 1) u8 etrack; //number of the last track } cdvdTN; // CDVDreadTrack mode values: #define CDVD_MODE_2352 0 // full 2352 bytes #define CDVD_MODE_2340 1 // skip sync (12) bytes #define CDVD_MODE_2328 2 // skip sync+head+sub (24) bytes #define CDVD_MODE_2048 3 // skip sync+head+sub (24) bytes #define CDVD_MODE_2368 4 // full 2352 bytes + 16 subq // CDVDgetDiskType returns: #define CDVD_TYPE_ILLEGAL 0xff // Illegal Disc #define CDVD_TYPE_DVDV 0xfe // DVD Video #define CDVD_TYPE_CDDA 0xfd // Audio CD #define CDVD_TYPE_PS2DVD 0x14 // PS2 DVD #define CDVD_TYPE_PS2CDDA 0x13 // PS2 CD (with audio) #define CDVD_TYPE_PS2CD 0x12 // PS2 CD #define CDVD_TYPE_PSCDDA 0x11 // PS CD (with audio) #define CDVD_TYPE_PSCD 0x10 // PS CD #define CDVD_TYPE_UNKNOWN 0x05 // Unknown #define CDVD_TYPE_DETCTDVDD 0x04 // Detecting Dvd Dual Sided #define CDVD_TYPE_DETCTDVDS 0x03 // Detecting Dvd Single Sided #define CDVD_TYPE_DETCTCD 0x02 // Detecting Cd #define CDVD_TYPE_DETCT 0x01 // Detecting #define CDVD_TYPE_NODISC 0x00 // No Disc // CDVDgetTrayStatus returns: #define CDVD_TRAY_CLOSE 0x00 #define CDVD_TRAY_OPEN 0x01 // cdvdTD.type (track types for cds) #define CDVD_AUDIO_TRACK 0x01 #define CDVD_MODE1_TRACK 0x41 #define CDVD_MODE2_TRACK 0x61 #define CDVD_AUDIO_MASK 0x00 #define CDVD_DATA_MASK 0x40 // CDROM_DATA_TRACK 0x04 //do not enable this! (from linux kernel) typedef void (*DEV9callback)(int cycles); typedef int (*DEV9handler)(void); typedef void (*USBcallback)(int cycles); typedef int (*USBhandler)(void); typedef struct _GSdriverInfo { char name[8]; void *common; } GSdriverInfo; #ifdef _WINDOWS_ typedef struct _winInfo { // unsupported values must be set to zero HWND hWnd; HMENU hMenu; HWND hStatusWnd; } winInfo; #endif #ifdef __cplusplus extern "C" { #endif /* GS plugin API */ // if this file is included with this define // the next api will not be skipped by the compiler #ifdef GSdefs // basic funcs s32 CALLBACK GSinit(); s32 CALLBACK GSopen(void *pDsp, char *Title, int multithread); void CALLBACK GSclose(); void CALLBACK GSshutdown(); void CALLBACK GSsetSettingsDir( const char* dir ); void CALLBACK GSsetLogDir( const char* dir ); void CALLBACK GSvsync(int field); void CALLBACK GSgifTransfer(const u32 *pMem, u32 addr); void CALLBACK GSgifTransfer1(u32 *pMem, u32 addr); void CALLBACK GSgifTransfer2(u32 *pMem, u32 size); void CALLBACK GSgifTransfer3(u32 *pMem, u32 size); void CALLBACK GSgetLastTag(u64* ptag); // returns the last tag processed (64 bits) void CALLBACK GSgifSoftReset(u32 mask); void CALLBACK GSreadFIFO(u64 *mem); void CALLBACK GSreadFIFO2(u64 *mem, int qwc); // extended funcs // GSkeyEvent gets called when there is a keyEvent from the PAD plugin void CALLBACK GSkeyEvent(keyEvent *ev); void CALLBACK GSchangeSaveState(int, const char* filename); void CALLBACK GSmakeSnapshot(char *path); void CALLBACK GSmakeSnapshot2(char *pathname, int* snapdone, int savejpg); void CALLBACK GSirqCallback(void (*callback)()); void CALLBACK GSprintf(int timeout, char *fmt, ...); void CALLBACK GSsetBaseMem(void*); void CALLBACK GSsetGameCRC(int crc, int gameoptions); // controls frame skipping in the GS, if this routine isn't present, frame skipping won't be done void CALLBACK GSsetFrameSkip(int frameskip); // if start is 1, starts recording spu2 data, else stops // returns a non zero value if successful // for now, pData is not used int CALLBACK GSsetupRecording(int start, void* pData); void CALLBACK GSreset(); void CALLBACK GSgetTitleInfo( char* dest, size_t length ); void CALLBACK GSwriteCSR(u32 value); s32 CALLBACK GSfreeze(int mode, freezeData *data); void CALLBACK GSconfigure(); void CALLBACK GSabout(); s32 CALLBACK GStest(); #endif /* PAD plugin API -=[ OBSOLETE ]=- */ // if this file is included with this define // the next api will not be skipped by the compiler #ifdef PADdefs // basic funcs s32 CALLBACK PADinit(u32 flags); s32 CALLBACK PADopen(void *pDsp); void CALLBACK PADclose(); void CALLBACK PADshutdown(); void CALLBACK PADsetSettingsDir( const char* dir ); void CALLBACK PADsetLogDir( const char* dir ); // PADkeyEvent is called every vsync (return NULL if no event) keyEvent* CALLBACK PADkeyEvent(); u8 CALLBACK PADstartPoll(int pad); u8 CALLBACK PADpoll(u8 value); // returns: 1 if supported pad1 // 2 if supported pad2 // 3 if both are supported u32 CALLBACK PADquery(); // call to give a hint to the PAD plugin to query for the keyboard state. A // good plugin will query the OS for keyboard state ONLY in this function. // This function is necessary when multithreading because otherwise // the PAD plugin can get into deadlocks with the thread that really owns // the window (and input). Note that PADupdate can be called from a different // thread than the other functions, so mutex or other multithreading primitives // have to be added to maintain data integrity. void CALLBACK PADupdate(int pad); // extended funcs void CALLBACK PADgsDriverInfo(GSdriverInfo *info); void CALLBACK PADconfigure(); void CALLBACK PADabout(); s32 CALLBACK PADtest(); #endif /* SPU2 plugin API */ // if this file is included with this define // the next api will not be skipped by the compiler #ifdef SPU2defs // basic funcs s32 CALLBACK SPU2init(); s32 CALLBACK SPU2open(void *pDsp); void CALLBACK SPU2close(); void CALLBACK SPU2shutdown(); void CALLBACK SPU2setSettingsDir( const char* dir ); void CALLBACK SPU2setLogDir( const char* dir ); void CALLBACK SPU2reset(); void CALLBACK SPU2write(u32 mem, u16 value); u16 CALLBACK SPU2read(u32 mem); #ifdef ENABLE_NEW_IOPDMA_SPU2 s32 CALLBACK SPU2dmaRead(s32 channel, u32* data, u32 bytesLeft, u32* bytesProcessed); s32 CALLBACK SPU2dmaWrite(s32 channel, u32* data, u32 bytesLeft, u32* bytesProcessed); void CALLBACK SPU2dmaInterrupt(s32 channel); // dma irq callbacks not needed anymore, they are handled by the dmac void CALLBACK SPU2irqCallback(void (*SPU2callback)()); #else void CALLBACK SPU2readDMA4Mem(u16 *pMem, int size); void CALLBACK SPU2writeDMA4Mem(u16 *pMem, int size); void CALLBACK SPU2interruptDMA4(); void CALLBACK SPU2readDMA7Mem(u16* pMem, int size); void CALLBACK SPU2writeDMA7Mem(u16 *pMem, int size); // all addresses passed by dma will be pointers to the array starting at baseaddr // This function is necessary to successfully save and reload the spu2 state void CALLBACK SPU2setDMABaseAddr(uptr baseaddr); void CALLBACK SPU2interruptDMA7(); u32 CALLBACK SPU2ReadMemAddr(int core); void CALLBACK SPU2WriteMemAddr(int core,u32 value); void CALLBACK SPU2irqCallback(void (*SPU2callback)(),void (*DMA4callback)(),void (*DMA7callback)()); #endif // extended funcs // if start is 1, starts recording spu2 data, else stops // returns a non zero value if successful // for now, pData is not used int CALLBACK SPU2setupRecording(int start, void* pData); void CALLBACK SPU2setClockPtr(u32* ptr); void CALLBACK SPU2setTimeStretcher(short int enable); void CALLBACK SPU2async(u32 cycles); s32 CALLBACK SPU2freeze(int mode, freezeData *data); void CALLBACK SPU2configure(); void CALLBACK SPU2about(); s32 CALLBACK SPU2test(); #endif /* CDVD plugin API */ // if this file is included with this define // the next api will not be skipped by the compiler #ifdef CDVDdefs // basic funcs s32 CALLBACK CDVDinit(); s32 CALLBACK CDVDopen(const char* pTitleFilename); void CALLBACK CDVDclose(); void CALLBACK CDVDshutdown(); void CALLBACK CDVDsetSettingsDir( const char* dir ); void CALLBACK CDVDsetLogDir( const char* dir ); s32 CALLBACK CDVDreadTrack(u32 lsn, int mode); // return can be NULL (for async modes) u8* CALLBACK CDVDgetBuffer(); s32 CALLBACK CDVDreadSubQ(u32 lsn, cdvdSubQ* subq);//read subq from disc (only cds have subq data) s32 CALLBACK CDVDgetTN(cdvdTN *Buffer); //disk information s32 CALLBACK CDVDgetTD(u8 Track, cdvdTD *Buffer); //track info: min,sec,frame,type s32 CALLBACK CDVDgetTOC(void* toc); //gets ps2 style toc from disc s32 CALLBACK CDVDgetDiskType(); //CDVD_TYPE_xxxx s32 CALLBACK CDVDgetTrayStatus(); //CDVD_TRAY_xxxx s32 CALLBACK CDVDctrlTrayOpen(); //open disc tray s32 CALLBACK CDVDctrlTrayClose(); //close disc tray // extended funcs void CALLBACK CDVDconfigure(); void CALLBACK CDVDabout(); s32 CALLBACK CDVDtest(); void CALLBACK CDVDnewDiskCB(void (*callback)()); // new funcs // read a track directly s32 CALLBACK CDVDreadSector(u8* buffer, s32 lsn, int mode); // improved getBuffer s32 CALLBACK CDVDgetBuffer2(u8* buffer); // tool function s32 CALLBACK CDVDgetDualInfo(s32* dualType, u32* _layer1start); #endif /* DEV9 plugin API */ // if this file is included with this define // the next api will not be skipped by the compiler #ifdef DEV9defs // basic funcs // NOTE: The read/write functions CANNOT use XMM/MMX regs // If you want to use them, need to save and restore current ones s32 CALLBACK DEV9init(); s32 CALLBACK DEV9open(void *pDsp); void CALLBACK DEV9close(); void CALLBACK DEV9shutdown(); void CALLBACK DEV9setSettingsDir( const char* dir ); void CALLBACK DEV9setLogDir( const char* dir ); u8 CALLBACK DEV9read8(u32 addr); u16 CALLBACK DEV9read16(u32 addr); u32 CALLBACK DEV9read32(u32 addr); void CALLBACK DEV9write8(u32 addr, u8 value); void CALLBACK DEV9write16(u32 addr, u16 value); void CALLBACK DEV9write32(u32 addr, u32 value); #ifdef ENABLE_NEW_IOPDMA_DEV9 s32 CALLBACK DEV9dmaRead(s32 channel, u32* data, u32 bytesLeft, u32* bytesProcessed); s32 CALLBACK DEV9dmaWrite(s32 channel, u32* data, u32 bytesLeft, u32* bytesProcessed); void CALLBACK DEV9dmaInterrupt(s32 channel); #else void CALLBACK DEV9readDMA8Mem(u32 *pMem, int size); void CALLBACK DEV9writeDMA8Mem(u32 *pMem, int size); #endif // cycles = IOP cycles before calling callback, // if callback returns 1 the irq is triggered, else not void CALLBACK DEV9irqCallback(DEV9callback callback); DEV9handler CALLBACK DEV9irqHandler(void); // extended funcs s32 CALLBACK DEV9freeze(int mode, freezeData *data); void CALLBACK DEV9configure(); void CALLBACK DEV9about(); s32 CALLBACK DEV9test(); #endif /* USB plugin API */ // if this file is included with this define // the next api will not be skipped by the compiler #ifdef USBdefs // basic funcs s32 CALLBACK USBinit(); s32 CALLBACK USBopen(void *pDsp); void CALLBACK USBclose(); void CALLBACK USBshutdown(); void CALLBACK USBsetSettingsDir( const char* dir ); void CALLBACK USBsetLogDir( const char* dir ); u8 CALLBACK USBread8(u32 addr); u16 CALLBACK USBread16(u32 addr); u32 CALLBACK USBread32(u32 addr); void CALLBACK USBwrite8(u32 addr, u8 value); void CALLBACK USBwrite16(u32 addr, u16 value); void CALLBACK USBwrite32(u32 addr, u32 value); void CALLBACK USBasync(u32 cycles); // cycles = IOP cycles before calling callback, // if callback returns 1 the irq is triggered, else not void CALLBACK USBirqCallback(USBcallback callback); USBhandler CALLBACK USBirqHandler(void); void CALLBACK USBsetRAM(void *mem); // extended funcs s32 CALLBACK USBfreeze(int mode, freezeData *data); void CALLBACK USBconfigure(); void CALLBACK USBabout(); s32 CALLBACK USBtest(); #endif /* FW plugin API */ // if this file is included with this define // the next api will not be skipped by the compiler #ifdef FWdefs // basic funcs // NOTE: The read/write functions CANNOT use XMM/MMX regs // If you want to use them, need to save and restore current ones s32 CALLBACK FWinit(); s32 CALLBACK FWopen(void *pDsp); void CALLBACK FWclose(); void CALLBACK FWshutdown(); void CALLBACK FWsetSettingsDir( const char* dir ); void CALLBACK FWsetLogDir( const char* dir ); u32 CALLBACK FWread32(u32 addr); void CALLBACK FWwrite32(u32 addr, u32 value); void CALLBACK FWirqCallback(void (*callback)()); // extended funcs s32 CALLBACK FWfreeze(int mode, freezeData *data); void CALLBACK FWconfigure(); void CALLBACK FWabout(); s32 CALLBACK FWtest(); #endif // might be useful for emulators #ifdef PLUGINtypedefs typedef u32 (CALLBACK* _PS2EgetLibType)(void); typedef u32 (CALLBACK* _PS2EgetLibVersion2)(u32 type); typedef char*(CALLBACK* _PS2EgetLibName)(void); typedef void (CALLBACK* _PS2EsetEmuVersion)(const char* emuId, u32 version); // HACK to let some plugins know it's 0.9.7 PCSX2 --air // GS // NOTE: GSreadFIFOX/GSwriteCSR functions CANNOT use XMM/MMX regs // If you want to use them, need to save and restore current ones typedef s32 (CALLBACK* _GSopen)(void *pDsp, char *Title, int multithread); typedef s32 (CALLBACK* _GSopen2)( void *pDsp, u32 flags ); typedef void (CALLBACK* _GSvsync)(int field); typedef void (CALLBACK* _GSgifTransfer)(const u32 *pMem, u32 size); typedef void (CALLBACK* _GSgifTransfer1)(u32 *pMem, u32 addr); typedef void (CALLBACK* _GSgifTransfer2)(u32 *pMem, u32 size); typedef void (CALLBACK* _GSgifTransfer3)(u32 *pMem, u32 size); typedef void (CALLBACK* _GSgifSoftReset)(u32 mask); typedef void (CALLBACK* _GSreadFIFO)(u64 *pMem); typedef void (CALLBACK* _GSreadFIFO2)(u64 *pMem, int qwc); typedef void (CALLBACK* _GSchangeSaveState)(int, const char* filename); typedef void (CALLBACK* _GSgetTitleInfo)(char* dest, size_t length); typedef void (CALLBACK* _GSirqCallback)(void (*callback)()); typedef void (CALLBACK* _GSprintf)(int timeout, char *fmt, ...); typedef void (CALLBACK* _GSsetBaseMem)(void*); typedef void (CALLBACK* _GSsetGameCRC)(int, int); typedef void (CALLBACK* _GSsetFrameSkip)(int frameskip); typedef void (CALLBACK* _GSsetFrameLimit)(int limit); typedef void (CALLBACK* _GSsetVsync)(int enabled); typedef void (CALLBACK* _GSsetExclusive)(int isExclusive); typedef int (CALLBACK* _GSsetupRecording)(int, void*); typedef void (CALLBACK* _GSreset)(); typedef void (CALLBACK* _GSwriteCSR)(u32 value); typedef void (CALLBACK* _GSmakeSnapshot)(const char *path); typedef void (CALLBACK* _GSmakeSnapshot2)(const char *path, int*, int); // PAD typedef s32 (CALLBACK* _PADinit)(u32 flags); typedef s32 (CALLBACK* _PADopen)(void *pDsp); typedef u8 (CALLBACK* _PADstartPoll)(int pad); typedef u8 (CALLBACK* _PADpoll)(u8 value); typedef u32 (CALLBACK* _PADquery)(int pad); typedef void (CALLBACK* _PADupdate)(int pad); typedef keyEvent* (CALLBACK* _PADkeyEvent)(); typedef void (CALLBACK* _PADgsDriverInfo)(GSdriverInfo *info); typedef s32 (CALLBACK* _PADsetSlot)(u8 port, u8 slot); typedef s32 (CALLBACK* _PADqueryMtap)(u8 port); // SPU2 typedef s32 (CALLBACK* _SPU2open)(void *pDsp); typedef void (CALLBACK* _SPU2reset)(); typedef void (CALLBACK* _SPU2write)(u32 mem, u16 value); typedef u16 (CALLBACK* _SPU2read)(u32 mem); #ifdef ENABLE_NEW_IOPDMA_SPU2 typedef s32 (CALLBACK* _SPU2dmaRead)(s32 channel, u32* data, u32 bytesLeft, u32* bytesProcessed); typedef s32 (CALLBACK* _SPU2dmaWrite)(s32 channel, u32* data, u32 bytesLeft, u32* bytesProcessed); typedef void (CALLBACK* _SPU2dmaInterrupt)(s32 channel); // dma irq callbacks not needed anymore, they are handled by the dmac typedef void (CALLBACK* _SPU2irqCallback)(void (*SPU2callback)()); #else typedef void (CALLBACK* _SPU2readDMA4Mem)(u16 *pMem, int size); typedef void (CALLBACK* _SPU2writeDMA4Mem)(u16 *pMem, int size); typedef void (CALLBACK* _SPU2interruptDMA4)(); typedef void (CALLBACK* _SPU2readDMA7Mem)(u16 *pMem, int size); typedef void (CALLBACK* _SPU2writeDMA7Mem)(u16 *pMem, int size); typedef void (CALLBACK* _SPU2setDMABaseAddr)(uptr baseaddr); typedef void (CALLBACK* _SPU2interruptDMA7)(); typedef void (CALLBACK* _SPU2irqCallback)(void (*SPU2callback)(),void (*DMA4callback)(),void (*DMA7callback)()); typedef u32 (CALLBACK* _SPU2ReadMemAddr)(int core); typedef void (CALLBACK* _SPU2WriteMemAddr)(int core,u32 value); #endif typedef int (CALLBACK* _SPU2setupRecording)(int, void*); typedef void (CALLBACK* _SPU2setClockPtr)(u32*ptr); typedef void (CALLBACK* _SPU2setTimeStretcher)(short int enable); typedef void (CALLBACK* _SPU2async)(u32 cycles); // CDVD // NOTE: The read/write functions CANNOT use XMM/MMX regs // If you want to use them, need to save and restore current ones typedef s32 (CALLBACK* _CDVDopen)(const char* pTitleFilename); // Initiates an asynchronous track read operation. // Returns -1 on error (invalid track) // Returns 0 on success. typedef s32 (CALLBACK* _CDVDreadTrack)(u32 lsn, int mode); // *OBSOLETE* returns a pointer to the buffer, or NULL if data hasn't finished // loading yet. typedef u8* (CALLBACK* _CDVDgetBuffer)(); // Copies loaded data to the target buffer. // Returns -2 if the asynchronous read is still pending. // Returns -1 if the asyncronous read failed. // Returns 0 on success. typedef s32 (CALLBACK* _CDVDgetBuffer2)(u8* buffer); typedef s32 (CALLBACK* _CDVDreadSubQ)(u32 lsn, cdvdSubQ* subq); typedef s32 (CALLBACK* _CDVDgetTN)(cdvdTN *Buffer); typedef s32 (CALLBACK* _CDVDgetTD)(u8 Track, cdvdTD *Buffer); typedef s32 (CALLBACK* _CDVDgetTOC)(void* toc); typedef s32 (CALLBACK* _CDVDgetDiskType)(); typedef s32 (CALLBACK* _CDVDgetTrayStatus)(); typedef s32 (CALLBACK* _CDVDctrlTrayOpen)(); typedef s32 (CALLBACK* _CDVDctrlTrayClose)(); typedef s32 (CALLBACK* _CDVDreadSector)(u8* buffer, u32 lsn, int mode); typedef s32 (CALLBACK* _CDVDgetDualInfo)(s32* dualType, u32* _layer1start); typedef void (CALLBACK* _CDVDnewDiskCB)(void (*callback)()); // DEV9 // NOTE: The read/write functions CANNOT use XMM/MMX regs // If you want to use them, need to save and restore current ones typedef s32 (CALLBACK* _DEV9open)(void *pDsp); typedef u8 (CALLBACK* _DEV9read8)(u32 mem); typedef u16 (CALLBACK* _DEV9read16)(u32 mem); typedef u32 (CALLBACK* _DEV9read32)(u32 mem); typedef void (CALLBACK* _DEV9write8)(u32 mem, u8 value); typedef void (CALLBACK* _DEV9write16)(u32 mem, u16 value); typedef void (CALLBACK* _DEV9write32)(u32 mem, u32 value); #ifdef ENABLE_NEW_IOPDMA_DEV9 typedef s32 (CALLBACK* _DEV9dmaRead)(s32 channel, u32* data, u32 bytesLeft, u32* bytesProcessed); typedef s32 (CALLBACK* _DEV9dmaWrite)(s32 channel, u32* data, u32 bytesLeft, u32* bytesProcessed); typedef void (CALLBACK* _DEV9dmaInterrupt)(s32 channel); #else typedef void (CALLBACK* _DEV9readDMA8Mem)(u32 *pMem, int size); typedef void (CALLBACK* _DEV9writeDMA8Mem)(u32 *pMem, int size); #endif typedef void (CALLBACK* _DEV9irqCallback)(DEV9callback callback); typedef DEV9handler (CALLBACK* _DEV9irqHandler)(void); // USB // NOTE: The read/write functions CANNOT use XMM/MMX regs // If you want to use them, need to save and restore current ones typedef s32 (CALLBACK* _USBopen)(void *pDsp); typedef u8 (CALLBACK* _USBread8)(u32 mem); typedef u16 (CALLBACK* _USBread16)(u32 mem); typedef u32 (CALLBACK* _USBread32)(u32 mem); typedef void (CALLBACK* _USBwrite8)(u32 mem, u8 value); typedef void (CALLBACK* _USBwrite16)(u32 mem, u16 value); typedef void (CALLBACK* _USBwrite32)(u32 mem, u32 value); typedef void (CALLBACK* _USBasync)(u32 cycles); typedef void (CALLBACK* _USBirqCallback)(USBcallback callback); typedef USBhandler (CALLBACK* _USBirqHandler)(void); typedef void (CALLBACK* _USBsetRAM)(void *mem); //FW typedef s32 (CALLBACK* _FWopen)(void *pDsp); typedef u32 (CALLBACK* _FWread32)(u32 mem); typedef void (CALLBACK* _FWwrite32)(u32 mem, u32 value); typedef void (CALLBACK* _FWirqCallback)(void (*callback)()); #endif #ifdef PLUGINfuncs // GS extern _GSopen GSopen; extern _GSopen2 GSopen2; extern _GSvsync GSvsync; extern _GSgifTransfer GSgifTransfer; extern _GSgifTransfer1 GSgifTransfer1; extern _GSgifTransfer2 GSgifTransfer2; extern _GSgifTransfer3 GSgifTransfer3; extern _GSgifSoftReset GSgifSoftReset; extern _GSreadFIFO GSreadFIFO; extern _GSreadFIFO2 GSreadFIFO2; extern _GSchangeSaveState GSchangeSaveState; extern _GSgetTitleInfo GSgetTitleInfo; extern _GSmakeSnapshot GSmakeSnapshot; extern _GSmakeSnapshot2 GSmakeSnapshot2; extern _GSirqCallback GSirqCallback; extern _GSprintf GSprintf; extern _GSsetBaseMem GSsetBaseMem; extern _GSsetGameCRC GSsetGameCRC; extern _GSsetFrameSkip GSsetFrameSkip; extern _GSsetFrameLimit GSsetFrameLimit; extern _GSsetVsync GSsetVsync; extern _GSsetupRecording GSsetupRecording; extern _GSreset GSreset; extern _GSwriteCSR GSwriteCSR; // PAD extern _PADopen PADopen; extern _PADstartPoll PADstartPoll; extern _PADpoll PADpoll; extern _PADquery PADquery; extern _PADupdate PADupdate; extern _PADkeyEvent PADkeyEvent; extern _PADgsDriverInfo PADgsDriverInfo; extern _PADsetSlot PADsetSlot; extern _PADqueryMtap PADqueryMtap; // SPU2 extern _SPU2open SPU2open; extern _SPU2reset SPU2reset; extern _SPU2write SPU2write; extern _SPU2read SPU2read; #ifdef ENABLE_NEW_IOPDMA_SPU2 extern _SPU2dmaRead SPU2dmaRead; extern _SPU2dmaWrite SPU2dmaWrite; extern _SPU2dmaInterrupt SPU2dmaInterrupt; #else extern _SPU2readDMA4Mem SPU2readDMA4Mem; extern _SPU2writeDMA4Mem SPU2writeDMA4Mem; extern _SPU2interruptDMA4 SPU2interruptDMA4; extern _SPU2readDMA7Mem SPU2readDMA7Mem; extern _SPU2writeDMA7Mem SPU2writeDMA7Mem; extern _SPU2setDMABaseAddr SPU2setDMABaseAddr; extern _SPU2interruptDMA7 SPU2interruptDMA7; extern _SPU2ReadMemAddr SPU2ReadMemAddr; extern _SPU2setupRecording SPU2setupRecording; extern _SPU2WriteMemAddr SPU2WriteMemAddr; extern _SPU2irqCallback SPU2irqCallback; #endif extern _SPU2irqCallback SPU2irqCallback; extern _SPU2setupRecording SPU2setupRecording; extern _SPU2setClockPtr SPU2setClockPtr; extern _SPU2setTimeStretcher SPU2setTimeStretcher; extern _SPU2async SPU2async; // DEV9 extern _DEV9open DEV9open; extern _DEV9read8 DEV9read8; extern _DEV9read16 DEV9read16; extern _DEV9read32 DEV9read32; extern _DEV9write8 DEV9write8; extern _DEV9write16 DEV9write16; extern _DEV9write32 DEV9write32; #ifdef ENABLE_NEW_IOPDMA_DEV9 extern _DEV9dmaRead DEV9dmaRead; extern _DEV9dmaWrite DEV9dmaWrite; extern _DEV9dmaInterrupt DEV9dmaInterrupt; #else extern _DEV9readDMA8Mem DEV9readDMA8Mem; extern _DEV9writeDMA8Mem DEV9writeDMA8Mem; #endif extern _DEV9irqCallback DEV9irqCallback; extern _DEV9irqHandler DEV9irqHandler; // USB extern _USBopen USBopen; extern _USBread8 USBread8; extern _USBread16 USBread16; extern _USBread32 USBread32; extern _USBwrite8 USBwrite8; extern _USBwrite16 USBwrite16; extern _USBwrite32 USBwrite32; extern _USBasync USBasync; extern _USBirqCallback USBirqCallback; extern _USBirqHandler USBirqHandler; extern _USBsetRAM USBsetRAM; // FW extern _FWopen FWopen; extern _FWread32 FWread32; extern _FWwrite32 FWwrite32; extern _FWirqCallback FWirqCallback; #endif #ifdef __cplusplus } // End extern "C" #endif #endif /* __PS2EDEFS_H__ */