/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2022 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see .
*/
#include "PrecompiledHeader.h"
#include "common/StringUtil.h"
#include "Frontend/GameList.h"
#include "GameSummaryWidget.h"
GameSummaryWidget::GameSummaryWidget(const GameList::Entry* entry, SettingsDialog* dialog, QWidget* parent)
{
m_ui.setupUi(this);
populateUi(entry);
}
GameSummaryWidget::~GameSummaryWidget() = default;
void GameSummaryWidget::populateUi(const GameList::Entry* entry)
{
m_ui.title->setText(QString::fromStdString(entry->title));
m_ui.path->setText(QString::fromStdString(entry->path));
m_ui.serial->setText(QString::fromStdString(entry->serial));
m_ui.crc->setText(QString::fromStdString(StringUtil::StdStringFromFormat("%08X", entry->crc)));
m_ui.type->setCurrentIndex(static_cast(entry->type));
m_ui.region->setCurrentIndex(static_cast(entry->region));
m_ui.compatibility->setCurrentIndex(static_cast(entry->compatibility_rating));
}