/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #pragma once #include "GS.h" #include "GSVertexSW.h" #include "GSFunctionMap.h" #include "GSThread.h" __declspec(align(16)) class GSRasterizerData { public: GSVector4i scissor; GS_PRIM_CLASS primclass; const GSVertexSW* vertices; int count; const void* param; }; class IRasterizer { public: virtual ~IRasterizer() {} virtual void Draw(const GSRasterizerData* data) = 0; virtual void GetStats(GSRasterizerStats& stats) = 0; virtual void PrintStats() = 0; }; class IDrawScanline { public: typedef void (__fastcall *DrawScanlineStaticPtr)(int right, int left, int top, const GSVertexSW& v); typedef void (__fastcall *SetupPrimStaticPtr)(const GSVertexSW* vertices, const GSVertexSW& dscan); typedef void (IDrawScanline::*DrawSolidRectPtr)(const GSVector4i& r, const GSVertexSW& v); struct Functions { DrawScanlineStaticPtr ssl; DrawScanlineStaticPtr ssle; SetupPrimStaticPtr ssp; DrawSolidRectPtr sr; // TODO }; virtual ~IDrawScanline() {} virtual void BeginDraw(const GSRasterizerData* data, Functions* dsf) = 0; virtual void EndDraw(const GSRasterizerStats& stats) = 0; virtual void PrintStats() = 0; }; class GSRasterizer : public IRasterizer { protected: IDrawScanline* m_ds; IDrawScanline::Functions m_dsf; int m_id; int m_threads; GSRasterizerStats m_stats; void DrawPoint(const GSVertexSW* v, const GSVector4i& scissor); void DrawLine(const GSVertexSW* v, const GSVector4i& scissor); void DrawTriangle(const GSVertexSW* v, const GSVector4i& scissor); void DrawTriangleEdge(const GSVertexSW* v, const GSVector4i& scissor); void DrawSprite(const GSVertexSW* v, const GSVector4i& scissor); void DrawTriangleTop(GSVertexSW* v, const GSVector4i& scissor); void DrawTriangleBottom(GSVertexSW* v, const GSVector4i& scissor); void DrawTriangleTopBottom(GSVertexSW* v, const GSVector4i& scissor); __forceinline void DrawTriangleSection(int top, int bottom, GSVertexSW& l, const GSVertexSW& dl, GSVector4& r, const GSVector4& dr, const GSVertexSW& dscan, const GSVector4& scissor); __forceinline void DrawTriangleSection(int top, int bottom, GSVertexSW& l, const GSVertexSW& dl, const GSVertexSW& dscan, const GSVector4& scissor); void DrawEdge(const GSVertexSW& v0, const GSVertexSW& v1, const GSVertexSW& dv, const GSVector4i& scissor, int orientation, int side); public: GSRasterizer(IDrawScanline* ds, int id = 0, int threads = 0); virtual ~GSRasterizer(); // IRasterizer void Draw(const GSRasterizerData* data); void GetStats(GSRasterizerStats& stats); void PrintStats() {m_ds->PrintStats();} }; class GSRasterizerMT : public GSRasterizer, private GSThread { long* m_sync; bool m_exit; const GSRasterizerData* m_data; void ThreadProc(); public: GSRasterizerMT(IDrawScanline* ds, int id, int threads, long* sync); virtual ~GSRasterizerMT(); // IRasterizer void Draw(const GSRasterizerData* data); }; class GSRasterizerList : protected list, public IRasterizer { long* m_sync; GSRasterizerStats m_stats; void FreeRasterizers(); public: GSRasterizerList(); virtual ~GSRasterizerList(); template void Create(T* parent, int threads) { FreeRasterizers(); threads = max(threads, 1); // TODO: min(threads, number of cpu cores) for(int i = 0; i < threads; i++) { push_back(new GSRasterizerMT(new DS(parent, i), i, threads, m_sync)); } } // IRasterizer void Draw(const GSRasterizerData* data); void GetStats(GSRasterizerStats& stats); void PrintStats(); };