/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see .
*/
#pragma once
#include
#include "common/Threading.h"
#include "common/wxGuiTools.h"
#include "common/pxEvents.h"
#include "common/AppTrait.h"
using namespace Threading;
class pxSynchronousCommandEvent;
// --------------------------------------------------------------------------------------
// pxAppLog / ConsoleLogSource_App
// --------------------------------------------------------------------------------------
class ConsoleLogSource_App : public ConsoleLogSource
{
typedef ConsoleLogSource _parent;
public:
ConsoleLogSource_App();
};
extern ConsoleLogSource_App pxConLog_App;
#define pxAppLog pxConLog_App.IsActive() && pxConLog_App
// --------------------------------------------------------------------------------------
// ModalButtonPanel
// --------------------------------------------------------------------------------------
class ModalButtonPanel : public wxPanelWithHelpers
{
public:
ModalButtonPanel(wxWindow* window, const MsgButtons& buttons);
virtual ~ModalButtonPanel() = default;
virtual void AddActionButton(wxWindowID id);
virtual void AddCustomButton(wxWindowID id, const wxString& label);
virtual void OnActionButtonClicked(wxCommandEvent& evt);
};
typedef std::list wxEventList;
// --------------------------------------------------------------------------------------
// wxAppWithHelpers
// --------------------------------------------------------------------------------------
class wxAppWithHelpers : public wxApp
{
typedef wxApp _parent;
wxDECLARE_DYNAMIC_CLASS(wxAppWithHelpers);
protected:
wxEventList m_IdleEventQueue;
Threading::MutexRecursive m_IdleEventMutex;
wxTimer m_IdleEventTimer;
public:
wxAppWithHelpers();
virtual ~wxAppWithHelpers() {}
wxAppTraits* CreateTraits();
void CleanUp();
void DeleteObject(BaseDeletableObject& obj);
void DeleteObject(BaseDeletableObject* obj)
{
if (obj == NULL)
return;
DeleteObject(*obj);
}
void DeleteThread(Threading::pxThread& obj);
void DeleteThread(Threading::pxThread* obj)
{
if (obj == NULL)
return;
DeleteThread(*obj);
}
void PostCommand(void* clientData, int evtType, int intParam = 0, long longParam = 0, const wxString& stringParam = wxEmptyString);
void PostCommand(int evtType, int intParam = 0, long longParam = 0, const wxString& stringParam = wxEmptyString);
void PostMethod(FnType_Void* method);
void PostIdleMethod(FnType_Void* method);
void ProcessMethod(FnType_Void* method);
bool Rpc_TryInvoke(FnType_Void* method);
bool Rpc_TryInvokeAsync(FnType_Void* method);
sptr ProcessCommand(void* clientData, int evtType, int intParam = 0, long longParam = 0, const wxString& stringParam = wxEmptyString);
sptr ProcessCommand(int evtType, int intParam = 0, long longParam = 0, const wxString& stringParam = wxEmptyString);
void ProcessAction(pxActionEvent& evt);
void PostAction(const pxActionEvent& evt);
void Ping();
bool OnInit();
//int OnExit();
void AddIdleEvent(const wxEvent& evt);
void PostEvent(const wxEvent& evt);
bool ProcessEvent(wxEvent& evt);
bool ProcessEvent(wxEvent* evt);
bool ProcessEvent(pxActionEvent& evt);
bool ProcessEvent(pxActionEvent* evt);
protected:
void IdleEventDispatcher(const wxChar* action = wxEmptyString);
void OnIdleEvent(wxIdleEvent& evt);
void OnStartIdleEventTimer(wxCommandEvent& evt);
void OnIdleEventTimeout(wxTimerEvent& evt);
void OnDeleteObject(wxCommandEvent& evt);
void OnDeleteThread(wxCommandEvent& evt);
void OnSynchronousCommand(pxSynchronousCommandEvent& evt);
void OnInvokeAction(pxActionEvent& evt);
};
namespace Msgbox
{
extern int ShowModal(BaseMessageBoxEvent& evt);
extern int ShowModal(const wxString& title, const wxString& content, const MsgButtons& buttons);
} // namespace Msgbox