/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2021 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #include "PrecompiledHeader.h" #include #include "SettingsWrapper.h" #include "Console.h" static int _calcEnumLength(const char* const* enumArray) { int cnt = 0; while (*enumArray != nullptr) { enumArray++; cnt++; } return cnt; } SettingsWrapper::SettingsWrapper(SettingsInterface& si) : m_si(si) { } SettingsLoadWrapper::SettingsLoadWrapper(SettingsInterface& si) : SettingsWrapper(si) { } bool SettingsLoadWrapper::IsLoading() const { return true; } bool SettingsLoadWrapper::IsSaving() const { return false; } void SettingsLoadWrapper::Entry(const char* section, const char* var, int& value, const int defvalue /*= 0*/) { value = m_si.GetIntValue(section, var, defvalue); } void SettingsLoadWrapper::Entry(const char* section, const char* var, uint& value, const uint defvalue /*= 0*/) { value = m_si.GetUIntValue(section, var, defvalue); } void SettingsLoadWrapper::Entry(const char* section, const char* var, bool& value, const bool defvalue /*= false*/) { value = m_si.GetBoolValue(section, var, defvalue); } void SettingsLoadWrapper::Entry(const char* section, const char* var, float& value, const float defvalue /*= 0.0*/) { value = m_si.GetFloatValue(section, var, defvalue); } void SettingsLoadWrapper::Entry(const char* section, const char* var, std::string& value, const std::string& default_value /*= std::string()*/) { if (!m_si.GetStringValue(section, var, &value) && &value != &default_value) value = default_value; } void SettingsLoadWrapper::_EnumEntry(const char* section, const char* var, int& value, const char* const* enumArray, int defvalue) { const int cnt = _calcEnumLength(enumArray); defvalue = std::clamp(defvalue, 0, cnt); const std::string retval(m_si.GetStringValue(section, var, enumArray[defvalue])); int i = 0; while (enumArray[i] != nullptr && (retval != enumArray[i])) i++; if (enumArray[i] == nullptr) { Console.Warning("(LoadSettings) Warning: Unrecognized value '%s' on key '%s'\n\tUsing the default setting of '%s'.", retval.c_str(), var, enumArray[defvalue]); value = defvalue; } else { value = i; } } bool SettingsLoadWrapper::EntryBitBool(const char* section, const char* var, bool value, const bool defvalue /*= false*/) { return m_si.GetBoolValue(section, var, defvalue); } int SettingsLoadWrapper::EntryBitfield(const char* section, const char* var, int value, const int defvalue /*= 0*/) { return m_si.GetIntValue(section, var, defvalue); } SettingsSaveWrapper::SettingsSaveWrapper(SettingsInterface& si) : SettingsWrapper(si) { } bool SettingsSaveWrapper::IsLoading() const { return false; } bool SettingsSaveWrapper::IsSaving() const { return true; } void SettingsSaveWrapper::Entry(const char* section, const char* var, int& value, const int defvalue /*= 0*/) { m_si.SetIntValue(section, var, value); } void SettingsSaveWrapper::Entry(const char* section, const char* var, uint& value, const uint defvalue /*= 0*/) { m_si.SetUIntValue(section, var, value); } void SettingsSaveWrapper::Entry(const char* section, const char* var, bool& value, const bool defvalue /*= false*/) { m_si.SetBoolValue(section, var, value); } void SettingsSaveWrapper::Entry(const char* section, const char* var, float& value, const float defvalue /*= 0.0*/) { m_si.SetFloatValue(section, var, value); } void SettingsSaveWrapper::Entry(const char* section, const char* var, std::string& value, const std::string& default_value /*= std::string()*/) { m_si.SetStringValue(section, var, value.c_str()); } bool SettingsSaveWrapper::EntryBitBool(const char* section, const char* var, bool value, const bool defvalue /*= false*/) { m_si.SetBoolValue(section, var, value); return value; } int SettingsSaveWrapper::EntryBitfield(const char* section, const char* var, int value, const int defvalue /*= 0*/) { m_si.SetIntValue(section, var, value); return value; } void SettingsSaveWrapper::_EnumEntry(const char* section, const char* var, int& value, const char* const* enumArray, int defvalue) { const int cnt = _calcEnumLength(enumArray); const int index = (value < 0 || value >= cnt) ? defvalue : value; m_si.SetStringValue(section, var, enumArray[index]); } SettingsClearWrapper::SettingsClearWrapper(SettingsInterface& si) : SettingsWrapper(si) { } bool SettingsClearWrapper::IsLoading() const { return false; } bool SettingsClearWrapper::IsSaving() const { return true; } void SettingsClearWrapper::Entry(const char* section, const char* var, int& value, const int defvalue /*= 0*/) { m_si.DeleteValue(section, var); } void SettingsClearWrapper::Entry(const char* section, const char* var, uint& value, const uint defvalue /*= 0*/) { m_si.DeleteValue(section, var); } void SettingsClearWrapper::Entry(const char* section, const char* var, bool& value, const bool defvalue /*= false*/) { m_si.DeleteValue(section, var); } void SettingsClearWrapper::Entry(const char* section, const char* var, float& value, const float defvalue /*= 0.0*/) { m_si.DeleteValue(section, var); } void SettingsClearWrapper::Entry(const char* section, const char* var, std::string& value, const std::string& default_value /*= std::string()*/) { m_si.DeleteValue(section, var); } bool SettingsClearWrapper::EntryBitBool(const char* section, const char* var, bool value, const bool defvalue /*= false*/) { m_si.DeleteValue(section, var); return defvalue; } int SettingsClearWrapper::EntryBitfield(const char* section, const char* var, int value, const int defvalue /*= 0*/) { m_si.DeleteValue(section, var); return defvalue; } void SettingsClearWrapper::_EnumEntry(const char* section, const char* var, int& value, const char* const* enumArray, int defvalue) { m_si.DeleteValue(section, var); }