# # Try to find GLEW library and include path. # Once done this will define # # GLEW_FOUND - system has GLEW # GLEW_INCLUDE_DIR - the GLEW include directories # GLEW_LIBRARY - link these to use GLEW # if(GLEW_INCLUDE_DIR AND GLEW_LIBRARY) set(GLEW_FIND_QUIETLY TRUE) endif(GLEW_INCLUDE_DIR AND GLEW_LIBRARY) IF (WIN32) FIND_PATH( GLEW_INCLUDE_DIR GL/glew.h $ENV{PROGRAMFILES}/GLEW/include ${CMAKE_SOURCE_DIR}/src/nvgl/glew/include DOC "The directory where GL/glew.h resides") FIND_LIBRARY( GLEW_LIBRARY NAMES glew GLEW glew32 glew32s PATHS $ENV{PROGRAMFILES}/GLEW/lib ${CMAKE_SOURCE_DIR}/src/nvgl/glew/bin ${CMAKE_SOURCE_DIR}/src/nvgl/glew/lib DOC "The GLEW library") ELSE (WIN32) FIND_PATH( GLEW_INCLUDE_DIR GL/glew.h /usr/include /usr/local/include /sw/include /opt/local/include DOC "The directory where GL/glew.h resides") FIND_LIBRARY( GLEW_LIBRARY NAMES GLEW glew PATHS /usr/lib32 /usr/lib /usr/local/lib32 /usr/local/lib /sw/lib /opt/local/lib DOC "The GLEW library") ENDIF (WIN32) # handle the QUIETLY and REQUIRED arguments and set GLEW_FOUND to TRUE if # all listed variables are TRUE include(FindPackageHandleStandardArgs) find_package_handle_standard_args(GLEW DEFAULT_MSG GLEW_LIBRARY GLEW_INCLUDE_DIR) mark_as_advanced(GLEW_LIBRARY GLEW_INCLUDE_DIR)