/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2023 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #pragma once #include #include "ui_GameCheatSettingsWidget.h" #include "pcsx2/Patch.h" #include "common/HeterogeneousContainers.h" #include #include #include namespace GameList { struct Entry; } class SettingsWindow; class GameCheatSettingsWidget : public QWidget { Q_OBJECT public: GameCheatSettingsWidget(SettingsWindow* dialog, QWidget* parent); ~GameCheatSettingsWidget(); private Q_SLOTS: void onCheatListItemDoubleClicked(QTreeWidgetItem* item, int column); void onCheatListItemChanged(QTreeWidgetItem* item, int column); void onReloadClicked(); void updateListEnabled(); private: QTreeWidgetItem* getTreeWidgetParent(const std::string_view& parent); void populateTreeWidgetItem(QTreeWidgetItem* item, const Patch::PatchInfo& pi, bool enabled); void setCheatEnabled(std::string name, bool enabled, bool save_and_reload_settings); void setStateForAll(bool enabled); void setStateRecursively(QTreeWidgetItem* parent, bool enabled); void reloadList(); Ui::GameCheatSettingsWidget m_ui; SettingsWindow* m_dialog; UnorderedStringMap m_parent_map; std::vector m_patches; std::vector m_enabled_patches; };