Debug
Win32
Devel
Win32
Release
Win32
ZeroGS
{5C6B7D28-E73D-4F71-8FC0-17ADA640EBD8}
ZeroGS
DynamicLibrary
false
MultiByte
true
DynamicLibrary
MultiByte
DynamicLibrary
false
MultiByte
false
<_ProjectFileVersion>10.0.30319.1
false
$(ProjectName)-dev
NDEBUG;%(PreprocessorDefinitions)
true
true
Win32
.\Release/GSsoftdx.tlb
..\x86\;..\..\ZeroGSShaders\;%(AdditionalIncludeDirectories)
NDEBUG;_USRDLL;__i386__;ZEROGS_DEVBUILD;ZEROGS_SSE2;%(PreprocessorDefinitions)
.\Release/GSsoftdx.pch
Default
NDEBUG;%(PreprocessorDefinitions)
0x0409
zlib-dev.lib;ddraw.lib;dxerr.lib;dxguid.lib;d3dx9.lib;d3d9.lib;odbc32.lib;odbccp32.lib;winmm.lib;Vfw32.lib;%(AdditionalDependencies)
$(OutDir)$(TargetName)$(TargetExt)
true
..\;%(AdditionalLibraryDirectories)
.\GSsoftdx.def
false
MachineX86
..\x86\;..\..\ZeroGSShaders\;%(AdditionalIncludeDirectories)
D3D_DEBUG_INFO;_USRDLL;__i386__;ZEROGS_DEVBUILD;ZEROGS_SSE2;%(PreprocessorDefinitions)
EditAndContinue
zlib-dbg.lib;ddraw.lib;dxerr.lib;dxguid.lib;d3dx9.lib;d3d9.lib;odbc32.lib;odbccp32.lib;winmm.lib;Vfw32.lib;%(AdditionalDependencies)
$(OutDir)$(TargetName)$(TargetExt)
..\;%(AdditionalLibraryDirectories)
%(IgnoreSpecificDefaultLibraries)
.\GSsoftdx.def
false
NDEBUG;%(PreprocessorDefinitions)
true
true
Win32
.\Release/GSsoftdx.tlb
..\x86\;..\..\ZeroGSShaders\;%(AdditionalIncludeDirectories)
NDEBUG;_WINDOWS;_USRDLL;__i386__;RELEASE_TO_PUBLIC;ZEROGS_SSE2;%(PreprocessorDefinitions)
Default
NDEBUG;%(PreprocessorDefinitions)
0x0409
zlib.lib;ddraw.lib;dxerr.lib;dxguid.lib;d3dx9.lib;d3d9.lib;odbc32.lib;odbccp32.lib;winmm.lib;Vfw32.lib;%(AdditionalDependencies)
$(OutDir)$(TargetName)$(TargetExt)
true
..\;%(AdditionalLibraryDirectories)
.\GSsoftdx.def
false
MachineX86
ml /nologo /c /Zi /Fo"$(IntDir)%(Filename).obj" "%(FullPath)"
$(IntDir)%(Filename).obj;%(Outputs)
ml /nologo /c /Zi /Fo"$(IntDir)%(Filename).obj" "%(FullPath)"
$(IntDir)%(Filename).obj;%(Outputs)
ml /nologo /c /Zi /Fo"$(IntDir)%(Filename).obj" "%(FullPath)"
$(IntDir)%(Filename).obj;%(Outputs)