#!/usr/bin/perl
# PCSX2 - PS2 Emulator for PCs
# Copyright (C) 2002-2011 PCSX2 Dev Team
#
# PCSX2 is free software: you can redistribute it and/or modify it under the terms
# of the GNU Lesser General Public License as published by the Free Software Found-
# ation, either version 3 of the License, or (at your option) any later version.
#
# PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
# without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
# PURPOSE. See the GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along with PCSX2.
# If not, see .
# This basic script convert an jpeg/png image to a .h include file
# compatible with PCSX2 gui
use File::Basename;
use strict;
use warnings;
sub ascii_to_hex ($)
{
(my $str = shift) =~ s/(.|\n)/sprintf("%02lx", ord $1)/eg;
return $str;
}
sub get_wx_ext ($)
{
my $ext = shift;
my $result = "BAD_FORMAT";
if ($ext =~ /png/i) {
$result = "wxBITMAP_TYPE_PNG";
} elsif ($ext =~ /jpe?g/i) {
$result = "wxBITMAP_TYPE_JPEG";
} else {
print "ERROR: bad format $ext\n";
}
return $result;
}
my $input=$ARGV[0];
my $output=$ARGV[1] . ".h" ;
my($filename, $directories, $suffix) = fileparse($input);
my ($name, $ext) = split(/\./,$filename);
my $wx_img_class = "res_$name";
my $wx_img_extension = get_wx_ext($ext);
my $filesize = -s $input;
### Collect binary data
my $lenght = 1;
my $binary = "\t\t";
my $data;
my $byte;
open(IN,"$input");
binmode IN;
while (($byte = read IN, $data, 1) != 0) {
my $hex = ascii_to_hex($data);
$binary .= "0x$hex";
if ($lenght % 17 == 0 && $lenght > 1) {
# End of line
$binary .= ",\n\t\t";
} elsif ($filesize == $lenght) {
# End of file
$binary .= "\n";
} else {
$binary .= ",";
}
$lenght++;
}
close(IN);
open(OUT,">$output");
### Print the header
print OUT "#pragma once\n\n";
print OUT "#include \"Pcsx2Types.h\"\n";
print OUT "#include \n\n";
print OUT "class $wx_img_class\n{\n";
print OUT "public:\n";
print OUT "\tstatic const uint Length = $filesize;\n";
print OUT "\tstatic const u8 Data[Length];\n";
print OUT "\tstatic wxBitmapType GetFormat() { return $wx_img_extension; }\n};\n\n";
print OUT "const u8 ${wx_img_class}::Data[Length] =\n{\n";
### Print the array
print OUT $binary;
print OUT "};\n";
close(OUT);