/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see .
*/
#include "common/Path.h"
#include
#include
// ---------------------------------------------------------------------------------
// wxDirName (implementations)
// ---------------------------------------------------------------------------------
wxFileName wxDirName::Combine(const wxFileName& right) const
{
pxAssertMsg(IsDir(), L"Warning: Malformed directory name detected during wxDirName concatenation.");
if (right.IsAbsolute())
return right;
// Append any directory parts from right, and then set the filename.
// Except we can't do that because our m_members are private (argh!) and there is no API
// for getting each component of the path. So instead let's use Normalize:
wxFileName result(right);
result.Normalize(wxPATH_NORM_ENV_VARS | wxPATH_NORM_DOTS | wxPATH_NORM_ABSOLUTE, GetPath());
return result;
}
wxDirName wxDirName::Combine(const wxDirName& right) const
{
pxAssertMsg(IsDir() && right.IsDir(), L"Warning: Malformed directory name detected during wDirName concatenation.");
wxDirName result(right);
result.Normalize(wxPATH_NORM_ENV_VARS | wxPATH_NORM_DOTS | wxPATH_NORM_ABSOLUTE, GetPath());
return result;
}
wxDirName& wxDirName::Normalize(int flags, const wxString& cwd)
{
pxAssertMsg(IsDir(), L"Warning: Malformed directory name detected during wDirName normalization.");
if (!wxFileName::Normalize(flags, cwd))
throw Exception::ParseError().SetDiagMsg(L"wxDirName::Normalize operation failed.");
return *this;
}
wxDirName& wxDirName::MakeRelativeTo(const wxString& pathBase)
{
pxAssertMsg(IsDir(), L"Warning: Malformed directory name detected during wDirName normalization.");
if (!wxFileName::MakeRelativeTo(pathBase))
throw Exception::ParseError().SetDiagMsg(L"wxDirName::MakeRelativeTo operation failed.");
return *this;
}
wxDirName& wxDirName::MakeAbsolute(const wxString& cwd)
{
pxAssertMsg(IsDir(), L"Warning: Malformed directory name detected during wDirName normalization.");
if (!wxFileName::MakeAbsolute(cwd))
throw Exception::ParseError().SetDiagMsg(L"wxDirName::MakeAbsolute operation failed.");
return *this;
}
void wxDirName::Rmdir() const
{
if (!Exists())
return;
wxFileName::Rmdir();
// TODO : Throw exception if operation failed? Do we care?
}
bool wxDirName::Mkdir() const
{
// wxWidgets recurses directory creation for us.
// only exist in wx2.9 and above
#ifndef wxS_DIR_DEFAULT
#define wxS_DIR_DEFAULT 0777
#endif
if (Exists())
return true;
return wxFileName::Mkdir(wxS_DIR_DEFAULT, wxPATH_MKDIR_FULL);
}
// ---------------------------------------------------------------------------------
// Path namespace (wxFileName helpers)
// ---------------------------------------------------------------------------------
bool Path::IsRelative(const wxString& path)
{
return wxDirName(path).IsRelative();
}
// Returns -1 if the file does not exist.
s64 Path::GetFileSize(const wxString& path)
{
if (!wxFile::Exists(path.c_str()))
return -1;
return (s64)wxFileName::GetSize(path).GetValue();
}
wxString Path::Normalize(const wxString& src)
{
wxFileName normalize(src);
normalize.Normalize();
return normalize.GetFullPath();
}
wxString Path::Normalize(const wxDirName& src)
{
return wxDirName(src).Normalize().ToString();
}
wxString Path::MakeAbsolute(const wxString& src)
{
wxFileName absolute(src);
absolute.MakeAbsolute();
return absolute.GetFullPath();
}
// Concatenates two pathnames together, inserting delimiters (backslash on win32)
// as needed! Assumes the 'dest' is allocated to at least g_MaxPath length.
//
wxString Path::Combine(const wxString& srcPath, const wxString& srcFile)
{
return (wxDirName(srcPath) + srcFile).GetFullPath();
}
wxString Path::Combine(const wxDirName& srcPath, const wxFileName& srcFile)
{
return (srcPath + srcFile).GetFullPath();
}
wxString Path::Combine(const wxString& srcPath, const wxDirName& srcFile)
{
return (wxDirName(srcPath) + srcFile).ToString();
}
std::string Path::CombineStdString(const wxDirName& srcPath, const std::string_view& srcFile)
{
const wxString wxResult((srcPath + wxString::FromUTF8(srcFile.data(), srcFile.length())).GetFullPath());
const wxCharBuffer wxBuf(wxResult.ToUTF8());
return std::string(wxBuf.data(), wxBuf.length());
}
std::string Path::CombineStdString(const std::string_view& srcPath, const std::string_view& srcFile)
{
const wxDirName srcPathDir(wxString::FromUTF8(srcPath.data(), srcPath.length()));
const wxString wxResult((srcPathDir + wxString::FromUTF8(srcFile.data(), srcFile.length())).GetFullPath());
const wxCharBuffer wxBuf(wxResult.ToUTF8());
return std::string(wxBuf.data(), wxBuf.length());
}
// Replaces the extension of the file with the one given.
// This function works for path names as well as file names.
wxString Path::ReplaceExtension(const wxString& src, const wxString& ext)
{
wxFileName jojo(src);
jojo.SetExt(ext);
return jojo.GetFullPath();
}
wxString Path::ReplaceFilename(const wxString& src, const wxString& newfilename)
{
wxFileName jojo(src);
jojo.SetFullName(newfilename);
return jojo.GetFullPath();
}
wxString Path::GetFilename(const wxString& src)
{
return wxFileName(src).GetFullName();
}
wxString Path::GetFilenameWithoutExt(const wxString& src)
{
return wxFileName(src).GetName();
}
wxString Path::GetDirectory(const wxString& src)
{
return wxFileName(src).GetPath();
}
// returns the base/root directory of the given path.
// Example /this/that/something.txt -> dest == "/"
wxString Path::GetRootDirectory(const wxString& src)
{
size_t pos = src.find_first_of(wxFileName::GetPathSeparators());
if (pos == wxString::npos)
return wxString();
else
return wxString(src.begin(), src.begin() + pos);
}
fs::path Path::FromWxString(const wxString& path)
{
#ifdef _WIN32
return fs::path(path.ToStdWstring());
#else
return fs::path(path.ToStdString());
#endif
}