/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2021 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #include "common/PrecompiledHeader.h" #include "common/Console.h" #include "ContextWGL.h" static void* GetProcAddressCallback(const char* name) { void* addr = wglGetProcAddress(name); if (addr) return addr; // try opengl32.dll return ::GetProcAddress(GetModuleHandleA("opengl32.dll"), name); } namespace GL { ContextWGL::ContextWGL(const WindowInfo& wi) : Context(wi) { } ContextWGL::~ContextWGL() { if (wglGetCurrentContext() == m_rc) wglMakeCurrent(m_dc, nullptr); if (m_rc) wglDeleteContext(m_rc); if (m_dc) ReleaseDC(GetHWND(), m_dc); } std::unique_ptr ContextWGL::Create(const WindowInfo& wi, const Version* versions_to_try, size_t num_versions_to_try) { std::unique_ptr context = std::make_unique(wi); if (!context->Initialize(versions_to_try, num_versions_to_try)) return nullptr; return context; } bool ContextWGL::Initialize(const Version* versions_to_try, size_t num_versions_to_try) { if (m_wi.type == WindowInfo::Type::Win32) { if (!InitializeDC()) return false; } else { Console.Error("PBuffer not implemented"); return false; } // Everything including core/ES requires a dummy profile to load the WGL extensions. if (!CreateAnyContext(nullptr, true)) return false; for (size_t i = 0; i < num_versions_to_try; i++) { const Version& cv = versions_to_try[i]; if (cv.profile == Profile::NoProfile) { // we already have the dummy context, so just use that m_version = cv; return true; } else if (CreateVersionContext(cv, nullptr, true)) { m_version = cv; return true; } } return false; } void* ContextWGL::GetProcAddress(const char* name) { return GetProcAddressCallback(name); } bool ContextWGL::ChangeSurface(const WindowInfo& new_wi) { const bool was_current = (wglGetCurrentContext() == m_rc); if (m_dc) { ReleaseDC(GetHWND(), m_dc); m_dc = {}; } m_wi = new_wi; if (!InitializeDC()) return false; if (was_current && !wglMakeCurrent(m_dc, m_rc)) { Console.Error("Failed to make context current again after surface change: 0x%08X", GetLastError()); return false; } return true; } void ContextWGL::ResizeSurface(u32 new_surface_width /*= 0*/, u32 new_surface_height /*= 0*/) { RECT client_rc = {}; GetClientRect(GetHWND(), &client_rc); m_wi.surface_width = static_cast(client_rc.right - client_rc.left); m_wi.surface_height = static_cast(client_rc.bottom - client_rc.top); } bool ContextWGL::SwapBuffers() { return ::SwapBuffers(m_dc); } bool ContextWGL::MakeCurrent() { if (!wglMakeCurrent(m_dc, m_rc)) { Console.Error("wglMakeCurrent() failed: 0x%08X", GetLastError()); return false; } return true; } bool ContextWGL::DoneCurrent() { return wglMakeCurrent(m_dc, nullptr); } bool ContextWGL::SetSwapInterval(s32 interval) { if (!GLAD_WGL_EXT_swap_control) return false; return wglSwapIntervalEXT(interval); } std::unique_ptr ContextWGL::CreateSharedContext(const WindowInfo& wi) { std::unique_ptr context = std::make_unique(wi); if (wi.type == WindowInfo::Type::Win32) { if (!context->InitializeDC()) return nullptr; } else { Console.Error("PBuffer not implemented"); return nullptr; } if (m_version.profile == Profile::NoProfile) { if (!context->CreateAnyContext(m_rc, false)) return nullptr; } else { if (!context->CreateVersionContext(m_version, m_rc, false)) return nullptr; } context->m_version = m_version; return context; } bool ContextWGL::InitializeDC() { PIXELFORMATDESCRIPTOR pfd = {}; pfd.nSize = sizeof(pfd); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; pfd.iPixelType = PFD_TYPE_RGBA; pfd.dwLayerMask = PFD_MAIN_PLANE; pfd.cRedBits = 8; pfd.cGreenBits = 8; pfd.cBlueBits = 8; pfd.cColorBits = 24; m_dc = GetDC(GetHWND()); if (!m_dc) { Console.Error("GetDC() failed: 0x%08X", GetLastError()); return false; } const int pf = ChoosePixelFormat(m_dc, &pfd); if (pf == 0) { Console.Error("ChoosePixelFormat() failed: 0x%08X", GetLastError()); return false; } if (!SetPixelFormat(m_dc, pf, &pfd)) { Console.Error("SetPixelFormat() failed: 0x%08X", GetLastError()); return false; } return true; } bool ContextWGL::CreateAnyContext(HGLRC share_context, bool make_current) { m_rc = wglCreateContext(m_dc); if (!m_rc) { Console.Error("wglCreateContext() failed: 0x%08X", GetLastError()); return false; } if (make_current) { if (!wglMakeCurrent(m_dc, m_rc)) { Console.Error("wglMakeCurrent() failed: 0x%08X", GetLastError()); return false; } // re-init glad-wgl if (!gladLoadWGLLoader([](const char* name) -> void* { return wglGetProcAddress(name); }, m_dc)) { Console.Error("Loading GLAD WGL functions failed"); return false; } } if (share_context && !wglShareLists(share_context, m_rc)) { Console.Error("wglShareLists() failed: 0x%08X", GetLastError()); return false; } return true; } bool ContextWGL::CreateVersionContext(const Version& version, HGLRC share_context, bool make_current) { // we need create context attribs if (!GLAD_WGL_ARB_create_context) { Console.Error("Missing GLAD_WGL_ARB_create_context."); return false; } HGLRC new_rc; if (version.profile == Profile::Core) { const int attribs[] = { WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB, WGL_CONTEXT_MAJOR_VERSION_ARB, version.major_version, WGL_CONTEXT_MINOR_VERSION_ARB, version.minor_version, #ifdef _DEBUG WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB | WGL_CONTEXT_DEBUG_BIT_ARB, #else WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, #endif 0, 0}; new_rc = wglCreateContextAttribsARB(m_dc, share_context, attribs); } else if (version.profile == Profile::ES) { if ((version.major_version >= 2 && !GLAD_WGL_EXT_create_context_es2_profile) || (version.major_version < 2 && !GLAD_WGL_EXT_create_context_es_profile)) { Console.Error("WGL_EXT_create_context_es_profile not supported"); return false; } const int attribs[] = { WGL_CONTEXT_PROFILE_MASK_ARB, ((version.major_version >= 2) ? WGL_CONTEXT_ES2_PROFILE_BIT_EXT : WGL_CONTEXT_ES_PROFILE_BIT_EXT), WGL_CONTEXT_MAJOR_VERSION_ARB, version.major_version, WGL_CONTEXT_MINOR_VERSION_ARB, version.minor_version, 0, 0}; new_rc = wglCreateContextAttribsARB(m_dc, share_context, attribs); } else { Console.Error("Unknown profile"); return false; } if (!new_rc) return false; // destroy and swap contexts if (m_rc) { if (!wglMakeCurrent(m_dc, make_current ? new_rc : nullptr)) { Console.Error("wglMakeCurrent() failed: 0x%08X", GetLastError()); wglDeleteContext(new_rc); return false; } // re-init glad-wgl if (make_current && !gladLoadWGLLoader([](const char* name) -> void* { return wglGetProcAddress(name); }, m_dc)) { Console.Error("Loading GLAD WGL functions failed"); return false; } wglDeleteContext(m_rc); } m_rc = new_rc; return true; } } // namespace GL