/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2023 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #include "Pcsx2Defs.h" #include "CrashHandler.h" #include "FileSystem.h" #include "StringUtil.h" #include #include #include #if defined(_WIN32) #include "RedtapeWindows.h" #include "StackWalker.h" #include class CrashHandlerStackWalker : public StackWalker { public: explicit CrashHandlerStackWalker(HANDLE out_file); ~CrashHandlerStackWalker(); protected: void OnOutput(LPCSTR szText) override; private: HANDLE m_out_file; }; CrashHandlerStackWalker::CrashHandlerStackWalker(HANDLE out_file) : StackWalker(RetrieveVerbose, nullptr, GetCurrentProcessId(), GetCurrentProcess()) , m_out_file(out_file) { } CrashHandlerStackWalker::~CrashHandlerStackWalker() = default; void CrashHandlerStackWalker::OnOutput(LPCSTR szText) { if (m_out_file) { DWORD written; WriteFile(m_out_file, szText, static_cast(std::strlen(szText)), &written, nullptr); } OutputDebugStringA(szText); } static bool WriteMinidump(HMODULE hDbgHelp, HANDLE hFile, HANDLE hProcess, DWORD process_id, DWORD thread_id, PEXCEPTION_POINTERS exception, MINIDUMP_TYPE type) { using PFNMINIDUMPWRITEDUMP = BOOL(WINAPI*)(HANDLE hProcess, DWORD ProcessId, HANDLE hFile, MINIDUMP_TYPE DumpType, PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam, PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam, PMINIDUMP_CALLBACK_INFORMATION CallbackParam); PFNMINIDUMPWRITEDUMP minidump_write_dump = hDbgHelp ? reinterpret_cast(GetProcAddress(hDbgHelp, "MiniDumpWriteDump")) : nullptr; if (!minidump_write_dump) return false; MINIDUMP_EXCEPTION_INFORMATION mei; PMINIDUMP_EXCEPTION_INFORMATION mei_ptr = nullptr; if (exception) { mei.ThreadId = thread_id; mei.ExceptionPointers = exception; mei.ClientPointers = FALSE; mei_ptr = &mei; } return minidump_write_dump(hProcess, process_id, hFile, type, mei_ptr, nullptr, nullptr); } static std::wstring s_write_directory; static HMODULE s_dbghelp_module = nullptr; static PVOID s_veh_handle = nullptr; static bool s_in_crash_handler = false; static void GenerateCrashFilename(wchar_t* buf, size_t len, const wchar_t* prefix, const wchar_t* extension) { SYSTEMTIME st = {}; GetLocalTime(&st); _snwprintf_s(buf, len, _TRUNCATE, L"%s%scrash-%04u-%02u-%02u-%02u-%02u-%02u-%03u.%s", prefix ? prefix : L"", prefix ? L"\\" : L"", st.wYear, st.wMonth, st.wDay, st.wHour, st.wMinute, st.wSecond, st.wMilliseconds, extension); } static void WriteMinidumpAndCallstack(PEXCEPTION_POINTERS exi) { s_in_crash_handler = true; wchar_t filename[1024] = {}; GenerateCrashFilename(filename, std::size(filename), s_write_directory.empty() ? nullptr : s_write_directory.c_str(), L"txt"); // might fail HANDLE hFile = CreateFileW(filename, GENERIC_WRITE, 0, nullptr, CREATE_ALWAYS, 0, nullptr); if (exi && hFile != INVALID_HANDLE_VALUE) { char line[1024]; DWORD written; std::snprintf(line, std::size(line), "Exception 0x%08X at 0x%p\n", static_cast(exi->ExceptionRecord->ExceptionCode), exi->ExceptionRecord->ExceptionAddress); WriteFile(hFile, line, static_cast(std::strlen(line)), &written, nullptr); } GenerateCrashFilename(filename, std::size(filename), s_write_directory.empty() ? nullptr : s_write_directory.c_str(), L"dmp"); const MINIDUMP_TYPE minidump_type = static_cast(MiniDumpNormal | MiniDumpWithHandleData | MiniDumpWithProcessThreadData | MiniDumpWithThreadInfo | MiniDumpWithIndirectlyReferencedMemory); const HANDLE hMinidumpFile = CreateFileW(filename, GENERIC_WRITE, 0, nullptr, CREATE_ALWAYS, 0, nullptr); if (hMinidumpFile == INVALID_HANDLE_VALUE || !WriteMinidump(s_dbghelp_module, hMinidumpFile, GetCurrentProcess(), GetCurrentProcessId(), GetCurrentThreadId(), exi, minidump_type)) { static const char error_message[] = "Failed to write minidump file.\n"; if (hFile != INVALID_HANDLE_VALUE) { DWORD written; WriteFile(hFile, error_message, sizeof(error_message) - 1, &written, nullptr); } } if (hMinidumpFile != INVALID_HANDLE_VALUE) CloseHandle(hMinidumpFile); CrashHandlerStackWalker sw(hFile); sw.ShowCallstack(GetCurrentThread(), exi ? exi->ContextRecord : nullptr); if (hFile != INVALID_HANDLE_VALUE) CloseHandle(hFile); } static LONG NTAPI ExceptionHandler(PEXCEPTION_POINTERS exi) { if (s_in_crash_handler) return EXCEPTION_CONTINUE_SEARCH; switch (exi->ExceptionRecord->ExceptionCode) { case EXCEPTION_ACCESS_VIOLATION: case EXCEPTION_BREAKPOINT: case EXCEPTION_ARRAY_BOUNDS_EXCEEDED: case EXCEPTION_INT_DIVIDE_BY_ZERO: case EXCEPTION_INT_OVERFLOW: case EXCEPTION_PRIV_INSTRUCTION: case EXCEPTION_ILLEGAL_INSTRUCTION: case EXCEPTION_NONCONTINUABLE_EXCEPTION: case EXCEPTION_STACK_OVERFLOW: case EXCEPTION_GUARD_PAGE: break; default: return EXCEPTION_CONTINUE_SEARCH; } // if the debugger is attached, let it take care of it. if (IsDebuggerPresent()) return EXCEPTION_CONTINUE_SEARCH; WriteMinidumpAndCallstack(exi); return EXCEPTION_CONTINUE_SEARCH; } bool CrashHandler::Install() { // load dbghelp at install/startup, that way we're not LoadLibrary()'ing after a crash // .. because that probably wouldn't go down well. s_dbghelp_module = StackWalker::LoadDbgHelpLibrary(); s_veh_handle = AddVectoredExceptionHandler(0, ExceptionHandler); return (s_veh_handle != nullptr); } void CrashHandler::SetWriteDirectory(const std::string_view& dump_directory) { if (!s_veh_handle) return; s_write_directory = StringUtil::UTF8StringToWideString(dump_directory); } void CrashHandler::WriteDumpForCaller() { WriteMinidumpAndCallstack(nullptr); } void CrashHandler::Uninstall() { if (s_veh_handle) { RemoveVectoredExceptionHandler(s_veh_handle); s_veh_handle = nullptr; } if (s_dbghelp_module) { FreeLibrary(s_dbghelp_module); s_dbghelp_module = nullptr; } } #elif defined(HAS_LIBBACKTRACE) #include "FileSystem.h" #include #include #include #include #include #include #include namespace CrashHandler { struct BacktraceBuffer { char* buffer; size_t used; size_t size; }; static const char* GetSignalName(int signal_no); static void AllocateBuffer(BacktraceBuffer* buf); static void FreeBuffer(BacktraceBuffer* buf); static void AppendToBuffer(BacktraceBuffer* buf, const char* format, ...); static int BacktraceFullCallback(void* data, uintptr_t pc, const char* filename, int lineno, const char* function); static void CallExistingSignalHandler(int signal, siginfo_t* siginfo, void* ctx); static void CrashSignalHandler(int signal, siginfo_t* siginfo, void* ctx); static std::recursive_mutex s_crash_mutex; static bool s_in_signal_handler = false; static backtrace_state* s_backtrace_state = nullptr; static struct sigaction s_old_sigbus_action; static struct sigaction s_old_sigsegv_action; } const char* CrashHandler::GetSignalName(int signal_no) { switch (signal_no) { // Don't need to list all of them, there's only a couple we register. // clang-format off case SIGSEGV: return "SIGSEGV"; case SIGBUS: return "SIGBUS"; default: return "UNKNOWN"; // clang-format on } } void CrashHandler::AllocateBuffer(BacktraceBuffer* buf) { buf->used = 0; buf->size = __pagesize; buf->buffer = static_cast(mmap(nullptr, buf->size, PROT_READ | PROT_WRITE, MAP_ANONYMOUS | MAP_PRIVATE, -1, 0)); if (buf->buffer == static_cast(MAP_FAILED)) { buf->buffer = nullptr; buf->size = 0; } } void CrashHandler::FreeBuffer(BacktraceBuffer* buf) { if (buf->buffer) munmap(buf->buffer, buf->size); } void CrashHandler::AppendToBuffer(BacktraceBuffer* buf, const char* format, ...) { std::va_list ap; va_start(ap, format); // Hope this doesn't allocate memory... it *can*, but hopefully unlikely since // it won't be the first call, and we're providing the buffer. if (buf->size > 0 && buf->used < (buf->size - 1)) { const int written = std::vsnprintf(buf->buffer + buf->used, buf->size - buf->used, format, ap); if (written > 0) buf->used += static_cast(written); } va_end(ap); } int CrashHandler::BacktraceFullCallback(void* data, uintptr_t pc, const char* filename, int lineno, const char* function) { BacktraceBuffer* buf = static_cast(data); AppendToBuffer(buf, " %016p", pc); if (function) AppendToBuffer(buf, " %s", function); if (filename) AppendToBuffer(buf, " [%s:%d]", filename, lineno); AppendToBuffer(buf, "\n"); return 0; } void CrashHandler::CallExistingSignalHandler(int signal, siginfo_t* siginfo, void* ctx) { const struct sigaction& sa = (signal == SIGBUS) ? s_old_sigbus_action : s_old_sigsegv_action; if (sa.sa_flags & SA_SIGINFO) { sa.sa_sigaction(signal, siginfo, ctx); } else if (sa.sa_handler == SIG_DFL) { // Re-raising the signal would just queue it, and since we'd restore the handler back to us, // we'd end up right back here again. So just abort, because that's probably what it'd do anyway. abort(); } else if (sa.sa_handler != SIG_IGN) { sa.sa_handler(signal); } } void CrashHandler::CrashSignalHandler(int signal, siginfo_t* siginfo, void* ctx) { std::unique_lock lock(s_crash_mutex); // If we crash somewhere in libbacktrace, don't bother trying again. if (!s_in_signal_handler) { s_in_signal_handler = true; #if defined(__APPLE__) && defined(__x86_64__) void* const exception_pc = reinterpret_cast(static_cast(ctx)->uc_mcontext->__ss.__rip); #elif defined(__FreeBSD__) && defined(__x86_64__) void* const exception_pc = reinterpret_cast(static_cast(ctx)->uc_mcontext.mc_rip); #elif defined(__x86_64__) void* const exception_pc = reinterpret_cast(static_cast(ctx)->uc_mcontext.gregs[REG_RIP]); #else void* const exception_pc = nullptr; #endif BacktraceBuffer buf; AllocateBuffer(&buf); AppendToBuffer(&buf, "*************** Unhandled %s at %p ***************\n", GetSignalName(signal), exception_pc); const int rc = backtrace_full(s_backtrace_state, 0, BacktraceFullCallback, nullptr, &buf); if (rc != 0) AppendToBuffer(&buf, " backtrace_full() failed: %d\n"); AppendToBuffer(&buf, "*******************************************************************\n"); if (buf.used > 0) write(STDERR_FILENO, buf.buffer, buf.used); FreeBuffer(&buf); s_in_signal_handler = false; } // Chances are we're not going to have anything else to call, but just in case. lock.unlock(); CallExistingSignalHandler(signal, siginfo, ctx); } bool CrashHandler::Install() { const std::string progpath = FileSystem::GetProgramPath(); s_backtrace_state = backtrace_create_state(progpath.empty() ? nullptr : progpath.c_str(), 0, nullptr, nullptr); if (!s_backtrace_state) return false; struct sigaction sa; sigemptyset(&sa.sa_mask); sa.sa_flags = SA_SIGINFO | SA_NODEFER; sa.sa_sigaction = CrashSignalHandler; if (sigaction(SIGBUS, &sa, &s_old_sigbus_action) != 0) return false; if (sigaction(SIGSEGV, &sa, &s_old_sigsegv_action) != 0) return false; return true; } void CrashHandler::SetWriteDirectory(const std::string_view& dump_directory) { } void CrashHandler::WriteDumpForCaller() { } void CrashHandler::Uninstall() { // We can't really unchain the signal handlers... so, YOLO. } #else bool CrashHandler::Install() { return false; } void CrashHandler::SetWriteDirectory(const std::string_view& dump_directory) { } void CrashHandler::WriteDumpForCaller() { } void CrashHandler::Uninstall() { } #endif