/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2021 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #include "common/GL/ContextWGL.h" #include "common/Assertions.h" #include "common/Console.h" #include "common/ScopedGuard.h" static void* GetProcAddressCallback(const char* name) { void* addr = wglGetProcAddress(name); if (addr) return addr; // try opengl32.dll return ::GetProcAddress(GetModuleHandleA("opengl32.dll"), name); } namespace GL { ContextWGL::ContextWGL(const WindowInfo& wi) : Context(wi) { } ContextWGL::~ContextWGL() { if (wglGetCurrentContext() == m_rc) wglMakeCurrent(m_dc, nullptr); if (m_rc) wglDeleteContext(m_rc); ReleaseDC(); } std::unique_ptr ContextWGL::Create(const WindowInfo& wi, const Version* versions_to_try, size_t num_versions_to_try) { std::unique_ptr context = std::make_unique(wi); if (!context->Initialize(versions_to_try, num_versions_to_try)) return nullptr; return context; } bool ContextWGL::Initialize(const Version* versions_to_try, size_t num_versions_to_try) { if (m_wi.type == WindowInfo::Type::Win32) { if (!InitializeDC()) return false; } else { Console.Error("ContextWGL must always start with a valid surface."); return false; } // Everything including core/ES requires a dummy profile to load the WGL extensions. if (!CreateAnyContext(nullptr, true)) return false; for (size_t i = 0; i < num_versions_to_try; i++) { const Version& cv = versions_to_try[i]; if (cv.profile == Profile::NoProfile) { // we already have the dummy context, so just use that m_version = cv; return true; } else if (CreateVersionContext(cv, nullptr, true)) { m_version = cv; return true; } } return false; } void* ContextWGL::GetProcAddress(const char* name) { return GetProcAddressCallback(name); } bool ContextWGL::ChangeSurface(const WindowInfo& new_wi) { const bool was_current = (wglGetCurrentContext() == m_rc); ReleaseDC(); m_wi = new_wi; if (!InitializeDC()) return false; if (was_current && !wglMakeCurrent(m_dc, m_rc)) { Console.Error("Failed to make context current again after surface change: 0x%08X", GetLastError()); return false; } return true; } void ContextWGL::ResizeSurface(u32 new_surface_width /*= 0*/, u32 new_surface_height /*= 0*/) { RECT client_rc = {}; GetClientRect(GetHWND(), &client_rc); m_wi.surface_width = static_cast(client_rc.right - client_rc.left); m_wi.surface_height = static_cast(client_rc.bottom - client_rc.top); } bool ContextWGL::SwapBuffers() { return ::SwapBuffers(m_dc); } bool ContextWGL::MakeCurrent() { if (!wglMakeCurrent(m_dc, m_rc)) { Console.Error("wglMakeCurrent() failed: 0x%08X", GetLastError()); return false; } return true; } bool ContextWGL::DoneCurrent() { return wglMakeCurrent(m_dc, nullptr); } bool ContextWGL::SetSwapInterval(s32 interval) { if (!GLAD_WGL_EXT_swap_control) return false; return wglSwapIntervalEXT(interval); } std::unique_ptr ContextWGL::CreateSharedContext(const WindowInfo& wi) { std::unique_ptr context = std::make_unique(wi); if (wi.type == WindowInfo::Type::Win32) { if (!context->InitializeDC()) return nullptr; } else { Console.Error("PBuffer not implemented"); return nullptr; } if (m_version.profile == Profile::NoProfile) { if (!context->CreateAnyContext(m_rc, false)) return nullptr; } else { if (!context->CreateVersionContext(m_version, m_rc, false)) return nullptr; } context->m_version = m_version; return context; } HDC ContextWGL::GetDCAndSetPixelFormat(HWND hwnd) { PIXELFORMATDESCRIPTOR pfd = {}; pfd.nSize = sizeof(pfd); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; pfd.iPixelType = PFD_TYPE_RGBA; pfd.dwLayerMask = PFD_MAIN_PLANE; pfd.cRedBits = 8; pfd.cGreenBits = 8; pfd.cBlueBits = 8; pfd.cColorBits = 24; HDC hDC = ::GetDC(hwnd); if (!hDC) { Console.Error("GetDC() failed: 0x%08X", GetLastError()); return false; } if (!m_pixel_format.has_value()) { const int pf = ChoosePixelFormat(hDC, &pfd); if (pf == 0) { Console.Error("ChoosePixelFormat() failed: 0x%08X", GetLastError()); ::ReleaseDC(hwnd, hDC); return false; } m_pixel_format = pf; } if (!SetPixelFormat(hDC, m_pixel_format.value(), &pfd)) { Console.Error("SetPixelFormat() failed: 0x%08X", GetLastError()); ::ReleaseDC(hwnd, hDC); return {}; } return hDC; } bool ContextWGL::InitializeDC() { if (m_wi.type == WindowInfo::Type::Win32) { m_dc = GetDCAndSetPixelFormat(GetHWND()); if (!m_dc) { Console.Error("Failed to get DC for window"); return false; } return true; } else if (m_wi.type == WindowInfo::Type::Surfaceless) { return CreatePBuffer(); } else { Console.Error("Unknown window info type %u", static_cast(m_wi.type)); return false; } } void ContextWGL::ReleaseDC() { if (m_pbuffer) { wglReleasePbufferDCARB(m_pbuffer, m_dc); m_dc = {}; wglDestroyPbufferARB(m_pbuffer); m_pbuffer = {}; ::ReleaseDC(m_dummy_window, m_dummy_dc); m_dummy_dc = {}; DestroyWindow(m_dummy_window); m_dummy_window = {}; } else if (m_dc) { ::ReleaseDC(GetHWND(), m_dc); m_dc = {}; } } bool ContextWGL::CreatePBuffer() { static bool window_class_registered = false; static const wchar_t* window_class_name = L"ContextWGLPBuffer"; if (!window_class_registered) { WNDCLASSEXW wc = {}; wc.cbSize = sizeof(WNDCLASSEXW); wc.style = 0; wc.lpfnWndProc = DefWindowProcW; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = GetModuleHandle(nullptr); wc.hIcon = NULL; wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1); wc.lpszMenuName = NULL; wc.lpszClassName = window_class_name; wc.hIconSm = NULL; if (!RegisterClassExW(&wc)) { Console.Error("(ContextWGL::CreatePBuffer) RegisterClassExW() failed"); return false; } window_class_registered = true; } HWND hwnd = CreateWindowExW(0, window_class_name, window_class_name, 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL); if (!hwnd) { Console.Error("(ContextWGL::CreatePBuffer) CreateWindowEx() failed"); return false; } ScopedGuard hwnd_guard([hwnd]() { DestroyWindow(hwnd); }); HDC hdc = GetDCAndSetPixelFormat(hwnd); if (!hdc) return false; ScopedGuard hdc_guard([hdc, hwnd]() { ::ReleaseDC(hwnd, hdc); }); static constexpr const int pb_attribs[] = {0, 0}; pxAssertRel(m_pixel_format.has_value(), "Has pixel format for pbuffer"); HPBUFFERARB pbuffer = wglCreatePbufferARB(hdc, m_pixel_format.value(), 1, 1, pb_attribs); if (!pbuffer) { Console.Error("(ContextWGL::CreatePBuffer) wglCreatePbufferARB() failed"); return false; } ScopedGuard pbuffer_guard([pbuffer]() { wglDestroyPbufferARB(pbuffer); }); m_dc = wglGetPbufferDCARB(pbuffer); if (!m_dc) { Console.Error("(ContextWGL::CreatePbuffer) wglGetPbufferDCARB() failed"); return false; } m_dummy_window = hwnd; m_dummy_dc = hdc; m_pbuffer = pbuffer; pbuffer_guard.Cancel(); hdc_guard.Cancel(); hwnd_guard.Cancel(); return true; } bool ContextWGL::CreateAnyContext(HGLRC share_context, bool make_current) { m_rc = wglCreateContext(m_dc); if (!m_rc) { Console.Error("wglCreateContext() failed: 0x%08X", GetLastError()); return false; } if (make_current) { if (!wglMakeCurrent(m_dc, m_rc)) { Console.Error("wglMakeCurrent() failed: 0x%08X", GetLastError()); return false; } // re-init glad-wgl if (!gladLoadWGLLoader([](const char* name) -> void* { return wglGetProcAddress(name); }, m_dc)) { Console.Error("Loading GLAD WGL functions failed"); return false; } } if (share_context && !wglShareLists(share_context, m_rc)) { Console.Error("wglShareLists() failed: 0x%08X", GetLastError()); return false; } return true; } bool ContextWGL::CreateVersionContext(const Version& version, HGLRC share_context, bool make_current) { // we need create context attribs if (!GLAD_WGL_ARB_create_context) { Console.Error("Missing GLAD_WGL_ARB_create_context."); return false; } HGLRC new_rc; if (version.profile == Profile::Core) { const int attribs[] = { WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB, WGL_CONTEXT_MAJOR_VERSION_ARB, version.major_version, WGL_CONTEXT_MINOR_VERSION_ARB, version.minor_version, #ifdef _DEBUG WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB | WGL_CONTEXT_DEBUG_BIT_ARB, #else WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, #endif 0, 0}; new_rc = wglCreateContextAttribsARB(m_dc, share_context, attribs); } else if (version.profile == Profile::ES) { if ((version.major_version >= 2 && !GLAD_WGL_EXT_create_context_es2_profile) || (version.major_version < 2 && !GLAD_WGL_EXT_create_context_es_profile)) { Console.Error("WGL_EXT_create_context_es_profile not supported"); return false; } const int attribs[] = { WGL_CONTEXT_PROFILE_MASK_ARB, ((version.major_version >= 2) ? WGL_CONTEXT_ES2_PROFILE_BIT_EXT : WGL_CONTEXT_ES_PROFILE_BIT_EXT), WGL_CONTEXT_MAJOR_VERSION_ARB, version.major_version, WGL_CONTEXT_MINOR_VERSION_ARB, version.minor_version, 0, 0}; new_rc = wglCreateContextAttribsARB(m_dc, share_context, attribs); } else { Console.Error("Unknown profile"); return false; } if (!new_rc) return false; // destroy and swap contexts if (m_rc) { if (!wglMakeCurrent(m_dc, make_current ? new_rc : nullptr)) { Console.Error("wglMakeCurrent() failed: 0x%08X", GetLastError()); wglDeleteContext(new_rc); return false; } // re-init glad-wgl if (make_current && !gladLoadWGLLoader([](const char* name) -> void* { return wglGetProcAddress(name); }, m_dc)) { Console.Error("Loading GLAD WGL functions failed"); return false; } wglDeleteContext(m_rc); } m_rc = new_rc; return true; } } // namespace GL