/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2009 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #pragma once enum PageProtectionMode { Protect_NoAccess = 0, Protect_ReadOnly, Protect_ReadWrite }; ////////////////////////////////////////////////////////////////////////////////////////// // HostSys - Namespace housing general system-level implementations relating to loading // plugins and allocating memory. For now, these functions are all accessed via Sys* // versions defined in System.h/cpp. // namespace HostSys { // Maps a block of memory for use as a recompiled code buffer. // The allocated block has code execution privileges. // Returns NULL on allocation failure. extern void *Mmap(uptr base, u32 size); // Unmaps a block allocated by SysMmap extern void Munmap(uptr base, u32 size); extern void MemProtect( void* baseaddr, size_t size, PageProtectionMode mode, bool allowExecution=false ); static __forceinline void Munmap( void* base, u32 size ) { Munmap( (uptr)base, size ); } } ////////////////////////////////////////////////////////////////////////////////////////// extern void InitCPUTicks(); extern u64 GetTickFrequency(); extern u64 GetCPUTicks();