/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2018 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see .
*/
#include "PS2Eext.h"
#if defined(_WIN32)
#include
#include "resource.h"
#elif defined(__unix__) || defined(__APPLE__)
#include
#endif
#include
PluginLog g_plugin_log;
#if defined(_WIN32)
static HINSTANCE s_hinstance;
BOOL APIENTRY DllMain(HINSTANCE hinstance, DWORD reason, LPVOID /* reserved */)
{
if (reason == DLL_PROCESS_ATTACH)
s_hinstance = hinstance;
return TRUE;
}
static INT_PTR CALLBACK ConfigureDialogProc(HWND dialog, UINT message, WPARAM wparam, LPARAM lparam)
{
switch (message) {
case WM_INITDIALOG:
CheckDlgButton(dialog, IDC_LOG_TO_CONSOLE, g_plugin_log.WriteToConsole);
CheckDlgButton(dialog, IDC_LOG_TO_FILE, g_plugin_log.WriteToFile);
return TRUE;
case WM_COMMAND:
switch (LOWORD(wparam)) {
case IDOK:
g_plugin_log.WriteToConsole = IsDlgButtonChecked(dialog, IDC_LOG_TO_CONSOLE) == BST_CHECKED;
g_plugin_log.WriteToFile = IsDlgButtonChecked(dialog, IDC_LOG_TO_FILE) == BST_CHECKED;
EndDialog(dialog, 0);
return TRUE;
case IDCANCEL:
EndDialog(dialog, 0);
return TRUE;
default:
return FALSE;
}
default:
return FALSE;
}
}
void ConfigureLogging()
{
DialogBox(s_hinstance, MAKEINTRESOURCE(IDD_DIALOG), GetActiveWindow(), ConfigureDialogProc);
}
#elif defined(__unix__) || defined(__APPLE__)
void ConfigureLogging()
{
auto *dialog = new wxDialog;
dialog->Create(nullptr, wxID_ANY, "Config", wxDefaultPosition, wxDefaultSize, wxCAPTION | wxCLOSE_BOX);
auto *main_sizer = new wxBoxSizer(wxVERTICAL);
auto *sizer = dialog->CreateButtonSizer(wxOK | wxCANCEL);
auto *log_check = new wxCheckBox(dialog, wxID_ANY, "Log to Console");
auto *file_check = new wxCheckBox(dialog, wxID_ANY, "Log to File");
log_check->SetValue(g_plugin_log.WriteToConsole);
file_check->SetValue(g_plugin_log.WriteToFile);
main_sizer->Add(log_check);
main_sizer->Add(file_check);
main_sizer->Add(sizer);
dialog->SetSizerAndFit(main_sizer);
if ( dialog->ShowModal() == wxID_OK )
{
g_plugin_log.WriteToConsole = log_check->GetValue();
g_plugin_log.WriteToFile = file_check->GetValue();
}
wxDELETE(dialog);
}
#else
void ConfigureLogging()
{
}
#endif
void SaveConfig(const std::string &pathname)
{
PluginConf ini;
if (!ini.Open(pathname, WRITE_FILE)) {
g_plugin_log.WriteLn("Failed to open %s", pathname.c_str());
return;
}
ini.WriteInt("write_to_console", g_plugin_log.WriteToConsole);
ini.WriteInt("write_to_file", g_plugin_log.WriteToFile);
ini.Close();
}
void LoadConfig(const std::string &pathname)
{
PluginConf ini;
if (!ini.Open(pathname, READ_FILE)) {
g_plugin_log.WriteLn("Failed to open %s", pathname.c_str());
SaveConfig(pathname);
return;
}
g_plugin_log.WriteToConsole = ini.ReadInt("write_to_console", 0) != 0;
g_plugin_log.WriteToFile = ini.ReadInt("write_to_file", 0) != 0;
ini.Close();
}