/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #include "stdafx.h" #include "GSdx.h" #include "GSSettingsDlg.h" #include "GSUtil.h" #include "GSDevice9.h" #include "GSDevice11.h" #include "resource.h" GSSettingsDlg::GSSettingsDlg(bool isOpen2) : GSDialog(isOpen2 ? IDD_CONFIG2 : IDD_CONFIG) , m_IsOpen2(isOpen2) { } void GSSettingsDlg::OnInit() { __super::OnInit(); m_modes.clear(); if(!m_IsOpen2) { D3DDISPLAYMODE mode; memset(&mode, 0, sizeof(mode)); m_modes.push_back(mode); ComboBoxAppend(IDC_RESOLUTION, "Please select...", (LPARAM)&m_modes.back(), true); CComPtr d3d; d3d.Attach(Direct3DCreate9(D3D_SDK_VERSION)); if(d3d) { uint32 w = theApp.GetConfig("ModeWidth", 0); uint32 h = theApp.GetConfig("ModeHeight", 0); uint32 hz = theApp.GetConfig("ModeRefreshRate", 0); uint32 n = d3d->GetAdapterModeCount(D3DADAPTER_DEFAULT, D3DFMT_R5G6B5); for(uint32 i = 0; i < n; i++) { if(S_OK == d3d->EnumAdapterModes(D3DADAPTER_DEFAULT, D3DFMT_R5G6B5, i, &mode)) { m_modes.push_back(mode); string str = format("%dx%d %dHz", mode.Width, mode.Height, mode.RefreshRate); ComboBoxAppend(IDC_RESOLUTION, str.c_str(), (LPARAM)&m_modes.back(), w == mode.Width && h == mode.Height && hz == mode.RefreshRate); } } } } D3D_FEATURE_LEVEL level; GSUtil::CheckDirect3D11Level(level); vector renderers; for(size_t i = 0; i < theApp.m_gs_renderers.size(); i++) { GSSetting r = theApp.m_gs_renderers[i]; if(i >= 3 && i <= 5) { if(level < D3D_FEATURE_LEVEL_10_0) continue; r.name = std::string("Direct3D") + (level >= D3D_FEATURE_LEVEL_11_0 ? "11" : "10"); } renderers.push_back(r); } ComboBoxInit(IDC_RENDERER, renderers, theApp.GetConfig("Renderer", 0)); ComboBoxInit(IDC_INTERLACE, theApp.m_gs_interlace, theApp.GetConfig("Interlace", 0)); ComboBoxInit(IDC_ASPECTRATIO, theApp.m_gs_aspectratio, theApp.GetConfig("AspectRatio", 1)); ComboBoxInit(IDC_UPSCALE_MULTIPLIER, theApp.m_gs_upscale_multiplier, theApp.GetConfig("upscale_multiplier", 1)); CheckDlgButton(m_hWnd, IDC_WINDOWED, theApp.GetConfig("windowed", 1)); CheckDlgButton(m_hWnd, IDC_FILTER, theApp.GetConfig("filter", 2)); CheckDlgButton(m_hWnd, IDC_PALTEX, theApp.GetConfig("paltex", 0)); CheckDlgButton(m_hWnd, IDC_VSYNC, theApp.GetConfig("vsync", 0)); CheckDlgButton(m_hWnd, IDC_LOGZ, theApp.GetConfig("logz", 1)); CheckDlgButton(m_hWnd, IDC_FBA, theApp.GetConfig("fba", 1)); CheckDlgButton(m_hWnd, IDC_AA1, theApp.GetConfig("aa1", 0)); CheckDlgButton(m_hWnd, IDC_NATIVERES, theApp.GetConfig("nativeres", 0)); // Hacks CheckDlgButton(m_hWnd, IDC_ALPHAHACK, theApp.GetConfig("UserHacks_AlphaHack", 0)); CheckDlgButton(m_hWnd, IDC_OFFSETHACK, theApp.GetConfig("UserHacks_HalfPixelOffset", 0)); CheckDlgButton(m_hWnd, IDC_SPRITEHACK, theApp.GetConfig("UserHacks_SpriteHack", 0)); // Shade Boost CheckDlgButton(m_hWnd, IDC_SHADEBOOST, theApp.GetConfig("ShadeBoost", 0)); SendMessage(GetDlgItem(m_hWnd, IDC_SKIPDRAWHACK), UDM_SETRANGE, 0, MAKELPARAM(1000, 0)); SendMessage(GetDlgItem(m_hWnd, IDC_SKIPDRAWHACK), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("UserHacks_SkipDraw", 0), 0)); SendMessage(GetDlgItem(m_hWnd, IDC_RESX), UDM_SETRANGE, 0, MAKELPARAM(8192, 256)); SendMessage(GetDlgItem(m_hWnd, IDC_RESX), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("resx", 1024), 0)); SendMessage(GetDlgItem(m_hWnd, IDC_RESY), UDM_SETRANGE, 0, MAKELPARAM(8192, 256)); SendMessage(GetDlgItem(m_hWnd, IDC_RESY), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("resy", 1024), 0)); int r = theApp.GetConfig("Renderer", 0); if(r >= 0 && r <= 2) // DX9 { GSDevice9::ForceValidMsaaConfig(); m_lastValidMsaa = theApp.GetConfig("msaa", 0); } SendMessage(GetDlgItem(m_hWnd, IDC_MSAA), UDM_SETRANGE, 0, MAKELPARAM(16, 0)); SendMessage(GetDlgItem(m_hWnd, IDC_MSAA), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("msaa", 0), 0)); SendMessage(GetDlgItem(m_hWnd, IDC_SWTHREADS), UDM_SETRANGE, 0, MAKELPARAM(16, 0)); SendMessage(GetDlgItem(m_hWnd, IDC_SWTHREADS), UDM_SETPOS, 0, MAKELPARAM(theApp.GetConfig("extrathreads", 0), 0)); UpdateControls(); } bool GSSettingsDlg::OnCommand(HWND hWnd, UINT id, UINT code) { if(id == IDC_MSAAEDIT && code == EN_CHANGE) // validate and possibly warn user when changing msaa { //post change bool dx9 = false; INT_PTR i; if(ComboBoxGetSelData(IDC_RENDERER, i)) { dx9 = i >= 0 && i <= 2; } if(dx9) { uint32 requestedMsaa = (int)SendMessage(GetDlgItem(m_hWnd, IDC_MSAA), UDM_GETPOS, 0, 0); // valid from OnCommand? uint32 derivedDepth = GSDevice9::GetMaxDepth(requestedMsaa); if(derivedDepth == 0) { //FIXME: Ugly UI: HW AA is currently a uint spinbox but usually only some values are supported (e.g. only 2/4/8 or a similar set). // Better solution would be to use a drop-down with only valid msaa values such that we don't need this. Maybe some day. // Known bad behavior: When manually deleting a HW AA value to put another instead (e.g. 2 -> delete -> 4) // it's registered as 0 after the deletion (with possible higher derived z bits), and might issue // a warning when the new value is registered (i.e. 4 in our example) since it might result in fewer // z bits than 0, even if it's not different than the previous value (i.e. 2 in our example) z bits. //Find valid msaa values, regardless of derived z buffer bits string supportedAa = ""; for(int i = 2; i <= 16; i++) { if(GSDevice9::GetMaxDepth(i)) { if(supportedAa.length()) supportedAa += "/"; supportedAa += format("%d", i); } } if(!supportedAa.length()) { supportedAa = "None"; } string s = format("AA=%d is not supported.\nSupported AA values: %s.", (int)requestedMsaa, supportedAa.c_str()); MessageBox(hWnd, s.c_str(),"Warning", MB_OK | MB_ICONWARNING); SendMessage(GetDlgItem(m_hWnd, IDC_MSAA), UDM_SETPOS, 0, requestedMsaa = m_lastValidMsaa); // revert value from inside OnCommand? is this OK? } else if(derivedDepth < GSDevice9::GetMaxDepth(m_lastValidMsaa)) { string s = format("AA=%d will force GSdx to degrade Z buffer\nfrom 32 to 24 bit, which will probably cause glitches\n(changing 'Logarithmic Z' might help some).\n\nContinue?", (int)requestedMsaa); //s+= format("\nlastMsaa=%d, lastDepth=%d, newMsaa=%d, newDepth=%d", (int)m_lastValidMsaa, (int)GSDevice9::GetMaxDepth(m_lastValidMsaa), (int)requestedMsaa, (int)GSDevice9::GetMaxDepth(requestedMsaa)); if(IDOK != MessageBox(hWnd, s.c_str(), "Warning", MB_OKCANCEL|MB_ICONWARNING)) { SendMessage(GetDlgItem(m_hWnd, IDC_MSAA), UDM_SETPOS, 0, requestedMsaa=m_lastValidMsaa); // revert value from inside OnCommand? is this OK? } } m_lastValidMsaa = requestedMsaa; UpdateControls(); } } else if(id == IDC_UPSCALE_MULTIPLIER && code == CBN_SELCHANGE) { UpdateControls(); } if(id == IDC_RENDERER && code == CBN_SELCHANGE) { UpdateControls(); } else if(id == IDC_NATIVERES && code == BN_CLICKED) { UpdateControls(); } else if(id == IDC_SHADEBOOST && code == BN_CLICKED) { UpdateControls(); } else if(id == IDC_SHADEBUTTON && code == BN_CLICKED) { ShadeBoostDlg.DoModal(); } else if(id == IDOK) { INT_PTR data; if(!m_IsOpen2 && ComboBoxGetSelData(IDC_RESOLUTION, data)) { const D3DDISPLAYMODE* mode = (D3DDISPLAYMODE*)data; theApp.SetConfig("ModeWidth", (int)mode->Width); theApp.SetConfig("ModeHeight", (int)mode->Height); theApp.SetConfig("ModeRefreshRate", (int)mode->RefreshRate); } if(ComboBoxGetSelData(IDC_RENDERER, data)) { theApp.SetConfig("Renderer", (int)data); } if(ComboBoxGetSelData(IDC_INTERLACE, data)) { theApp.SetConfig("Interlace", (int)data); } if(ComboBoxGetSelData(IDC_ASPECTRATIO, data)) { theApp.SetConfig("AspectRatio", (int)data); } if(ComboBoxGetSelData(IDC_UPSCALE_MULTIPLIER, data)) { theApp.SetConfig("upscale_multiplier", (int)data); } else { theApp.SetConfig("upscale_multiplier", 1); } if(GetId() == IDD_CONFIG) // TODO: other options may not be present in IDD_CONFIG2 as well { theApp.SetConfig("windowed", (int)IsDlgButtonChecked(m_hWnd, IDC_WINDOWED)); } theApp.SetConfig("filter", (int)IsDlgButtonChecked(m_hWnd, IDC_FILTER)); theApp.SetConfig("paltex", (int)IsDlgButtonChecked(m_hWnd, IDC_PALTEX)); theApp.SetConfig("vsync", (int)IsDlgButtonChecked(m_hWnd, IDC_VSYNC)); theApp.SetConfig("logz", (int)IsDlgButtonChecked(m_hWnd, IDC_LOGZ)); theApp.SetConfig("fba", (int)IsDlgButtonChecked(m_hWnd, IDC_FBA)); theApp.SetConfig("aa1", (int)IsDlgButtonChecked(m_hWnd, IDC_AA1)); theApp.SetConfig("nativeres", (int)IsDlgButtonChecked(m_hWnd, IDC_NATIVERES)); theApp.SetConfig("resx", (int)SendMessage(GetDlgItem(m_hWnd, IDC_RESX), UDM_GETPOS, 0, 0)); theApp.SetConfig("resy", (int)SendMessage(GetDlgItem(m_hWnd, IDC_RESY), UDM_GETPOS, 0, 0)); theApp.SetConfig("extrathreads", (int)SendMessage(GetDlgItem(m_hWnd, IDC_SWTHREADS), UDM_GETPOS, 0, 0)); theApp.SetConfig("msaa", (int)SendMessage(GetDlgItem(m_hWnd, IDC_MSAA), UDM_GETPOS, 0, 0)); // Hacks theApp.SetConfig("UserHacks_AlphaHack", (int)IsDlgButtonChecked(m_hWnd, IDC_ALPHAHACK)); theApp.SetConfig("UserHacks_HalfPixelOffset", (int)IsDlgButtonChecked(m_hWnd, IDC_OFFSETHACK)); theApp.SetConfig("UserHacks_SpriteHack", (int)IsDlgButtonChecked(m_hWnd, IDC_SPRITEHACK)); theApp.SetConfig("UserHacks_SkipDraw", (int)SendMessage(GetDlgItem(m_hWnd, IDC_SKIPDRAWHACK), UDM_GETPOS, 0, 0)); // Shade Boost theApp.SetConfig("ShadeBoost", (int)IsDlgButtonChecked(m_hWnd, IDC_SHADEBOOST)); } return __super::OnCommand(hWnd, id, code); } void GSSettingsDlg::UpdateControls() { INT_PTR i; bool allowHacks = !!theApp.GetConfig("allowHacks", 0); theApp.SetConfig("allowHacks", (int)allowHacks); int scaling = 1; // in case reading the combo doesn't work, enable the custom res control anyway if(ComboBoxGetSelData(IDC_UPSCALE_MULTIPLIER, i)) { scaling = (int)i; } if(ComboBoxGetSelData(IDC_RENDERER, i)) { bool dx9 = (i / 3) == 0; bool dx11 = (i / 3) == 1; bool hw = (i % 3) == 0; bool sw = (i % 3) == 1; bool native = !!IsDlgButtonChecked(m_hWnd, IDC_NATIVERES); ShowWindow(GetDlgItem(m_hWnd, IDC_LOGO9), dx9 ? SW_SHOW : SW_HIDE); ShowWindow(GetDlgItem(m_hWnd, IDC_LOGO11), dx11 ? SW_SHOW : SW_HIDE); EnableWindow(GetDlgItem(m_hWnd, IDC_WINDOWED), dx9); EnableWindow(GetDlgItem(m_hWnd, IDC_RESX), hw && !native && scaling == 1); EnableWindow(GetDlgItem(m_hWnd, IDC_RESX_EDIT), hw && !native && scaling == 1); EnableWindow(GetDlgItem(m_hWnd, IDC_RESY), hw && !native && scaling == 1); EnableWindow(GetDlgItem(m_hWnd, IDC_RESY_EDIT), hw && !native && scaling == 1); EnableWindow(GetDlgItem(m_hWnd, IDC_UPSCALE_MULTIPLIER), hw && !native); EnableWindow(GetDlgItem(m_hWnd, IDC_NATIVERES), hw); EnableWindow(GetDlgItem(m_hWnd, IDC_FILTER), hw); EnableWindow(GetDlgItem(m_hWnd, IDC_PALTEX), hw); EnableWindow(GetDlgItem(m_hWnd, IDC_LOGZ), dx9 && hw); EnableWindow(GetDlgItem(m_hWnd, IDC_FBA), dx9 && hw); //EnableWindow(GetDlgItem(m_hWnd, IDC_AA1), sw); // Let uers set software params regardless of renderer used //EnableWindow(GetDlgItem(m_hWnd, IDC_SWTHREADS_EDIT), sw); //EnableWindow(GetDlgItem(m_hWnd, IDC_SWTHREADS), sw); EnableWindow(GetDlgItem(m_hWnd, IDC_MSAAEDIT), hw); EnableWindow(GetDlgItem(m_hWnd, IDC_MSAA), hw); // Shade Boost EnableWindow(GetDlgItem(m_hWnd, IDC_SHADEBUTTON), IsDlgButtonChecked(m_hWnd, IDC_SHADEBOOST) == BST_CHECKED); //ShowWindow(GetDlgItem(m_hWnd, IDC_USERHACKS), allowHacks && hw) ? SW_SHOW : SW_HIDE; //Don't disable the "Hacks" frame ShowWindow(GetDlgItem(m_hWnd, IDC_HACKDISABLED), !(allowHacks && hw)) ? SW_SHOW : SW_HIDE; ShowWindow(GetDlgItem(m_hWnd, IDC_MSAAEDIT), allowHacks && hw) ? SW_SHOW : SW_HIDE; ShowWindow(GetDlgItem(m_hWnd, IDC_MSAA), allowHacks && hw) ? SW_SHOW : SW_HIDE; ShowWindow(GetDlgItem(m_hWnd, IDC_STATIC_TEXT_HWAA), allowHacks && hw) ? SW_SHOW : SW_HIDE; ShowWindow(GetDlgItem(m_hWnd, IDC_ALPHAHACK), allowHacks && hw) ? SW_SHOW : SW_HIDE; ShowWindow(GetDlgItem(m_hWnd, IDC_OFFSETHACK), allowHacks && hw) ? SW_SHOW : SW_HIDE; ShowWindow(GetDlgItem(m_hWnd, IDC_SPRITEHACK), allowHacks && hw) ? SW_SHOW : SW_HIDE; ShowWindow(GetDlgItem(m_hWnd, IDC_SKIPDRAWHACKEDIT), allowHacks && hw) ? SW_SHOW : SW_HIDE; ShowWindow(GetDlgItem(m_hWnd, IDC_SKIPDRAWHACK), allowHacks && hw) ? SW_SHOW : SW_HIDE; ShowWindow(GetDlgItem(m_hWnd, IDC_STATIC_TEXT_SKIPDRAW), allowHacks && hw) ? SW_SHOW : SW_HIDE; } } GSShadeBostDlg::GSShadeBostDlg() : GSDialog(IDD_SHADEBOOST) {} void GSShadeBostDlg::OnInit() { contrast = theApp.GetConfig("ShadeBoost_Contrast", 50); brightness = theApp.GetConfig("ShadeBoost_Brightness", 50); saturation = theApp.GetConfig("ShadeBoost_Saturation", 50); UpdateControls(); } void GSShadeBostDlg::UpdateControls() { SendMessage(GetDlgItem(m_hWnd, IDC_SATURATION_SLIDER), TBM_SETRANGE, TRUE, MAKELONG(0, 100)); SendMessage(GetDlgItem(m_hWnd, IDC_BRIGHTNESS_SLIDER), TBM_SETRANGE, TRUE, MAKELONG(0, 100)); SendMessage(GetDlgItem(m_hWnd, IDC_CONTRAST_SLIDER), TBM_SETRANGE, TRUE, MAKELONG(0, 100)); SendMessage(GetDlgItem(m_hWnd, IDC_SATURATION_SLIDER), TBM_SETPOS, TRUE, saturation); SendMessage(GetDlgItem(m_hWnd, IDC_BRIGHTNESS_SLIDER), TBM_SETPOS, TRUE, brightness); SendMessage(GetDlgItem(m_hWnd, IDC_CONTRAST_SLIDER), TBM_SETPOS, TRUE, contrast); char text[8] = {0}; sprintf(text, "%d", saturation); SetDlgItemText(m_hWnd, IDC_SATURATION_TEXT, text); sprintf(text, "%d", brightness); SetDlgItemText(m_hWnd, IDC_BRIGHTNESS_TEXT, text); sprintf(text, "%d", contrast); SetDlgItemText(m_hWnd, IDC_CONTRAST_TEXT, text); } bool GSShadeBostDlg::OnMessage(UINT message, WPARAM wParam, LPARAM lParam) { switch(message) { case WM_HSCROLL: { if((HWND)lParam == GetDlgItem(m_hWnd, IDC_SATURATION_SLIDER)) { char text[8] = {0}; saturation = SendMessage(GetDlgItem(m_hWnd, IDC_SATURATION_SLIDER),TBM_GETPOS,0,0); sprintf(text, "%d", saturation); SetDlgItemText(m_hWnd, IDC_SATURATION_TEXT, text); } else if((HWND)lParam == GetDlgItem(m_hWnd, IDC_BRIGHTNESS_SLIDER)) { char text[8] = {0}; brightness = SendMessage(GetDlgItem(m_hWnd, IDC_BRIGHTNESS_SLIDER),TBM_GETPOS,0,0); sprintf(text, "%d", brightness); SetDlgItemText(m_hWnd, IDC_BRIGHTNESS_TEXT, text); } else if((HWND)lParam == GetDlgItem(m_hWnd, IDC_CONTRAST_SLIDER)) { char text[8] = {0}; contrast = SendMessage(GetDlgItem(m_hWnd, IDC_CONTRAST_SLIDER),TBM_GETPOS,0,0); sprintf(text, "%d", contrast); SetDlgItemText(m_hWnd, IDC_CONTRAST_TEXT, text); } } break; case WM_COMMAND: { int id = LOWORD(wParam); switch(id) { case IDOK: { theApp.SetConfig("ShadeBoost_Contrast", contrast); theApp.SetConfig("ShadeBoost_Brightness", brightness); theApp.SetConfig("ShadeBoost_Saturation", saturation); EndDialog(m_hWnd, id); } break; case IDRESET: { contrast = 50; brightness = 50; saturation = 50; UpdateControls(); } break; } } break; case WM_CLOSE:EndDialog(m_hWnd, IDCANCEL); break; default: return false; } return true; }