/*
 *	Copyright (C) 2007-2009 Gabest
 *	http://www.gabest.org
 *
 *  This Program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2, or (at your option)
 *  any later version.
 *
 *  This Program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with GNU Make; see the file COPYING.  If not, write to
 *  the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA USA.
 *  http://www.gnu.org/copyleft/gpl.html
 *
 */

#include "stdafx.h"
#include <gtk/gtk.h>
#include "GSdx.h"
#include "GSLinuxLogo.h"

GtkWidget *fsaa_combo_box, *render_combo_box, *filter_combo_box;
GtkWidget *shadeboost_check, *paltex_check, *fba_check, *aa_check,  *native_res_check, *fxaa_check;
GtkWidget *sb_contrast, *sb_brightness, *sb_saturation;
GtkWidget *resx_spin, *resy_spin;

GtkWidget* CreateRenderComboBox()
{
	GtkWidget  *render_combo_box;
	int renderer_box_position = 0;
	
	render_combo_box = gtk_combo_box_new_text ();

	for(size_t i = 6; i < theApp.m_gs_renderers.size(); i++)
	{
		const GSSetting& s = theApp.m_gs_renderers[i];

		string label = s.name;

		if(!s.note.empty()) label += format(" (%s)", s.note.c_str());

		// Add some tags to ease users selection
		switch (i) {
			// better use opengl instead of SDL
			case 6:
			case 7:
				label += " (removed)";
				break;

			// (dev only) for any NULL stuff
			case 8:
			case 9:
				label += " (debug only)";
				break;

			default:
				break;
		}

		gtk_combo_box_append_text(GTK_COMBO_BOX(render_combo_box), label.c_str());
	}

	switch (theApp.GetConfig("renderer", 0)) {
		// Note the value are based on m_gs_renderers vector on GSdx.cpp
		case 10: renderer_box_position = 2; break;
		case 11: renderer_box_position = 3; break;
		case 12: renderer_box_position = 4; break;
		case 13: renderer_box_position = 5; break;

		// Fallback to openGL SW
		default: renderer_box_position = 5; break;
	}
	gtk_combo_box_set_active(GTK_COMBO_BOX(render_combo_box), renderer_box_position);
	return render_combo_box;
}

GtkWidget* CreateInterlaceComboBox()
{
	GtkWidget  *combo_box;
	combo_box = gtk_combo_box_new_text ();

	for(size_t i = 0; i < theApp.m_gs_interlace.size(); i++)
	{
		const GSSetting& s = theApp.m_gs_interlace[i];

		string label = s.name;

		if(!s.note.empty()) label += format(" (%s)", s.note.c_str());

		gtk_combo_box_append_text(GTK_COMBO_BOX(combo_box), label.c_str());
	}

	gtk_combo_box_set_active(GTK_COMBO_BOX(combo_box), theApp.GetConfig("interlace", 0));
	return combo_box;
}

GtkWidget* CreateMsaaComboBox()
{ 
	GtkWidget  *combo_box;
	combo_box = gtk_combo_box_new_text ();
	
	// For now, let's just put in the same vaues that show up in the windows combo box.
	gtk_combo_box_append_text(GTK_COMBO_BOX(combo_box), "Custom");
	gtk_combo_box_append_text(GTK_COMBO_BOX(combo_box), "2x");
	gtk_combo_box_append_text(GTK_COMBO_BOX(combo_box), "3x");
	gtk_combo_box_append_text(GTK_COMBO_BOX(combo_box), "4x");
	gtk_combo_box_append_text(GTK_COMBO_BOX(combo_box), "5x");
	gtk_combo_box_append_text(GTK_COMBO_BOX(combo_box), "6x");

	gtk_combo_box_set_active(GTK_COMBO_BOX(combo_box), theApp.GetConfig("upscale_multiplier", 2)-1);
	return combo_box;
}

GtkWidget* CreateFilterComboBox()
{
	GtkWidget  *combo_box;
	combo_box = gtk_combo_box_new_text ();
	
	gtk_combo_box_append_text(GTK_COMBO_BOX(combo_box), "Off");
	gtk_combo_box_append_text(GTK_COMBO_BOX(combo_box), "Normal");
	gtk_combo_box_append_text(GTK_COMBO_BOX(combo_box), "Forced");

	gtk_combo_box_set_active(GTK_COMBO_BOX(combo_box), theApp.GetConfig("filter", 0));
	return combo_box;
}

void toggle_widget_states( GtkWidget *widget, gpointer callback_data )
{
#if 0
	int	render_type = gtk_combo_box_get_active(GTK_COMBO_BOX(render_combo_box));
	bool hardware_render = ((render_type % 3) == 1);
	
	if (hardware_render)
	{
		gtk_widget_set_sensitive(filter_combo_box, true);
		gtk_widget_set_sensitive(paltex_check, true);
		gtk_widget_set_sensitive(fba_check, true);
		gtk_widget_set_sensitive(native_res_check, true);

		
		if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(native_res_check)))
		{
			gtk_widget_set_sensitive(fsaa_combo_box, false);
			gtk_widget_set_sensitive(resx_spin, false);
			gtk_widget_set_sensitive(resy_spin, false);
		}
		else
		{
			gtk_widget_set_sensitive(fsaa_combo_box, true);
			
			if (gtk_combo_box_get_active(GTK_COMBO_BOX(fsaa_combo_box)) == 0)
			{
				gtk_widget_set_sensitive(resx_spin, true);
				gtk_widget_set_sensitive(resy_spin, true);
			}
			else
			{
				gtk_widget_set_sensitive(resx_spin, false);
				gtk_widget_set_sensitive(resy_spin, false);
			}
		}

	}
	else
	{
		gtk_widget_set_sensitive(filter_combo_box, false);
		gtk_widget_set_sensitive(paltex_check, false);
		gtk_widget_set_sensitive(fba_check, false);
		
		gtk_widget_set_sensitive(native_res_check, false);
		gtk_widget_set_sensitive(fsaa_combo_box, false);
		gtk_widget_set_sensitive(resx_spin, false);
		gtk_widget_set_sensitive(resy_spin, false);
	}
#endif
}

void set_hex_entry(GtkWidget *text_box, int hex_value) {
	gchar* data=(gchar *)g_malloc(sizeof(gchar)*40);
	sprintf(data,"%X", hex_value);
	gtk_entry_set_text(GTK_ENTRY(text_box),data);
}

int get_hex_entry(GtkWidget *text_box) {
	int hex_value = 0;
	const gchar *data = gtk_entry_get_text(GTK_ENTRY(text_box));

	sscanf(data,"%X",&hex_value);

	return hex_value;
}

GtkWidget* CreateGlComboBox(const char* option)
{
	GtkWidget* combo;
	combo = gtk_combo_box_new_text();

	gtk_combo_box_append_text(GTK_COMBO_BOX(combo), "Auto");
	gtk_combo_box_append_text(GTK_COMBO_BOX(combo), "Force-Disabled");
	gtk_combo_box_append_text(GTK_COMBO_BOX(combo), "Force-Enabled");

	gtk_combo_box_set_active(GTK_COMBO_BOX(combo), theApp.GetConfig(option, -1) + 1);
	return combo;
}

bool RunLinuxDialog()
{
	GtkWidget *dialog;
	GtkWidget *main_box, *central_box, *advance_box, *res_box, *hw_box, *sw_box, *shader_box;
	GtkWidget  *native_box, *fsaa_box, *resxy_box, *renderer_box, *interlace_box, *threads_box, *filter_box;
	GtkWidget *hw_table, *shader_table, *res_frame, *hw_frame, *sw_frame, *shader_frame;
	GtkWidget *interlace_combo_box, *threads_spin;
	GtkWidget *interlace_label, *threads_label, *native_label,  *fsaa_label, *rexy_label, *render_label, *filter_label;
	
	GtkWidget *hack_table, *hack_skipdraw_label, *hack_box, *hack_frame;
	GtkWidget *hack_alpha_check, *hack_date_check, *hack_offset_check, *hack_skipdraw_spin, *hack_msaa_check, *hack_sprite_check, * hack_wild_check, *hack_enble_check, *hack_logz_check;
	GtkWidget *hack_tco_label, *hack_tco_entry;
	GtkWidget *gl_box, *gl_frame, *gl_table;

	GtkWidget *notebook, *page_label[2];

	int return_value;
	
	GdkPixbuf* logo_pixmap;
	GtkWidget *logo_image;
	
	/* Create the widgets */
	dialog = gtk_dialog_new_with_buttons (
		"GSdx Config",
		NULL, /* parent window*/
		(GtkDialogFlags)(GTK_DIALOG_MODAL | GTK_DIALOG_DESTROY_WITH_PARENT),
		GTK_STOCK_OK,
		GTK_RESPONSE_ACCEPT,
		GTK_STOCK_CANCEL,
		GTK_RESPONSE_REJECT,
		NULL);

	// The main area for the whole dialog box.
	main_box = gtk_vbox_new(false, 5);
	central_box = gtk_vbox_new(false, 5);
	advance_box = gtk_vbox_new(false, 5);
	
	// The Internal resolution frame and container.
	res_box = gtk_vbox_new(false, 5);
	res_frame = gtk_frame_new ("OpenGL Internal Resolution (can cause glitches)");
	gtk_container_add(GTK_CONTAINER(res_frame), res_box);

	// The extra shader setting frame/container/table
	shader_box = gtk_vbox_new(false, 5);
	shader_frame = gtk_frame_new("Custom Shader Settings");
	gtk_container_add(GTK_CONTAINER(shader_frame), shader_box);
	shader_table = gtk_table_new(5,2, false);
	gtk_container_add(GTK_CONTAINER(shader_box), shader_table);
	
	// The hardware mode frame, container, and table.
	hw_box = gtk_vbox_new(false, 5);
	hw_frame = gtk_frame_new ("Hardware Mode Settings");
	gtk_container_add(GTK_CONTAINER(hw_frame), hw_box);
	hw_table = gtk_table_new(5,2, false);
	gtk_container_add(GTK_CONTAINER(hw_box), hw_table);
	
	// The software mode frame and container. (It doesn't have enough in it for a table.)
	sw_box = gtk_vbox_new(false, 5);
	sw_frame = gtk_frame_new ("Software Mode Settings");
	gtk_container_add(GTK_CONTAINER(sw_frame), sw_box);
	
	// The hack frame and container.
	hack_box = gtk_hbox_new(false, 5);
	hack_frame = gtk_frame_new ("Hacks");
	gtk_container_add(GTK_CONTAINER(hack_frame), hack_box);
	hack_table = gtk_table_new(3,3, false);
	gtk_container_add(GTK_CONTAINER(hack_box), hack_table);
	
	// Grab a logo, to make things look nice.
	logo_pixmap = gdk_pixbuf_from_pixdata(&gsdx_ogl_logo, false, NULL);
	logo_image = gtk_image_new_from_pixbuf(logo_pixmap);
	gtk_box_pack_start(GTK_BOX(main_box), logo_image, true, true, 0);
	
	// Create the renderer combo box and label, and stash them in a box.
	render_label = gtk_label_new ("Renderer:");
	render_combo_box = CreateRenderComboBox();
	renderer_box = gtk_hbox_new(false, 5);
	// Use gtk_box_pack_start instead of gtk_container_add so it lines up nicely.
	gtk_box_pack_start(GTK_BOX(renderer_box), render_label, false, false, 5);
	gtk_box_pack_start(GTK_BOX(renderer_box), render_combo_box, false, false, 5);
	
	// Create the interlace combo box and label, and stash them in a box.
	interlace_label = gtk_label_new ("Interlacing (F5):");
	interlace_combo_box = CreateInterlaceComboBox();
	interlace_box = gtk_hbox_new(false, 5);
	gtk_box_pack_start(GTK_BOX(interlace_box), interlace_label, false, false, 5);
	gtk_box_pack_start(GTK_BOX(interlace_box), interlace_combo_box, false, false, 5);

	// Create the filter combo box.
	filter_label = gtk_label_new ("Texture Filtering:");
	filter_combo_box = CreateFilterComboBox();
	filter_box = gtk_hbox_new(false, 5);
	gtk_box_pack_start(GTK_BOX(filter_box), filter_label, false, false, 5);
	gtk_box_pack_start(GTK_BOX(filter_box), filter_combo_box, false, false, 0);
	
	// Create the threading spin box and label, and stash them in a box. (Yes, we do a lot of that.)
	threads_label = gtk_label_new("Extra rendering threads:");
	threads_spin = gtk_spin_button_new_with_range(0,100,1);
	gtk_spin_button_set_value(GTK_SPIN_BUTTON(threads_spin), theApp.GetConfig("extrathreads", 0));
	threads_box = gtk_hbox_new(false, 0);
	gtk_box_pack_start(GTK_BOX(threads_box), threads_label, false, false, 5);
	gtk_box_pack_start(GTK_BOX(threads_box), threads_spin, false, false, 5);

	// A bit of funkiness for the resolution box.
	native_label = gtk_label_new("Original PS2 Resolution: ");
	native_res_check = gtk_check_button_new_with_label("Native");
	native_box = gtk_hbox_new(false, 5);
	gtk_box_pack_start(GTK_BOX(native_box), native_label, false, false, 5);
	gtk_box_pack_start(GTK_BOX(native_box), native_res_check, false, false, 5);
	
	fsaa_label = gtk_label_new("Or Use Scaling:");
	fsaa_combo_box = CreateMsaaComboBox();
	fsaa_box = gtk_hbox_new(false, 5);
	gtk_box_pack_start(GTK_BOX(fsaa_box), fsaa_label, false, false, 5);
	gtk_box_pack_start(GTK_BOX(fsaa_box), fsaa_combo_box, false, false, 5);
	
	rexy_label = gtk_label_new("Custom Resolution:");
	resx_spin = gtk_spin_button_new_with_range(256,8192,1);
	gtk_spin_button_set_value(GTK_SPIN_BUTTON(resx_spin), theApp.GetConfig("resx", 1024));
	resy_spin = gtk_spin_button_new_with_range(256,8192,1);
	gtk_spin_button_set_value(GTK_SPIN_BUTTON(resy_spin), theApp.GetConfig("resy", 1024));
	resxy_box = gtk_hbox_new(false, 5);
	gtk_box_pack_start(GTK_BOX(resxy_box), rexy_label, false, false, 5);
	gtk_box_pack_start(GTK_BOX(resxy_box), resx_spin, false, false, 5);
	gtk_box_pack_start(GTK_BOX(resxy_box), resy_spin, false, false, 5);

	// Create our hack settings.
	hack_alpha_check    = gtk_check_button_new_with_label("Alpha Hack");
	hack_date_check     = gtk_check_button_new_with_label("Date Hack");
	hack_offset_check   = gtk_check_button_new_with_label("Offset Hack");
	hack_skipdraw_label = gtk_label_new("Skipdraw:");
	hack_skipdraw_spin  = gtk_spin_button_new_with_range(0,1000,1);
	hack_enble_check    = gtk_check_button_new_with_label("Enable User Hacks");
	hack_wild_check     = gtk_check_button_new_with_label("Wild arm Hack");
	hack_sprite_check   = gtk_check_button_new_with_label("Sprite Hack");
	hack_msaa_check     = gtk_check_button_new_with_label("Msaa Hack");
	hack_tco_label      = gtk_label_new("Texture Offset: 0x");
	hack_tco_entry      = gtk_entry_new();
	hack_logz_check     = gtk_check_button_new_with_label("Log Depth Hack");

	gtk_spin_button_set_value(GTK_SPIN_BUTTON(hack_skipdraw_spin), theApp.GetConfig("UserHacks_SkipDraw", 0));
	set_hex_entry(hack_tco_entry, theApp.GetConfig("UserHacks_TCOffset", 0));

	// Tables are strange. The numbers are for their position: left, right, top, bottom.
	gtk_table_attach_defaults(GTK_TABLE(hack_table), hack_alpha_check, 0, 1, 0, 1);
	gtk_table_attach_defaults(GTK_TABLE(hack_table), hack_offset_check, 1, 2, 0, 1);
	gtk_table_attach_defaults(GTK_TABLE(hack_table), hack_sprite_check, 0, 1, 1, 2);
	gtk_table_attach_defaults(GTK_TABLE(hack_table), hack_wild_check, 1, 2, 1, 2);
	gtk_table_attach_defaults(GTK_TABLE(hack_table), hack_logz_check, 0, 1, 2, 3);
	gtk_table_attach_defaults(GTK_TABLE(hack_table), hack_date_check, 1, 2, 2, 3);
	// Note: MSAA is not implemented yet. I disable it to make the table square
	//gtk_table_attach_defaults(GTK_TABLE(hack_table), hack_msaa_check, 2, 3, 1, 2);
	gtk_table_attach_defaults(GTK_TABLE(hack_table), hack_skipdraw_label, 0, 1, 3, 4);
	gtk_table_attach_defaults(GTK_TABLE(hack_table), hack_skipdraw_spin, 1, 2, 3, 4);
	gtk_table_attach_defaults(GTK_TABLE(hack_table), hack_tco_label, 0, 1, 4, 5);
	gtk_table_attach_defaults(GTK_TABLE(hack_table), hack_tco_entry, 1, 2, 4, 5);

	// Create our checkboxes.
	shadeboost_check = gtk_check_button_new_with_label("Shade boost");
	paltex_check = gtk_check_button_new_with_label("Allow 8 bits textures");
	fba_check = gtk_check_button_new_with_label("Alpha correction (FBA)");
	aa_check = gtk_check_button_new_with_label("Edge anti-aliasing (AA1)");
	fxaa_check = gtk_check_button_new_with_label("Fxaa shader");
	
	// Set the checkboxes.
	gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(shadeboost_check), theApp.GetConfig("shadeboost", 1));
	gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(paltex_check), theApp.GetConfig("paltex", 0));
	gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(fba_check), theApp.GetConfig("fba", 1));
	gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(aa_check), theApp.GetConfig("aa1", 0));
	gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(fxaa_check), theApp.GetConfig("fxaa", 0));
	gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(native_res_check), theApp.GetConfig("nativeres", 0));
	
	gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(hack_alpha_check), theApp.GetConfig("UserHacks_AlphaHack", 0));
	gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(hack_offset_check), theApp.GetConfig("UserHacks_HalfPixelOffset", 0));
	gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(hack_date_check), theApp.GetConfig("UserHacks_DateGL4", 0));

	gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(hack_enble_check), theApp.GetConfig("UserHacks", 0));
	gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(hack_msaa_check), theApp.GetConfig("UserHacks_MSAA", 0));
	gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(hack_wild_check), theApp.GetConfig("UserHacks_WildHack", 0));
	gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(hack_sprite_check), theApp.GetConfig("UserHacks_SpriteHack", 0));
	gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(hack_logz_check), theApp.GetConfig("logz", 1));

	// Shadeboost scale
	sb_brightness = gtk_hscale_new_with_range(0, 200, 10);
	GtkWidget* sb_brightness_label = gtk_label_new("Shade Boost Brightness");
	gtk_scale_set_value_pos(GTK_SCALE(sb_brightness), GTK_POS_RIGHT);
	gtk_range_set_value(GTK_RANGE(sb_brightness), theApp.GetConfig("ShadeBoost_Brightness", 50));

	sb_contrast = gtk_hscale_new_with_range(0, 200, 10);
	GtkWidget* sb_contrast_label = gtk_label_new("Shade Boost Contrast");
	gtk_scale_set_value_pos(GTK_SCALE(sb_contrast), GTK_POS_RIGHT);
	gtk_range_set_value(GTK_RANGE(sb_contrast), theApp.GetConfig("ShadeBoost_Contrast", 50));

	sb_saturation = gtk_hscale_new_with_range(0, 200, 10);
	GtkWidget* sb_saturation_label = gtk_label_new("Shade Boost Saturation");
	gtk_scale_set_value_pos(GTK_SCALE(sb_saturation), GTK_POS_RIGHT);
	gtk_range_set_value(GTK_RANGE(sb_saturation), theApp.GetConfig("ShadeBoost_Saturation", 50));
	
	// Populate all those boxes we created earlier with widgets.
	gtk_container_add(GTK_CONTAINER(res_box), native_box);
	gtk_container_add(GTK_CONTAINER(res_box), fsaa_box);
	gtk_container_add(GTK_CONTAINER(res_box), resxy_box);

	gtk_container_add(GTK_CONTAINER(sw_box), threads_box);
	gtk_container_add(GTK_CONTAINER(sw_box), aa_check);

	// Tables are strange. The numbers are for their position: left, right, top, bottom.
	gtk_table_attach_defaults(GTK_TABLE(shader_table), fxaa_check, 0, 1, 0, 1);
	gtk_table_attach_defaults(GTK_TABLE(shader_table), shadeboost_check, 1, 2, 0, 1);
	gtk_table_attach_defaults(GTK_TABLE(shader_table), sb_brightness_label, 0, 1, 1, 2);
	gtk_table_attach_defaults(GTK_TABLE(shader_table), sb_brightness, 1, 2, 1, 2);
	gtk_table_attach_defaults(GTK_TABLE(shader_table), sb_contrast_label, 0, 1, 2, 3);
	gtk_table_attach_defaults(GTK_TABLE(shader_table), sb_contrast, 1, 2, 2, 3);
	gtk_table_attach_defaults(GTK_TABLE(shader_table), sb_saturation_label, 0, 1, 3, 4);
	gtk_table_attach_defaults(GTK_TABLE(shader_table), sb_saturation, 1, 2, 3, 4);
	
	// Tables are strange. The numbers are for their position: left, right, top, bottom.
	gtk_table_attach_defaults(GTK_TABLE(hw_table), filter_box, 0, 1, 0, 1);
	gtk_table_attach_defaults(GTK_TABLE(hw_table), paltex_check, 0, 1, 1, 2);
	gtk_table_attach_defaults(GTK_TABLE(hw_table), fba_check, 1, 2, 1, 2);

	// The GL advance options
	gl_box = gtk_vbox_new(false, 5);
	gl_frame = gtk_frame_new ("OpenGL Very Advanced Custom Settings");
	gtk_container_add(GTK_CONTAINER(gl_frame), gl_box);
	gl_table = gtk_table_new(10, 2, false);
	gtk_container_add(GTK_CONTAINER(gl_box), gl_table);

	// For later
#if 0
	GtkWidget* gl_ct_label = gtk_label_new("Clear Texture:");
	GtkWidget* gl_ct_combo = CreateGlComboBox("override_GL_ARB_clear_texture");
	GtkWidget* gl_bt_label = gtk_label_new("Bindless Texture:");
	GtkWidget* gl_bt_combo = CreateGlComboBox("override_GL_ARB_bindless_texture");
#endif
	GtkWidget* gl_bs_label = gtk_label_new("Buffer Storage:");
	GtkWidget* gl_bs_combo = CreateGlComboBox("override_GL_ARB_buffer_storage");
	GtkWidget* gl_mb_label = gtk_label_new("Multi bind:");
	GtkWidget* gl_mb_combo = CreateGlComboBox("override_GL_ARB_multi_bind");
	GtkWidget* gl_sso_label = gtk_label_new("Separate Shader:");
	GtkWidget* gl_sso_combo = CreateGlComboBox("override_GL_ARB_separate_shader_objects");
	GtkWidget* gl_ss_label = gtk_label_new("Shader Subroutine:");
	GtkWidget* gl_ss_combo = CreateGlComboBox("override_GL_ARB_shader_subroutine");
	GtkWidget* gl_gs_label = gtk_label_new("Geometry Shader:");
	GtkWidget* gl_gs_combo = CreateGlComboBox("override_geometry_shader");
	GtkWidget* gl_ils_label = gtk_label_new("Image Load Store:");
	GtkWidget* gl_ils_combo = CreateGlComboBox("override_GL_ARB_shader_image_load_store");
	GtkWidget* gl_ndbf_label = gtk_label_new("NV Float Depth Buffer:");
	GtkWidget* gl_ndbf_combo = CreateGlComboBox("override_GL_NV_depth_buffer_float");

	gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_gs_label, 0, 1, 0, 1);
	gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_gs_combo, 1, 2, 0, 1);
	gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_bs_label, 0, 1, 1, 2);
	gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_bs_combo, 1, 2, 1, 2);
	gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_mb_label, 0, 1, 2, 3);
	gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_mb_combo, 1, 2, 2, 3);
	gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_sso_label, 0, 1, 3, 4);
	gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_sso_combo, 1, 2, 3, 4);
	gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_ss_label, 0, 1, 4, 5);
	gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_ss_combo, 1, 2, 4, 5);
	gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_ils_label, 0, 1, 5, 6);
	gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_ils_combo, 1, 2, 5, 6);
	gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_ndbf_label, 0, 1, 6, 7);
	gtk_table_attach_defaults(GTK_TABLE(gl_table), gl_ndbf_combo, 1, 2, 6, 7);
	// those one are properly detected so no need a gui
#if 0
override_GL_ARB_copy_image = -1
override_GL_ARB_explicit_uniform_location = -1
override_GL_ARB_gpu_shader5 = -1
override_GL_ARB_shading_language_420pack = -1
#endif

	// Handle some nice tab
	notebook = gtk_notebook_new();
	page_label[0] = gtk_label_new("Global Setting");
	page_label[1] = gtk_label_new("Advance Setting");

	gtk_notebook_append_page(GTK_NOTEBOOK(notebook), central_box, page_label[0]);
	gtk_notebook_append_page(GTK_NOTEBOOK(notebook), advance_box, page_label[1]);
	
	// Put everything in the big box.
	gtk_container_add(GTK_CONTAINER(main_box), renderer_box);
	gtk_container_add(GTK_CONTAINER(main_box), interlace_box);
	gtk_container_add(GTK_CONTAINER(main_box), notebook);

	gtk_container_add(GTK_CONTAINER(central_box), res_frame);
	gtk_container_add(GTK_CONTAINER(central_box), shader_frame);
	gtk_container_add(GTK_CONTAINER(central_box), hw_frame);
	gtk_container_add(GTK_CONTAINER(central_box), sw_frame);
	
	gtk_container_add(GTK_CONTAINER(advance_box), hack_frame);
	gtk_container_add(GTK_CONTAINER(advance_box), gl_frame);

	g_signal_connect(render_combo_box, "changed", G_CALLBACK(toggle_widget_states), NULL);
	g_signal_connect(fsaa_combo_box, "changed", G_CALLBACK(toggle_widget_states), NULL);
	g_signal_connect(native_res_check, "toggled", G_CALLBACK(toggle_widget_states), NULL);

	// Put the box in the dialog and show it to the world.
	gtk_container_add (GTK_CONTAINER(gtk_dialog_get_content_area(GTK_DIALOG(dialog))), main_box);
	gtk_widget_show_all (dialog);
	toggle_widget_states(NULL, NULL);
	return_value = gtk_dialog_run (GTK_DIALOG (dialog));

	if (return_value == GTK_RESPONSE_ACCEPT)
	{
		int mode_height = 0, mode_width = 0;
		
		mode_width = theApp.GetConfig("ModeWidth", 640);
		mode_height = theApp.GetConfig("ModeHeight", 480);
		theApp.SetConfig("ModeHeight", mode_height);
		theApp.SetConfig("ModeWidth", mode_width);
		
		// Get all the settings from the dialog box.
		if (gtk_combo_box_get_active(GTK_COMBO_BOX(render_combo_box)) != -1) {
			// Note the value are based on m_gs_renderers vector on GSdx.cpp
			switch (gtk_combo_box_get_active(GTK_COMBO_BOX(render_combo_box))) {
				case 2: theApp.SetConfig("renderer", 10); break;
				case 3: theApp.SetConfig("renderer", 11); break;
				case 4: theApp.SetConfig("renderer", 12); break;
				case 5: theApp.SetConfig("renderer", 13); break;

				// Fallback to SW opengl
				default: theApp.SetConfig("renderer", 13); break;
			}
		}

		if (gtk_combo_box_get_active(GTK_COMBO_BOX(interlace_combo_box)) != -1)
			theApp.SetConfig( "interlace", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(interlace_combo_box)));

		theApp.SetConfig("extrathreads", (int)gtk_spin_button_get_value(GTK_SPIN_BUTTON(threads_spin)));

		theApp.SetConfig("filter", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(filter_combo_box)));
		theApp.SetConfig("shadeboost", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(shadeboost_check)));
		theApp.SetConfig("paltex", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(paltex_check)));
		theApp.SetConfig("fba", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(fba_check)));
		theApp.SetConfig("aa1", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(aa_check)));
		theApp.SetConfig("fxaa", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(fxaa_check)));
		theApp.SetConfig("nativeres", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(native_res_check)));
		
		theApp.SetConfig("ShadeBoost_Saturation", (int)gtk_range_get_value(GTK_RANGE(sb_saturation)));
		theApp.SetConfig("ShadeBoost_Brightness", (int)gtk_range_get_value(GTK_RANGE(sb_brightness)));
		theApp.SetConfig("ShadeBoost_Contrast", (int)gtk_range_get_value(GTK_RANGE(sb_contrast)));

		theApp.SetConfig("upscale_multiplier", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(fsaa_combo_box))+1);
		theApp.SetConfig("resx", (int)gtk_spin_button_get_value(GTK_SPIN_BUTTON(resx_spin)));
		theApp.SetConfig("resy", (int)gtk_spin_button_get_value(GTK_SPIN_BUTTON(resy_spin)));
		
		theApp.SetConfig("UserHacks_SkipDraw", (int)gtk_spin_button_get_value(GTK_SPIN_BUTTON(hack_skipdraw_spin)));
		theApp.SetConfig("UserHacks_HalfPixelOffset", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(hack_offset_check)));
		theApp.SetConfig("UserHacks_AlphaHack", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(hack_alpha_check)));
		theApp.SetConfig("logz", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(hack_logz_check)));
		theApp.SetConfig("UserHacks_DateGL4", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(hack_date_check)));

		theApp.SetConfig("UserHacks_MSAA", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(hack_msaa_check)));
		theApp.SetConfig("UserHacks_WildHack", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(hack_wild_check)));
		theApp.SetConfig("UserHacks_SpriteHack", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(hack_sprite_check)));
		theApp.SetConfig("UserHacks", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(hack_enble_check)));
		theApp.SetConfig("UserHacks_TCOffset", get_hex_entry(hack_tco_entry));

	// For later
#if 0
		theApp.SetConfig("override_GL_ARB_clear_texture", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_ct_combo)) - 1);
		theApp.SetConfig("override_GL_ARB_bindless_texture", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_bt_combo)) - 1);
#endif
		theApp.SetConfig("override_GL_ARB_buffer_storage", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_bs_combo)) - 1);
		theApp.SetConfig("override_GL_ARB_multi_bind", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_mb_combo)) - 1);
		theApp.SetConfig("override_GL_ARB_separate_shader_objects", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_sso_combo)) - 1);
		theApp.SetConfig("override_GL_ARB_shader_subroutine", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_ss_combo)) - 1);
		theApp.SetConfig("override_geometry_shader", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_gs_combo)) - 1);
		theApp.SetConfig("override_GL_ARB_shader_image_load_store", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_ils_combo)) - 1);
		theApp.SetConfig("override_GL_NV_depth_buffer_float", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_ndbf_combo)) - 1);

		// NOT supported yet
		theApp.SetConfig("msaa", 0);
		
		// Let's just be windowed for the moment.
		theApp.SetConfig("windowed", 1);

		gtk_widget_destroy (dialog);

		return true;
	}

	gtk_widget_destroy (dialog);

	return false;
}