/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2014 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see .
*/
#pragma once
#include
// --------------------------------------------------------------------------------------
// Pcsx2AppTraits
// --------------------------------------------------------------------------------------
// Overrides and customizes some default wxWidgets behaviors. This class is instanized by
// calls to Pcsx2App::CreateTraits(), which is called from wxWidgets as-needed. wxWidgets
// does cache an instance of the traits, so the object construction need not be trivial
// (translation: it can be complicated-ish -- it won't affect performance).
//
class Pcsx2AppTraits : public wxGUIAppTraits
{
typedef wxGUIAppTraits _parent;
public:
virtual ~Pcsx2AppTraits() {}
wxMessageOutput* CreateMessageOutput();
#ifdef wxUSE_STDPATHS
#if wxMAJOR_VERSION < 3
wxStandardPathsBase& GetStandardPaths();
#else
wxStandardPaths& GetStandardPaths();
#endif
#endif
};