Debug Win32 Devel Win32 Release Win32 ZeroGS {5C6B7D28-E73D-4F71-8FC0-17ADA640EBD8} ZeroGS DynamicLibrary false MultiByte true DynamicLibrary MultiByte DynamicLibrary false MultiByte false <_ProjectFileVersion>10.0.30319.1 false $(ProjectName)-dev NDEBUG;%(PreprocessorDefinitions) true true Win32 .\Release/GSsoftdx.tlb ..\x86\;..\..\ZeroGSShaders\;%(AdditionalIncludeDirectories) NDEBUG;_USRDLL;__i386__;ZEROGS_DEVBUILD;ZEROGS_SSE2;%(PreprocessorDefinitions) .\Release/GSsoftdx.pch Default NDEBUG;%(PreprocessorDefinitions) 0x0409 zlib-dev.lib;ddraw.lib;dxerr.lib;dxguid.lib;d3dx9.lib;d3d9.lib;odbc32.lib;odbccp32.lib;winmm.lib;Vfw32.lib;%(AdditionalDependencies) $(OutDir)$(TargetName)$(TargetExt) true ..\;%(AdditionalLibraryDirectories) .\GSsoftdx.def false MachineX86 ..\x86\;..\..\ZeroGSShaders\;%(AdditionalIncludeDirectories) D3D_DEBUG_INFO;_USRDLL;__i386__;ZEROGS_DEVBUILD;ZEROGS_SSE2;%(PreprocessorDefinitions) EditAndContinue zlib-dbg.lib;ddraw.lib;dxerr.lib;dxguid.lib;d3dx9.lib;d3d9.lib;odbc32.lib;odbccp32.lib;winmm.lib;Vfw32.lib;%(AdditionalDependencies) $(OutDir)$(TargetName)$(TargetExt) ..\;%(AdditionalLibraryDirectories) %(IgnoreSpecificDefaultLibraries) .\GSsoftdx.def false NDEBUG;%(PreprocessorDefinitions) true true Win32 .\Release/GSsoftdx.tlb ..\x86\;..\..\ZeroGSShaders\;%(AdditionalIncludeDirectories) NDEBUG;_WINDOWS;_USRDLL;__i386__;RELEASE_TO_PUBLIC;ZEROGS_SSE2;%(PreprocessorDefinitions) Default NDEBUG;%(PreprocessorDefinitions) 0x0409 zlib.lib;ddraw.lib;dxerr.lib;dxguid.lib;d3dx9.lib;d3d9.lib;odbc32.lib;odbccp32.lib;winmm.lib;Vfw32.lib;%(AdditionalDependencies) $(OutDir)$(TargetName)$(TargetExt) true ..\;%(AdditionalLibraryDirectories) .\GSsoftdx.def false MachineX86 ml /nologo /c /Zi /Fo"$(IntDir)%(Filename).obj" "%(FullPath)" $(IntDir)%(Filename).obj;%(Outputs) ml /nologo /c /Zi /Fo"$(IntDir)%(Filename).obj" "%(FullPath)" $(IntDir)%(Filename).obj;%(Outputs) ml /nologo /c /Zi /Fo"$(IntDir)%(Filename).obj" "%(FullPath)" $(IntDir)%(Filename).obj;%(Outputs)