Microsoft Visual Studio Solution File, Format Version 9.00 # Visual Studio 2005 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZeroGSShaders", "ZeroGSShaders_2005.vcproj", "{811D47CC-E5F0-456A-918E-5908005E8FC0}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Win32 = Debug|Win32 Release (to Public)|Win32 = Release (to Public)|Win32 Release|Win32 = Release|Win32 EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {811D47CC-E5F0-456A-918E-5908005E8FC0}.Debug|Win32.ActiveCfg = Debug|Win32 {811D47CC-E5F0-456A-918E-5908005E8FC0}.Debug|Win32.Build.0 = Debug|Win32 {811D47CC-E5F0-456A-918E-5908005E8FC0}.Release (to Public)|Win32.ActiveCfg = Release (to Public)|Win32 {811D47CC-E5F0-456A-918E-5908005E8FC0}.Release (to Public)|Win32.Build.0 = Release (to Public)|Win32 {811D47CC-E5F0-456A-918E-5908005E8FC0}.Release|Win32.ActiveCfg = Release|Win32 {811D47CC-E5F0-456A-918E-5908005E8FC0}.Release|Win32.Build.0 = Release|Win32 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE EndGlobalSection EndGlobal